Player Matchup

Athena
Athena
Connendarf
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,465 Elo+
Party 3
Vulcan
Vulcan
GNiREvol
Vulcan
Level 17
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 0L
1,777 Elo+
Party 2
Ne Zha
Ne Zha
LegendXDraco
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,634 Elo+
Party 2
Nike
Nike
Prasobie
Nike
Level 147
God Stats
3W - 0L
1,691 SR
Queue Stats
439W - 401L
1,575 Elo+
Party 2
Anhur
Anhur
broburrito
Anhur
Level 120
God Stats
2W - 1L
1,737 SR
Queue Stats
248W - 236L
1,471 Elo+
Party 3
Team Averages
Level 75
1,631 SR
1,584 Elo+

VS

Team Averages
Level 75
1,606 SR
1,500 Elo+
Artio
Artio
BlondePUCCIO
Artio
Level 46
God Stats
23W - 31L
1,611 SR
Queue Stats
44W - 85L
1,432 Elo+
Party 1
Bastet
Bastet
Choopapii
Bastet
Level 64
God Stats
17W - 16L
1,591 SR
Queue Stats
171W - 175L
1,517 Elo+
Party 1
Fenrir
Fenrir
The Tyler Kraus
Fenrir
Level 85
God Stats
5W - 4L
1,635 SR
Queue Stats
143W - 124L
1,548 Elo+
Party 1
Merlin
Merlin
barghest21
Merlin
Level 44
God Stats
10W - 8L
1,593 SR
Queue Stats
109W - 156L
1,374 Elo+
Solo
Chiron
Chiron
killerdude254
Chiron
Level 134
God Stats
38W - 41L
1,602 SR
Queue Stats
230W - 223L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Connendarf
Athena
14
1 / 3 / 9
9,162
458
6,170
13,100
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
GNiREvol
Vulcan
16
7 / 4 / 6
11,019
551
9,529
7,893
2,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
20
10 / 1 / 13
12,376
619
20,034
17,921
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
18
13 / 3 / 7
12,028
601
17,644
16,265
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
2 / 7 / 4
8,899
445
9,573
12,191
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
8,080
404
3,081
19,072
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Choopapii
Bastet
13
1 / 10 / 1
8,415
421
6,382
18,075
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 7 / 2
9,914
496
11,016
19,124
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
barghest21
Merlin
5
0 / 4 / 0
5,959
298
1,777
3,410
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 6 / 1
9,654
483
19,101
20,840
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
33
Kills
18
18
Deaths
33
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Bastet
Choopapii
Bastet
1
10
1
0.15
W
Athena
Connendarf
Athena
1
3
9
1.83
W
Vulcan
GNiREvol
Vulcan
7
4
6
2.5
W
Ne Zha
10
1
13
16.5
W
Nike
13
3
7
5.5
L
7
7
2
1.14
L
Merlin
barghest21
Merlin
0
4
0
0
W
Anhur
2
7
4
0.57
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,950
Damage
41,357
67,370
Taken
80,521
33,753
Mitigated
42,334
17,546
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,081
450
709
2,964
19,072
17,363
0
5,399
13,410
10,260
0
L
Bastet
Choopapii
Bastet
6,382
1,669
0
3,319
18,075
9,095
772
1,286
16,181
0
41,817
W
Athena
Connendarf
Athena
6,170
1,635
0
3,167
13,100
7,759
29
1,237
11,820
27,718
0
W
Vulcan
GNiREvol
Vulcan
9,529
2,623
0
1,704
7,893
2,558
1,544
1,326
6,295
49,847
0
W
Ne Zha
20,034
10,769
0
8,770
17,921
7,626
1,051
1,248
16,417
0
90,994
W
Nike
17,644
2,278
0
3,119
16,265
13,673
990
537
15,443
10,419
55,852
L
11,016
3,159
0
5,427
19,124
9,520
0
4,291
14,348
0
46,558
L
Merlin
barghest21
Merlin
1,777
199
0
474
3,410
683
0
1,232
2,141
8,923
0
W
Anhur
9,573
4,119
0
786
12,191
2,137
1,048
530
11,661
0
44,069
L
19,101
8,445
355
7,843
20,840
5,673
306
5,758
14,808
0
76,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
42,022
498
Minions Killed
311
0
Camps Cleared
0
1,974,380
Distance Traveled
1,442,584
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,080
404
18
1
0
341,168
0
L
Bastet
8,415
421
69
3
0
345,451
0
W
Athena
9,162
458
48
2
0
395,948
4
W
Vulcan
11,019
551
100
5
0
372,423
1
W
Ne Zha
12,376
619
160
8
0
421,643
0
W
Nike
12,028
601
114
6
0
412,803
3
L
Fenrir
9,914
496
88
4
0
321,090
3
L
Merlin
5,959
298
14
1
0
120,052
1
W
Anhur
8,899
445
76
4
0
371,563
2
L
Chiron
9,654
483
122
6
0
314,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role