Player Matchup

Charybdis
Charybdis
DaksDragoon
Charybdis
Level 45
God Stats
0W - 5L
1,279 SR
Queue Stats
23W - 30L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GearBreaker6562
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,164 SR
Queue Stats
4W - 13L
1,206 Elo+
Party 2
Fenrir
Fenrir
MrGazing0
Fenrir
Level 109
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 16L
1,335 Elo+
Party 2
Achilles
Achilles
klitbait
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,232 Elo+
Party 2
Ares
Ares
macdakilla
Ares
Level 24
God Stats
1W - 2L
1,586 SR
Queue Stats
21W - 23L
1,420 Elo+
Party 2
Team Averages
Level 46
1,354 SR
1,307 Elo+

VS

Team Averages
Level 45
1,468 SR
1,356 Elo+
Cthulhu
Cthulhu
Greenmachine99_
Cthulhu
Level 46
God Stats
8W - 15L
1,522 SR
Queue Stats
46W - 63L
1,397 Elo+
Party 1
Mulan
Mulan
II-Hoodie-Il
Mulan
Level 36
God Stats
7W - 10L
1,434 SR
Queue Stats
42W - 58L
1,360 Elo+
Party 1
Bastet
Bastet
Pandawannab
Bastet
Level 50
God Stats
5W - 3L
1,439 SR
Queue Stats
77W - 105L
1,344 Elo+
Solo
Tiamat
Tiamat
TheOwlsEcho
Tiamat
Level 55
God Stats
5W - 8L
1,470 SR
Queue Stats
50W - 65L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
X6 JJG
Heimdallr
Level 40
God Stats
16W - 20L
1,477 SR
Queue Stats
115W - 152L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaksDragoon
Charybdis
10
1 / 3 / 1
5,525
502
3,506
6,800
1,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GearBreaker6562
Morgan Le Fay
9
0 / 6 / 0
5,066
461
4,897
7,034
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MrGazing0
Fenrir
11
6 / 5 / 1
6,761
615
6,025
8,994
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
klitbait
Achilles
8
0 / 7 / 4
5,303
482
2,888
11,367
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 1
5,584
508
3,650
7,743
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,988
544
2,825
6,914
3,181
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
10 / 3 / 1
7,515
683
8,469
8,875
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
4 / 4 / 7
6,833
621
6,297
7,085
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
4 / 1 / 4
7,459
678
5,956
7,616
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
X6 JJG
Heimdallr
11
4 / 2 / 2
6,242
567
5,408
5,554
1,640
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
23
24
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaksDragoon
Charybdis
1
3
1
0.5
L
Morgan Le Fay
GearBreaker6562
Morgan Le Fay
0
6
0
0
W
1
0
2
2
W
10
3
1
3.5
L
Fenrir
MrGazing0
Fenrir
6
5
1
1.3
W
Bastet
4
4
7
1.88
W
Tiamat
4
1
4
6
W
Heimdallr
X6 JJG
Heimdallr
4
2
2
2.5
L
Achilles
klitbait
Achilles
0
7
4
0.29
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
28,955
41,938
Taken
36,044
18,839
Mitigated
15,302
5,173
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaksDragoon
Charybdis
3,506
1,456
0
2,094
6,800
1,887
160
1,686
5,114
0
34,658
L
Morgan Le Fay
GearBreaker6562
Morgan Le Fay
4,897
1,687
0
191
7,034
2,258
0
3,526
3,092
21,415
0
W
2,825
41
405
3,532
6,914
3,181
423
2,289
4,625
21,027
0
W
8,469
3,215
0
2,896
8,875
4,644
324
1,036
7,839
0
32,054
L
Fenrir
MrGazing0
Fenrir
6,025
1,491
0
1,674
8,994
2,653
0
868
7,930
0
22,529
W
Bastet
6,297
2,451
0
2,244
7,085
1,868
41
252
6,833
0
32,798
W
Tiamat
5,956
969
314
2,839
7,616
3,969
613
3,609
4,007
38,385
0
W
Heimdallr
X6 JJG
Heimdallr
5,408
2,517
0
1,164
5,554
1,640
556
1,361
4,193
0
31,049
L
Achilles
klitbait
Achilles
2,888
1,557
0
436
11,367
7,927
0
1,072
9,822
0
12,161
L
3,650
30
0
778
7,743
4,114
42
1,369
6,374
16,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
34,037
196
Minions Killed
285
0
Camps Cleared
0
1,072,547
Distance Traveled
1,078,818
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,525
502
72
7
0
232,251
3
L
Morgan Le Fay
5,066
461
42
4
0
174,055
0
W
Cthulhu
5,988
544
43
4
0
227,404
4
W
Mulan
7,515
683
61
6
0
204,624
0
L
Fenrir
6,761
615
42
4
0
213,010
3
W
Bastet
6,833
621
53
5
0
247,986
2
W
Tiamat
7,459
678
75
7
0
220,226
0
W
Heimdallr
6,242
567
53
5
0
178,578
2
L
Achilles
5,303
482
23
2
0
200,385
0
L
Ares
5,584
508
17
2
0
252,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role