Player Matchup

Bellona
Bellona
Aukmilan
Bellona
Level 45
God Stats
2W - 3L
1,570 SR
Queue Stats
4W - 4L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
ComboGang
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,035 Elo+
Party 3
Camazotz
Camazotz
Lebeda21
Camazotz
Level 109
God Stats
6W - 14L
1,338 SR
Queue Stats
122W - 137L
1,323 Elo+
Party 1
Sol
Sol
llBuddahll
Sol
Level 123
God Stats
7W - 14L
1,397 SR
Queue Stats
250W - 244L
1,293 Elo+
Party 1
Ymir
Ymir
sterwargaming_YT
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 3
Team Averages
Level 66
1,461 SR
1,241 Elo+

VS

Team Averages
Level 68
1,366 SR
1,358 Elo+
Thanatos
Thanatos
Nu3ked_OuTAnT_
Thanatos
Level 63
God Stats
5W - 3L
1,217 SR
Queue Stats
151W - 175L
1,338 Elo+
Party 2
Cabrakan
Cabrakan
ROB_IZ_A_BEAZT
Cabrakan
Level 48
God Stats
26W - 32L
1,396 SR
Queue Stats
176W - 203L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
Sh1fty__YT
Amaterasu
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 153L
1,378 Elo+
Party 2
Bacchus
Bacchus
VontaCapalot
Bacchus
Level 64
God Stats
3W - 8L
1,241 SR
Queue Stats
200W - 236L
1,348 Elo+
Party 2
Medusa
Medusa
XxSirR0QU3xX
Medusa
Level 105
God Stats
36W - 40L
1,477 SR
Queue Stats
280W - 326L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aukmilan
Bellona
19
6 / 4 / 6
12,722
509
16,346
19,419
19,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ComboGang
Heimdallr
15
1 / 11 / 2
9,887
395
6,758
16,622
4,588
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Lebeda21
Camazotz
20
7 / 5 / 7
13,355
534
14,669
25,983
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 9 / 4
11,317
453
13,783
22,636
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 11 / 2
10,362
414
4,806
22,946
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 4 / 7
13,552
542
14,097
18,612
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
18
5 / 3 / 18
12,351
494
15,008
19,284
27,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Sh1fty__YT
Amaterasu
20
6 / 4 / 1
13,255
530
15,620
19,958
21,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
VontaCapalot
Bacchus
18
5 / 4 / 6
11,711
468
13,286
17,658
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
18
12 / 3 / 7
12,350
494
18,847
13,849
5,248
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
18
Kills
39
40
Deaths
18
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aukmilan
Bellona
6
4
6
2.25
L
Heimdallr
ComboGang
Heimdallr
1
11
2
0.18
L
Camazotz
Lebeda21
Camazotz
7
5
7
2.1
W
Thanatos
11
4
7
3.63
W
Cabrakan
5
3
18
4.67
W
Amaterasu
Sh1fty__YT
Amaterasu
6
4
1
1.63
W
Bacchus
VontaCapalot
Bacchus
5
4
6
2
W
Medusa
12
3
7
5.17
L
3
9
4
0.56
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,362
Damage
76,858
107,606
Taken
89,361
56,827
Mitigated
71,425
27,410
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aukmilan
Bellona
16,346
4,847
0
4,219
19,419
19,872
50
4,822
13,728
3,905
64,060
L
Heimdallr
ComboGang
Heimdallr
6,758
2,498
0
666
16,622
4,588
389
4,848
11,723
0
56,140
L
Camazotz
Lebeda21
Camazotz
14,669
4,748
0
13,347
25,983
8,607
186
6,103
19,394
0
92,734
W
Thanatos
14,097
4,938
530
16,088
18,612
7,295
0
4,037
14,575
0
95,338
W
Cabrakan
15,008
1,893
238
5,316
19,284
27,500
76
5,317
13,967
47,740
0
W
Amaterasu
Sh1fty__YT
Amaterasu
15,620
6,239
0
5,235
19,958
21,009
1,132
1,434
18,524
17,639
65,465
W
Bacchus
VontaCapalot
Bacchus
13,286
1,064
0
4,299
17,658
10,373
0
4,028
13,630
52,696
0
W
Medusa
18,847
9,196
0
2,649
13,849
5,248
1,913
3,985
9,864
0
79,636
L
13,783
4,166
132
8,345
22,636
6,884
94
8,052
14,055
75,316
8,778
L
4,806
1,471
0
701
22,946
16,876
129
6,064
16,677
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
63,219
553
Minions Killed
511
0
Camps Cleared
0
2,217,324
Distance Traveled
2,421,164
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,722
509
119
5
0
489,447
6
L
Heimdallr
9,887
395
107
4
0
392,621
0
L
Camazotz
13,355
534
148
6
0
524,135
6
W
Thanatos
13,552
542
124
5
0
546,437
11
W
Cabrakan
12,351
494
48
2
0
485,655
4
W
Amaterasu
13,255
530
154
6
0
481,243
4
W
Bacchus
11,711
468
70
3
0
499,386
7
W
Medusa
12,350
494
115
5
0
408,443
2
L
Sol
11,317
453
134
5
0
392,368
11
L
Ymir
10,362
414
45
2
0
418,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role