Player Matchup

Janus
Janus
Big_ol_Cheese
Janus
Level 125
God Stats
4W - 5L
1,361 SR
Queue Stats
282W - 323L
1,393 Elo+
Solo
Sol
Sol
Bleakestare
Sol
Level 21
God Stats
28W - 29L
1,357 SR
Queue Stats
31W - 37L
1,274 Elo+
Party 1
Nemesis
Nemesis
LittleCleverMoy
Nemesis
Level 84
God Stats
4W - 2L
1,465 SR
Queue Stats
191W - 271L
1,381 Elo+
Party 1
Chaac
Chaac
Razosonico98
Chaac
Level 65
God Stats
7W - 6L
1,899 SR
Queue Stats
133W - 164L
1,328 Elo+
Party 1
Bellona
Bellona
SirBr4y4nFG
Bellona
Level 83
God Stats
59W - 68L
1,479 SR
Queue Stats
228W - 280L
1,431 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,361 Elo+

VS

Team Averages
Level 63
1,483 SR
1,441 Elo+
Odin
Odin
Angels_leo
Odin
Level 126
God Stats
6W - 14L
1,512 SR
Queue Stats
204W - 217L
1,397 Elo+
Solo
Hercules
Hercules
archstanton69
Hercules
Level 58
God Stats
13W - 17L
1,492 SR
Queue Stats
30W - 30L
1,423 Elo+
Party 2
Skadi
Skadi
chex_ninja
Skadi
Level 68
God Stats
0W - 5L
1,099 SR
Queue Stats
40W - 52L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
cool_guy5150
Kukulkan
Level 58
God Stats
3W - 3L
1,558 SR
Queue Stats
37W - 49L
1,374 Elo+
Party 2
Ra
Ra
mamas4th
Ra
Level 4
God Stats
1W - 3L
1,752 SR
Queue Stats
1W - 4L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
9,306
665
4,766
7,270
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 6
7,366
526
3,054
7,128
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 2 / 3
8,726
623
4,998
7,336
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 6
6,963
497
6,852
11,807
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SirBr4y4nFG
Bellona
15
4 / 0 / 2
9,154
654
8,667
8,794
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,333
381
2,480
3,836
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
archstanton69
Hercules
12
1 / 5 / 0
6,546
468
3,254
10,953
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
11
3 / 5 / 1
6,630
474
5,996
8,956
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
cool_guy5150
Kukulkan
11
0 / 6 / 1
6,588
471
4,612
7,073
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 2
6,517
466
3,927
7,385
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
6
6
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
7
0
1
7.5
W
3
1
6
6
W
7
2
3
4.25
W
1
3
6
1.33
W
Bellona
SirBr4y4nFG
Bellona
4
0
2
5
L
Hercules
archstanton69
Hercules
1
5
0
0.2
L
Skadi
3
5
1
0.7
L
Kukulkan
cool_guy5150
Kukulkan
0
6
1
0.08
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
20,269
42,335
Taken
38,203
22,324
Mitigated
14,753
20,138
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,480
363
0
1,040
3,836
943
0
729
3,057
0
12,901
W
4,766
443
0
3,413
7,270
2,153
1,159
2,210
4,626
60,943
0
W
3,054
1,252
473
4,152
7,128
1,756
897
1,111
5,961
37,616
0
W
4,998
1,568
0
3,390
7,336
2,676
0
658
6,572
0
48,183
W
6,852
1,005
150
3,431
11,807
8,491
225
2,414
9,167
0
18,464
W
Bellona
SirBr4y4nFG
Bellona
8,667
3,618
0
5,129
8,794
7,248
29
1,292
7,001
0
53,526
L
Hercules
archstanton69
Hercules
3,254
1,648
0
3,027
10,953
6,332
378
84
10,829
0
22,008
L
Skadi
5,996
2,635
0
730
8,956
2,603
435
1,589
7,367
0
39,882
L
Kukulkan
cool_guy5150
Kukulkan
4,612
181
0
1,074
7,073
2,320
873
3,135
3,814
34,900
0
L
3,927
804
625
1,239
7,385
2,555
56
2,059
5,316
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
31,614
427
Minions Killed
282
0
Camps Cleared
0
1,421,279
Distance Traveled
1,115,424
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,333
381
33
2
0
97,165
0
W
Janus
9,306
665
130
9
0
265,598
2
W
Sol
7,366
526
69
5
0
266,029
1
W
Nemesis
8,726
623
99
7
0
319,368
2
W
Chaac
6,963
497
16
1
0
248,717
3
W
Bellona
9,154
654
113
8
0
321,567
6
L
Hercules
6,546
468
50
4
0
265,023
2
L
Skadi
6,630
474
57
4
0
254,287
4
L
Kukulkan
6,588
471
76
5
0
247,379
4
L
Ra
6,517
466
66
5
0
251,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role