Player Matchup

Bastet
Bastet
Pgreed123
Bastet
Level 144
God Stats
4W - 1L
1,789 SR
Queue Stats
26W - 24L
1,616 Elo+
Party 2
Neith
Neith
RpHKrypto
Neith
Level 29
God Stats
1W - 0L
1,612 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 2
Cerberus
Cerberus
Support195312
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,795 Elo+
Party 2
Poseidon
Poseidon
denbotn
Poseidon
Level 107
God Stats
4W - 1L
1,806 SR
Queue Stats
7W - 2L
1,795 Elo+
Party 2
Bellona
Bellona
thesilatorpro
Bellona
Level 136
God Stats
6W - 1L
1,539 SR
Queue Stats
69W - 45L
1,588 Elo+
Solo
Team Averages
Level 87
1,649 SR
1,676 Elo+

VS

Team Averages
Level 82
1,648 SR
1,625 Elo+
Medusa
Medusa
KorraSimp
Medusa
Level 125
God Stats
9W - 5L
1,708 SR
Queue Stats
461W - 408L
1,655 Elo+
Party 1
Bakasura
Bakasura
Krocyoin
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 147L
1,675 Elo+
Party 1
Geb
Geb
Mkroll1
Geb
Level 42
God Stats
6W - 2L
1,917 SR
Queue Stats
140W - 124L
1,575 Elo+
Solo
Scylla
Scylla
Xxerian
Scylla
Level 159
God Stats
12W - 13L
1,615 SR
Queue Stats
348W - 344L
1,598 Elo+
Solo
Merlin
Merlin
chickentaser
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pgreed123
Bastet
12
6 / 0 / 4
7,404
673
7,370
8,249
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
RpHKrypto
Neith
10
1 / 2 / 1
6,194
563
2,258
5,992
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Support195312
Cerberus
8
1 / 3 / 2
5,837
531
1,973
9,520
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
denbotn
Poseidon
11
8 / 1 / 0
7,135
649
5,657
3,330
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
2 / 1 / 1
7,359
669
5,235
7,270
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KorraSimp
Medusa
12
5 / 0 / 0
6,830
621
7,404
4,606
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Krocyoin
Bakasura
12
2 / 4 / 0
6,639
604
5,462
10,206
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
8
0 / 3 / 4
5,695
518
2,347
7,573
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Xxerian
Scylla
9
0 / 3 / 1
5,427
493
878
5,559
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
7
0 / 8 / 0
4,761
433
1,146
6,175
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
18
Kills
7
7
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
KorraSimp
Medusa
5
0
0
5
L
Bakasura
Krocyoin
Bakasura
2
4
0
0.5
L
Geb
0
3
4
0.67
W
Bastet
Pgreed123
Bastet
6
0
4
8
W
Neith
RpHKrypto
Neith
1
2
1
0.75
W
Cerberus
Support195312
Cerberus
1
3
2
0.67
L
Scylla
Xxerian
Scylla
0
3
1
0.17
L
Merlin
0
8
0
0
W
Poseidon
denbotn
Poseidon
8
1
0
8
W
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
17,237
34,361
Taken
34,119
16,372
Mitigated
12,732
10,937
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KorraSimp
Medusa
7,404
3,190
0
1,783
4,606
1,206
0
1,112
3,494
0
54,302
L
Bakasura
Krocyoin
Bakasura
5,462
2,914
0
3,780
10,206
4,799
0
0
10,206
0
38,591
L
Geb
2,347
70
0
998
7,573
3,885
0
2,005
5,538
9,880
0
W
Bastet
Pgreed123
Bastet
7,370
1,626
0
1,769
8,249
2,698
38
1,880
6,194
0
43,679
W
Neith
RpHKrypto
Neith
2,258
770
204
2,205
5,992
1,691
0
636
5,356
0
35,969
W
Cerberus
Support195312
Cerberus
1,973
172
0
2,026
9,520
5,070
0
1,117
8,351
12,883
0
L
Scylla
Xxerian
Scylla
878
87
0
1,306
5,559
1,247
0
1,281
4,170
30,111
0
L
Merlin
1,146
270
0
0
6,175
1,595
0
2,890
3,081
15,167
0
W
Poseidon
denbotn
Poseidon
5,657
654
0
951
3,330
918
462
760
2,466
33,573
0
W
Bellona
5,235
1,330
0
3,782
7,270
5,995
0
71
6,667
0
44,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
29,352
348
Minions Killed
307
0
Camps Cleared
0
1,130,784
Distance Traveled
1,049,497
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,830
621
86
8
0
223,562
3
L
Bakasura
6,639
604
96
9
0
255,973
2
L
Geb
5,695
518
17
2
0
229,400
0
W
Bastet
7,404
673
80
7
0
264,145
4
W
Neith
6,194
563
73
7
0
224,270
1
W
Cerberus
5,837
531
24
2
0
210,483
0
L
Scylla
5,427
493
73
7
0
182,807
3
L
Merlin
4,761
433
35
3
0
157,755
0
W
Poseidon
7,135
649
65
6
0
186,895
2
W
Bellona
7,359
669
106
10
0
244,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role