Player Matchup

Khepri
Khepri
ArtGreatest
Khepri
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
102W - 89L
1,538 Elo+
Solo
Ra
Ra
GrandFour66
Ra
Level 151
God Stats
9W - 12L
1,561 SR
Queue Stats
205W - 215L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Noble Wisdom
Gilgamesh
Level 144
God Stats
7W - 7L
1,640 SR
Queue Stats
169W - 157L
1,537 Elo+
Solo
The Morrigan
The Morrigan
TESTAROZA4594
The Morrigan
Level 80
God Stats
3W - 5L
1,614 SR
Queue Stats
409W - 391L
1,557 Elo+
Solo
Chiron
Chiron
kekarook1
Chiron
Level 82
God Stats
10W - 18L
1,438 SR
Queue Stats
315W - 289L
1,590 Elo+
Solo
Team Averages
Level 123
1,594 SR
1,566 Elo+

VS

Team Averages
Level 128
1,653 SR
1,540 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BaronRain
Sylvanus
Level 144
God Stats
7W - 10L
1,582 SR
Queue Stats
289W - 300L
1,563 Elo+
Solo
Anubis
Anubis
Drac_Tepes
Anubis
Level 82
God Stats
13W - 8L
1,617 SR
Queue Stats
236W - 228L
1,552 Elo+
Solo
Xbalanque
Xbalanque
TheMugetsuBeatz
Xbalanque
Level 128
God Stats
9W - 7L
1,708 SR
Queue Stats
204W - 169L
1,570 Elo+
Solo
Merlin
Merlin
V-Devo_GG-
Merlin
Level 128
God Stats
2W - 0L
1,858 SR
Queue Stats
56W - 53L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 0
9,554
955
2,428
9,311
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 1
8,785
879
4,280
5,746
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Noble Wisdom
Gilgamesh
14
0 / 2 / 2
8,470
847
9,520
15,836
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
TESTAROZA4594
The Morrigan
14
0 / 5 / 1
8,339
834
4,998
7,348
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
kekarook1
Chiron
14
1 / 3 / 0
8,710
871
8,028
10,310
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 1 / 6
10,458
1,046
13,767
7,391
3,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
BaronRain
Sylvanus
15
2 / 0 / 11
10,126
1,013
7,226
6,995
6,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Drac_Tepes
Anubis
16
3 / 0 / 7
9,735
974
7,127
5,271
2,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TheMugetsuBeatz
Xbalanque
15
1 / 0 / 9
8,950
895
11,097
7,569
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
V-Devo_GG-
Merlin
15
1 / 1 / 7
9,045
905
7,097
4,617
1,998
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
13
13
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
6
9
L
Khepri
1
1
0
1
W
Sylvanus
BaronRain
Sylvanus
2
0
11
7.5
W
Anubis
Drac_Tepes
Anubis
3
0
7
6.5
L
0
2
1
0.25
L
Gilgamesh
Noble Wisdom
Gilgamesh
0
2
2
0.5
L
The Morrigan
TESTAROZA4594
The Morrigan
0
5
1
0.1
W
Xbalanque
TheMugetsuBeatz
Xbalanque
1
0
9
5.5
W
Merlin
V-Devo_GG-
Merlin
1
1
7
4.5
L
Chiron
kekarook1
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
46,314
48,551
Taken
31,843
25,541
Mitigated
18,856
7,002
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,767
2,776
0
1,132
7,391
3,229
0
2,020
5,319
0
32,669
L
Khepri
2,428
280
0
807
9,311
10,601
0
5,102
4,209
6,300
0
W
Sylvanus
BaronRain
Sylvanus
7,226
1,108
6,023
4,434
6,995
6,819
0
1,699
5,130
12,159
0
W
Anubis
Drac_Tepes
Anubis
7,127
242
0
2,095
5,271
2,741
0
2,493
2,720
31,817
0
L
4,280
149
1,667
1,287
5,746
1,683
0
2,729
3,017
34,929
0
L
Gilgamesh
Noble Wisdom
Gilgamesh
9,520
2,097
0
873
15,836
8,389
0
6,755
9,081
0
19,235
L
The Morrigan
TESTAROZA4594
The Morrigan
4,998
565
82
481
7,348
2,087
0
2,836
4,511
22,333
606
W
Xbalanque
TheMugetsuBeatz
Xbalanque
11,097
4,961
0
1,206
7,569
4,069
0
3,220
4,297
0
24,021
W
Merlin
V-Devo_GG-
Merlin
7,097
187
0
926
4,617
1,998
0
1,288
3,277
39,491
0
L
Chiron
kekarook1
Chiron
8,028
1,567
517
1,288
10,310
2,781
0
4,027
6,278
0
34,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
48,314
214
Minions Killed
217
9
Camps Cleared
6
937,839
Distance Traveled
936,356
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,458
1,046
45
5
2
224,429
0
L
Khepri
9,554
955
14
1
0
191,928
1
W
Sylvanus
10,126
1,013
8
1
0
181,457
2
W
Anubis
9,735
974
65
7
2
167,226
1
L
Ra
8,785
879
78
8
5
171,269
0
L
Gilgamesh
8,470
847
29
3
3
195,498
1
L
The Morrigan
8,339
834
35
4
1
180,859
1
W
Xbalanque
8,950
895
38
4
1
189,150
2
W
Merlin
9,045
905
61
6
1
174,094
0
L
Chiron
8,710
871
58
6
0
198,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role