Player Matchup

Fenrir
Fenrir
JLSslayer
Fenrir
Level 43
God Stats
7W - 7L
1,471 SR
Queue Stats
146W - 184L
1,347 Elo+
Party 2
Olorun
Olorun
Physco_C3NA
Olorun
Level 13
God Stats
3W - 3L
1,332 SR
Queue Stats
3W - 10L
1,119 Elo+
Party 2
Kali
Kali
graysonthehulk
Kali
Level 61
God Stats
3W - 1L
1,313 SR
Queue Stats
202W - 246L
1,381 Elo+
Party 2
Team Averages
Level 39
1,372 SR
1,283 Elo+

VS

Team Averages
Level 58
1,478 SR
1,308 Elo+
Kukulkan
Kukulkan
Philly_Haze267
Kukulkan
Level 69
God Stats
89W - 80L
1,434 SR
Queue Stats
146W - 151L
1,284 Elo+
Party 1
Camazotz
Camazotz
rathattack99
Camazotz
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 224L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
siid99
Gilgamesh
Level 37
God Stats
11W - 6L
1,500 SR
Queue Stats
224W - 220L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JLSslayer
Fenrir
16
8 / 4 / 9
11,571
771
14,892
17,212
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
13
1 / 8 / 10
9,909
661
6,018
13,091
4,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 3 / 7
13,786
919
21,090
17,702
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 7 / 3
11,085
739
12,425
12,851
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
rathattack99
Camazotz
13
1 / 10 / 12
10,129
675
11,634
18,384
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
siid99
Gilgamesh
15
9 / 5 / 6
11,894
793
13,548
18,322
17,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
22
Kills
15
15
Deaths
22
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JLSslayer
Fenrir
8
4
9
3.13
L
Kukulkan
5
7
3
0.93
W
Olorun
1
8
10
0.75
W
13
3
7
5.5
L
Camazotz
rathattack99
Camazotz
1
10
12
0.7
L
Gilgamesh
siid99
Gilgamesh
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
37,607
48,005
Taken
49,557
24,480
Mitigated
27,038
10,274
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JLSslayer
Fenrir
14,892
2,835
0
1,260
17,212
11,250
614
5,637
11,575
0
32,883
L
Kukulkan
12,425
1,285
70
973
12,851
4,022
377
1,821
10,763
45,208
0
W
Olorun
6,018
4,052
176
1,943
13,091
4,664
503
3,085
10,006
20,638
0
W
21,090
8,522
0
6,895
17,702
8,566
1,235
5,312
12,390
0
56,694
L
Camazotz
rathattack99
Camazotz
11,634
3,989
423
5,009
18,384
5,340
171
2,546
15,469
0
24,264
L
Gilgamesh
siid99
Gilgamesh
13,548
3,015
76
1,199
18,322
17,676
48
2,419
15,625
2,217
27,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
33,108
147
Minions Killed
157
7
Camps Cleared
7
766,255
Distance Traveled
754,453
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,571
771
49
3
2
289,474
1
L
Kukulkan
11,085
739
92
6
4
249,486
3
W
Olorun
9,909
661
31
2
0
212,977
1
W
Kali
13,786
919
67
4
5
263,804
1
L
Camazotz
10,129
675
21
1
1
238,866
0
L
Gilgamesh
11,894
793
44
3
2
266,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role