Player Matchup

Fafnir
Fafnir
Cloudzz23
Fafnir
Level 125
God Stats
9W - 0L
1,780 SR
Queue Stats
82W - 57L
1,683 Elo+
Party 2
Ra
Ra
GuilteQQ
Ra
Level 80
God Stats
8W - 4L
1,708 SR
Queue Stats
99W - 59L
1,687 Elo+
Party 2
Set
Set
NightCrawlre
Set
Level 126
God Stats
15W - 8L
1,724 SR
Queue Stats
111W - 79L
1,674 Elo+
Party 2
Chiron
Chiron
TheAmishParadise
Chiron
Level 138
God Stats
3W - 0L
1,472 SR
Queue Stats
99W - 70L
1,685 Elo+
Party 2
Team Averages
Level 117
1,671 SR
1,682 Elo+

VS

Team Averages
Level 155
1,543 SR
1,593 Elo+
Bacchus
Bacchus
Sage yami
Bacchus
Level 160
God Stats
0W - 1L
1,456 SR
Queue Stats
16W - 13L
1,611 Elo+
Party 1
Hel
Hel
StealThIsPower0
Hel
Level 141
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 2L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
TheMeranitor28
Baron Samedi
Level 158
God Stats
1W - 3L
1,811 SR
Queue Stats
77W - 87L
1,644 Elo+
Party 1
Mulan
Mulan
WolfGuardian8
Mulan
Level 159
God Stats
2W - 2L
1,485 SR
Queue Stats
28W - 31L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cloudzz23
Fafnir
16
1 / 0 / 9
10,879
777
8,759
11,722
15,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 2 / 7
11,457
818
9,601
11,769
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 3
11,608
829
12,089
16,663
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 5
11,480
820
17,912
10,549
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sage yami
Bacchus
14
0 / 2 / 1
9,198
657
6,113
16,386
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 2
9,846
703
8,682
12,321
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
TheMeranitor28
Baron Samedi
16
3 / 4 / 1
10,184
727
17,755
15,074
7,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 3
9,637
688
9,750
17,206
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Cloudzz23
Fafnir
1
0
9
5.5
W
3
2
7
3.25
W
5
1
3
6.5
L
Bacchus
Sage yami
Bacchus
0
2
1
0.25
L
2
4
2
0.75
W
4
2
5
3.25
L
Baron Samedi
TheMeranitor28
Baron Samedi
3
4
1
0.88
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
42,300
50,703
Taken
60,987
38,392
Mitigated
52,630
14,136
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Cloudzz23
Fafnir
8,759
3,395
0
991
11,722
15,451
392
5,943
5,371
20,695
0
W
9,601
435
4,342
2,674
11,769
5,616
1,547
9,422
1,794
36,497
0
W
12,089
4,825
0
1,818
16,663
13,113
2,771
10,457
5,491
0
38,958
L
Bacchus
Sage yami
Bacchus
6,113
616
0
2,411
16,386
24,409
0
4,757
11,061
18,423
0
L
8,682
0
4,339
5,314
12,321
7,370
313
3,215
8,934
32,607
0
W
17,912
6,428
1,465
2,846
10,549
4,212
2,205
7,354
2,982
0
49,509
L
Baron Samedi
TheMeranitor28
Baron Samedi
17,755
544
1,805
5,167
15,074
7,294
685
5,302
9,283
47,524
0
L
9,750
1,169
381
3,736
17,206
13,557
84
4,986
11,808
3,611
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
38,865
251
Minions Killed
213
10
Camps Cleared
12
1,155,010
Distance Traveled
1,059,757
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,879
777
23
2
2
259,861
1
W
Ra
11,457
818
80
6
3
311,281
2
W
Set
11,608
829
72
5
1
299,189
3
L
Bacchus
9,198
657
27
2
1
287,939
3
L
Hel
9,846
703
63
5
0
253,124
4
W
Chiron
11,480
820
76
5
4
284,679
3
L
Baron Samedi
10,184
727
59
4
4
248,441
3
L
Mulan
9,637
688
64
5
7
270,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role