Player Matchup

Danzaburou
Danzaburou
JustTyTyTy
Danzaburou
Level 83
God Stats
17W - 5L
1,847 SR
Queue Stats
136W - 137L
1,471 Elo+
Party 3
Bastet
Bastet
MikeKroegerNB
Bastet
Level 60
God Stats
23W - 29L
1,443 SR
Queue Stats
202W - 221L
1,435 Elo+
Party 2
Chaac
Chaac
MrHentye
Chaac
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 2
Zeus
Zeus
N1vedd
Zeus
Level 43
God Stats
12W - 8L
1,540 SR
Queue Stats
128W - 136L
1,411 Elo+
Party 2
Ares
Ares
Yung_Kapone501
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 3
Team Averages
Level 41
1,566 SR
1,443 Elo+

VS

Team Averages
Level 44
1,519 SR
1,458 Elo+
Medusa
Medusa
Cubalicious
Medusa
Level 60
God Stats
4W - 9L
1,369 SR
Queue Stats
128W - 177L
1,397 Elo+
Solo
Susano
Susano
Gamorleo
Susano
Level 38
God Stats
1W - 2L
1,718 SR
Queue Stats
11W - 14L
1,434 Elo+
Solo
Ra
Ra
Grizma
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,511 Elo+
Party 1
Ymir
Ymir
SSmerc18
Ymir
Level 20
God Stats
1W - 4L
1,379 SR
Queue Stats
20W - 26L
1,431 Elo+
Party 1
Odin
Odin
Suedeh3ad
Odin
Level 76
God Stats
19W - 13L
1,631 SR
Queue Stats
420W - 422L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustTyTyTy
Danzaburou
17
7 / 2 / 6
11,013
551
11,182
14,385
6,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 10
10,971
549
16,096
17,869
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
MrHentye
Chaac
15
3 / 5 / 5
9,891
495
4,558
15,769
11,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
N1vedd
Zeus
15
8 / 7 / 9
9,867
493
15,419
14,214
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 13
9,781
489
8,417
17,845
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 2
9,546
477
15,262
14,111
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Gamorleo
Susano
15
5 / 9 / 3
10,203
510
12,802
17,279
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
14
3 / 10 / 6
9,786
489
10,602
14,787
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
0 / 3 / 3
8,732
437
3,082
13,320
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
18
9 / 2 / 1
11,475
574
14,770
16,730
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
28
Kills
19
19
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
2
0.75
L
Susano
Gamorleo
Susano
5
9
3
0.72
L
Ra
3
10
6
0.6
W
Danzaburou
JustTyTyTy
Danzaburou
7
2
6
5
W
10
4
10
3.75
W
Chaac
MrHentye
Chaac
3
5
5
1.1
W
Zeus
N1vedd
Zeus
8
7
9
1.79
L
Ymir
0
3
3
0.5
L
Odin
9
2
1
4.75
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
56,518
80,082
Taken
76,227
50,805
Mitigated
44,345
20,988
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,262
5,426
0
4,634
14,111
4,460
685
3,380
10,703
0
94,244
L
Susano
Gamorleo
Susano
12,802
3,752
0
3,715
17,279
6,002
472
7,110
9,779
192
57,656
L
Ra
10,602
647
1,038
2,632
14,787
3,818
76
3,858
10,729
45,052
0
W
Danzaburou
JustTyTyTy
Danzaburou
11,182
4,164
0
5,326
14,385
6,194
2,026
1,210
13,024
0
79,000
W
16,096
4,220
0
5,651
17,869
6,622
289
3,821
13,666
0
75,681
W
Chaac
MrHentye
Chaac
4,558
1,071
0
4,184
15,769
11,747
386
1,141
13,965
0
32,137
W
Zeus
N1vedd
Zeus
15,419
1,543
96
1,535
14,214
5,596
904
3,744
9,971
51,870
0
L
Ymir
3,082
398
0
1,826
13,320
12,107
170
4,872
8,298
20,302
0
L
Odin
14,770
2,517
101
3,700
16,730
17,958
0
3,876
12,694
0
70,334
W
8,417
304
0
4,196
17,845
20,646
122
3,382
14,136
34,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
49,742
424
Minions Killed
475
0
Camps Cleared
0
1,814,254
Distance Traveled
1,818,186
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,546
477
149
7
0
341,361
1
L
Susano
10,203
510
81
4
0
359,337
4
L
Ra
9,786
489
81
4
0
358,114
5
W
Danzaburou
11,013
551
144
7
0
351,496
1
W
Bastet
10,971
549
97
5
0
409,581
0
W
Chaac
9,891
495
60
3
0
331,078
2
W
Zeus
9,867
493
86
4
0
345,872
4
L
Ymir
8,732
437
29
1
0
343,951
0
L
Odin
11,475
574
135
7
0
415,423
6
W
Ares
9,781
489
37
2
0
376,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role