Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Accidia69
Ne Zha
Level 123
God Stats
9W - 6L
1,721 SR
Queue Stats
124W - 103L
1,502 Elo+
Solo
Hera
Hera
Mr大叔
Hera
Level 128
God Stats
5W - 4L
1,555 SR
Queue Stats
200W - 203L
1,573 Elo+
Solo
Mulan
Mulan
Smürfie2
Mulan
Level 102
God Stats
25W - 13L
1,686 SR
Queue Stats
698W - 724L
1,518 Elo+
Solo
Hou Yi
Hou Yi
TricksterX6
Hou Yi
Level 39
God Stats
4W - 4L
1,573 SR
Queue Stats
131W - 143L
1,463 Elo+
Solo
Team Averages
Level 87
1,607 SR
1,511 Elo+

VS

Team Averages
Level 62
1,501 SR
1,570 Elo+
Da Ji
Da Ji
 
Da Ji
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Amrotz
Athena
Level 159
God Stats
1W - 0L
1,381 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Medusa
Medusa
Ch0lry
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
Lavadorasesina
Guan Yu
Level 45
God Stats
5W - 4L
1,469 SR
Queue Stats
151W - 100L
1,564 Elo+
Party 2
Yemoja
Yemoja
Zippotrón
Yemoja
Level 49
God Stats
8W - 4L
1,655 SR
Queue Stats
197W - 144L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 1
6,140
472
2,020
7,843
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Accidia69
Ne Zha
11
1 / 4 / 3
6,509
501
4,296
9,661
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
10
2 / 7 / 2
6,545
503
4,576
7,922
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Smürfie2
Mulan
3
0 / 1 / 0
4,267
328
761
1,504
426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
11
2 / 3 / 1
6,302
485
6,793
6,173
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 2
6,882
529
2,849
8,245
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Amrotz
Athena
11
1 / 0 / 9
6,892
530
3,390
7,841
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ch0lry
Medusa
12
2 / 1 / 0
6,815
524
3,294
4,657
1,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 0 / 2
8,824
679
10,018
8,115
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Zippotrón
Yemoja
12
2 / 2 / 5
6,781
522
2,987
5,964
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
17
17
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Da Ji
 
Da Ji
3
3
2
1.33
L
Ne Zha
Accidia69
Ne Zha
1
4
3
0.63
W
Athena
Amrotz
Athena
1
0
9
5.5
W
Medusa
Ch0lry
Medusa
2
1
0
2
W
9
0
2
10
L
Hera
2
7
2
0.43
L
Mulan
Smürfie2
Mulan
0
1
0
0
L
Hou Yi
2
3
1
0.83
W
Yemoja
Zippotrón
Yemoja
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
22,538
33,103
Taken
34,822
10,744
Mitigated
17,276
7,612
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,020
209
20
501
7,843
4,582
0
833
6,827
13,943
0
W
Da Ji
 
Da Ji
2,849
632
0
2,654
8,245
2,827
448
627
7,618
0
36,191
L
Ne Zha
Accidia69
Ne Zha
4,296
1,185
0
3,845
9,661
2,836
0
1,390
8,070
0
41,598
W
Athena
Amrotz
Athena
3,390
968
0
2,090
7,841
5,896
0
1,826
6,015
22,874
0
W
Medusa
Ch0lry
Medusa
3,294
1,646
0
1,114
4,657
1,174
912
412
4,245
0
38,847
W
10,018
1,921
114
3,863
8,115
5,380
0
1,149
6,853
0
55,062
L
Hera
4,576
809
0
1,003
7,922
1,540
180
2,459
4,994
30,890
0
L
Mulan
Smürfie2
Mulan
761
215
0
594
1,504
426
0
0
1,392
0
5,634
L
Hou Yi
6,793
3,472
0
1,649
6,173
1,360
0
1,281
4,727
0
34,057
W
Yemoja
Zippotrón
Yemoja
2,987
299
819
467
5,964
1,999
208
2,744
3,220
28,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
36,194
252
Minions Killed
374
0
Camps Cleared
0
987,779
Distance Traveled
1,297,434
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,140
472
25
2
0
238,948
3
W
Da Ji
6,882
529
80
6
0
234,901
0
L
Ne Zha
6,509
501
80
6
0
253,200
5
W
Athena
6,892
530
29
2
0
288,422
6
W
Medusa
6,815
524
87
7
0
244,727
4
W
Guan Yu
8,824
679
114
9
0
285,626
1
L
Hera
6,545
503
68
5
0
217,575
4
L
Mulan
4,267
328
12
1
0
39,827
0
L
Hou Yi
6,302
485
67
5
0
238,229
3
W
Yemoja
6,781
522
64
5
0
243,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role