Player Matchup

Ares
Ares
Logarithmics
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Loki
Loki
TheStriver
Loki
Level 129
God Stats
5W - 3L
1,561 SR
Queue Stats
41W - 23L
1,622 Elo+
Party 1
Freya
Freya
burritobob15
Freya
Level 146
God Stats
4W - 2L
1,756 SR
Queue Stats
58W - 54L
1,575 Elo+
Party 1
Team Averages
Level 94
1,606 SR
1,509 Elo+

VS

Team Averages
Level 88
1,515 SR
1,381 Elo+
Hachiman
Hachiman
SadMacks
Hachiman
Level 144
God Stats
4W - 7L
1,546 SR
Queue Stats
35W - 44L
1,526 Elo+
Party 2
Fenrir
Fenrir
TheOlverLord
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
santy1939
Xing Tian
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 39L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
9,315
665
3,595
15,233
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 4
10,521
752
16,944
9,075
3,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 2 / 6
9,905
708
16,694
12,595
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SadMacks
Hachiman
13
4 / 6 / 3
9,544
682
13,340
13,631
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
11
0 / 7 / 3
7,840
560
4,937
19,111
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
santy1939
Xing Tian
12
3 / 2 / 3
9,304
665
7,225
12,801
11,558
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Hachiman
SadMacks
Hachiman
4
6
3
0.92
L
Fenrir
0
7
3
0.21
W
9
2
4
5.5
W
6
2
6
4.5
L
Xing Tian
santy1939
Xing Tian
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
25,502
36,903
Taken
45,543
22,296
Mitigated
26,810
9,269
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,595
508
0
1,446
15,233
13,165
198
2,018
12,832
11,837
0
L
Hachiman
SadMacks
Hachiman
13,340
5,770
0
3,061
13,631
6,625
969
4,537
9,094
0
46,413
L
Fenrir
4,937
1,346
0
2,656
19,111
8,627
25
7,591
11,520
46
7,039
W
16,944
4,033
0
508
9,075
3,553
513
2,518
6,473
0
46,815
W
16,694
5,393
0
7,315
12,595
5,578
507
3,413
8,983
35,949
3,837
L
Xing Tian
santy1939
Xing Tian
7,225
400
0
1,648
12,801
11,558
186
6,913
5,888
22,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
26,688
121
Minions Killed
120
6
Camps Cleared
4
815,327
Distance Traveled
656,630
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,315
665
8
1
1
267,284
0
L
Hachiman
9,544
682
85
6
2
202,357
1
L
Fenrir
7,840
560
4
0
1
219,570
0
W
Loki
10,521
752
47
3
4
295,984
3
W
Freya
9,905
708
66
5
1
252,059
3
L
Xing Tian
9,304
665
31
2
1
234,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role