Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BluePiccolo
Hercules
Level 104
God Stats
7W - 11L
1,493 SR
Queue Stats
82W - 98L
1,515 Elo+
Party 1
Bastet
Bastet
Gimless
Bastet
Level 121
God Stats
22W - 22L
1,535 SR
Queue Stats
97W - 117L
1,470 Elo+
Party 1
Ymir
Ymir
coconutmad
Ymir
Level 68
God Stats
34W - 51L
1,449 SR
Queue Stats
46W - 64L
1,431 Elo+
Party 1
Raijin
Raijin
cozza55
Raijin
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
387W - 386L
1,503 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,484 Elo+

VS

Team Averages
Level 118
1,575 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bundymundy
Ah Muzen Cab
Level 149
God Stats
28W - 12L
1,792 SR
Queue Stats
242W - 228L
1,584 Elo+
Party 3
Anubis
Anubis
MattyG1655
Anubis
Level 108
God Stats
12W - 11L
1,497 SR
Queue Stats
399W - 507L
1,393 Elo+
Solo
Ravana
Ravana
WhatttaBigHEAD
Ravana
Level 138
God Stats
10W - 8L
1,634 SR
Queue Stats
525W - 571L
1,447 Elo+
Party 2
Serqet
Serqet
WheresTheStoker
Serqet
Level 105
God Stats
17W - 18L
1,445 SR
Queue Stats
219W - 279L
1,488 Elo+
Party 2
Atlas
Atlas
leishey
Atlas
Level 89
God Stats
4W - 3L
1,506 SR
Queue Stats
8W - 7L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 4 / 4
8,913
524
9,338
9,952
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BluePiccolo
Hercules
14
1 / 5 / 0
8,307
489
7,171
20,670
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Gimless
Bastet
15
4 / 3 / 2
8,943
526
9,314
11,180
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 5
7,003
412
3,085
12,957
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
cozza55
Raijin
13
2 / 7 / 4
7,981
469
9,066
10,062
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bundymundy
Ah Muzen Cab
17
5 / 3 / 7
10,189
599
12,328
14,502
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
MattyG1655
Anubis
15
8 / 3 / 4
9,887
582
10,383
11,928
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 5
10,068
592
13,626
11,544
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 0 / 7
10,364
610
5,340
7,509
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
leishey
Atlas
13
0 / 0 / 11
8,831
519
5,264
11,612
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
23
23
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
4
1
L
Hercules
BluePiccolo
Hercules
1
5
0
0.2
W
Ah Muzen Cab
Bundymundy
Ah Muzen Cab
5
3
7
2.83
L
Bastet
Gimless
Bastet
4
3
2
1.67
W
Anubis
MattyG1655
Anubis
8
3
4
3.33
W
3
3
5
1.83
W
7
0
7
10.5
L
0
4
5
0.63
L
Raijin
cozza55
Raijin
2
7
4
0.57
W
Atlas
leishey
Atlas
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
46,941
64,821
Taken
57,095
33,999
Mitigated
34,837
19,934
Healing
26,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,338
3,589
0
3,864
9,952
2,403
0
1,161
8,661
0
65,042
L
Hercules
BluePiccolo
Hercules
7,171
2,633
0
9,641
20,670
15,363
0
1,061
18,372
0
51,630
W
Ah Muzen Cab
Bundymundy
Ah Muzen Cab
12,328
4,855
0
6,729
14,502
5,435
2,612
2,458
11,874
0
96,338
L
Bastet
Gimless
Bastet
9,314
2,459
0
4,159
11,180
2,874
0
2,763
8,140
0
62,642
W
Anubis
MattyG1655
Anubis
10,383
165
242
4,291
11,928
5,586
1,188
3,807
7,781
56,434
0
W
13,626
3,651
0
5,275
11,544
9,668
111
0
10,920
0
66,190
W
5,340
605
0
4,011
7,509
2,978
437
1,115
6,286
0
62,788
L
3,085
448
0
1,701
12,957
10,718
0
6,088
6,570
13,018
0
L
Raijin
cozza55
Raijin
9,066
570
0
569
10,062
2,641
0
4,574
5,445
40,867
0
W
Atlas
leishey
Atlas
5,264
1,938
2,742
2,963
11,612
11,170
351
4,283
7,191
22,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
49,339
493
Minions Killed
553
0
Camps Cleared
0
1,604,421
Distance Traveled
1,719,968
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,913
524
132
8
0
315,190
5
L
Hercules
8,307
489
116
7
0
312,923
3
W
Ah Muzen Cab
10,189
599
154
9
0
310,058
0
L
Bastet
8,943
526
128
8
0
363,383
2
W
Anubis
9,887
582
122
7
0
304,039
7
W
Ravana
10,068
592
134
8
0
349,347
1
W
Serqet
10,364
610
104
6
0
425,559
7
L
Ymir
7,003
412
26
2
0
335,495
6
L
Raijin
7,981
469
91
5
0
277,430
3
W
Atlas
8,831
519
39
2
0
330,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role