Player Matchup

Bacchus
Bacchus
CheeseYayo
Bacchus
Level 40
God Stats
2W - 1L
1,137 SR
Queue Stats
2W - 6L
1,107 Elo+
Party 1
Ra
Ra
JaeSquaredM
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,107 Elo+
Party 1
Da Ji
Da Ji
pizzaeatter428
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,107 Elo+
Party 1
Team Averages
Level 30
1,379 SR
1,107 Elo+

VS

Team Averages
Level 52
1,598 SR
1,482 Elo+
Hachiman
Hachiman
JeeAyy
Hachiman
Level 26
God Stats
5W - 3L
1,858 SR
Queue Stats
8W - 15L
1,627 Elo+
Party 2
Sol
Sol
Mist777
Sol
Level 92
God Stats
3W - 3L
1,438 SR
Queue Stats
67W - 124L
1,374 Elo+
Party 2
Artio
Artio
vNoctxrnal
Artio
Level 37
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 266L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheeseYayo
Bacchus
12
5 / 2 / 10
8,521
775
10,158
9,259
10,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 10
7,698
700
5,673
6,321
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 4 / 4
8,819
802
10,610
8,101
3,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JeeAyy
Hachiman
11
3 / 4 / 4
7,501
682
4,876
8,768
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
10
3 / 8 / 5
7,598
691
9,110
9,902
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
11
2 / 3 / 6
8,053
732
4,000
12,935
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
8
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CheeseYayo
Bacchus
5
2
10
5
W
2
2
10
3.5
L
Hachiman
JeeAyy
Hachiman
3
4
4
1.25
L
Sol
3
8
5
0.69
W
8
4
4
2.5
L
Artio
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
17,986
23,681
Taken
31,605
16,691
Mitigated
19,265
3,611
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CheeseYayo
Bacchus
10,158
1,137
118
455
9,259
10,986
31
4,315
4,944
16,734
0
W
5,673
417
1,243
401
6,321
2,515
184
4,757
1,564
24,168
0
L
Hachiman
JeeAyy
Hachiman
4,876
3,146
0
1,841
8,768
3,094
31
3,768
5,000
0
17,220
L
Sol
9,110
2,627
0
829
9,902
3,840
1,176
5,650
4,252
24,666
0
W
10,610
3,131
0
1,394
8,101
3,190
511
4,418
3,683
0
17,497
L
Artio
4,000
651
390
3,188
12,935
12,331
0
7,097
5,838
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
23,152
80
Minions Killed
93
3
Camps Cleared
6
617,210
Distance Traveled
518,037
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,521
775
11
1
0
205,294
1
W
Ra
7,698
700
46
4
3
204,662
0
L
Hachiman
7,501
682
28
3
2
176,653
1
L
Sol
7,598
691
52
5
2
150,736
0
W
Da Ji
8,819
802
23
2
0
207,254
1
L
Artio
8,053
732
13
1
2
190,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role