Player Matchup

Aphrodite
Aphrodite
AbuubisReborn
Aphrodite
Level 29
God Stats
1W - 3L
1,453 SR
Queue Stats
65W - 97L
1,396 Elo+
Party 2
Skadi
Skadi
ElitePandaTTV
Skadi
Level 25
God Stats
2W - 9L
1,294 SR
Queue Stats
35W - 51L
1,397 Elo+
Party 2
Scylla
Scylla
Oncasie
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,369 Elo+
Party 2
Cupid
Cupid
ThatOneMeatloaf
Cupid
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 31L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
shadomew
Cthulhu
Level 27
God Stats
2W - 5L
1,275 SR
Queue Stats
34W - 46L
1,434 Elo+
Party 1
Team Averages
Level 43
1,359 SR
1,425 Elo+

VS

Team Averages
Level 54
1,521 SR
1,508 Elo+
Tiamat
Tiamat
Aelero
Tiamat
Level 67
God Stats
8W - 12L
1,405 SR
Queue Stats
30W - 36L
1,478 Elo+
Solo
Ra
Ra
Bekabel
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
FizzMainNA
Bacchus
Level 91
God Stats
1W - 0L
1,718 SR
Queue Stats
14W - 10L
1,543 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Osahar
Ah Muzen Cab
Level 89
God Stats
13W - 13L
1,482 SR
Queue Stats
54W - 53L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Quinnm000
Tsukuyomi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbuubisReborn
Aphrodite
18
2 / 5 / 7
10,945
912
4,465
19,309
13,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 9 / 7
13,013
1,084
18,400
22,113
9,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Oncasie
Scylla
18
3 / 12 / 6
11,132
928
7,228
17,227
6,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 11 / 8
11,416
951
21,677
21,427
8,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
shadomew
Cthulhu
18
3 / 7 / 8
12,077
1,006
9,899
23,722
27,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aelero
Tiamat
20
12 / 3 / 24
14,724
1,227
34,072
13,812
12,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 13
10,408
867
5,087
6,746
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FizzMainNA
Bacchus
20
5 / 3 / 31
13,992
1,166
14,641
17,181
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Osahar
Ah Muzen Cab
20
15 / 2 / 16
14,800
1,233
23,342
12,996
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Quinnm000
Tsukuyomi
20
12 / 5 / 13
13,634
1,136
19,905
16,283
7,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
141
16
Kills
44
44
Deaths
16
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AbuubisReborn
Aphrodite
2
5
7
1.1
W
Tiamat
Aelero
Tiamat
12
3
24
8
W
0
3
13
2.17
L
7
9
7
1.17
W
Bacchus
FizzMainNA
Bacchus
5
3
31
6.83
L
Scylla
Oncasie
Scylla
3
12
6
0.5
W
Ah Muzen Cab
Osahar
Ah Muzen Cab
15
2
16
11.5
W
Tsukuyomi
Quinnm000
Tsukuyomi
12
5
13
3.7
L
1
11
8
0.45
L
Cthulhu
shadomew
Cthulhu
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,669
Damage
97,047
103,798
Taken
67,018
64,169
Mitigated
52,226
13,363
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AbuubisReborn
Aphrodite
4,465
318
4,182
5,537
19,309
13,237
0
10,316
8,993
14,232
0
W
Tiamat
Aelero
Tiamat
34,072
987
364
4,468
13,812
12,595
0
5,441
8,371
64,441
0
W
5,087
520
1,157
387
6,746
2,226
0
1,849
4,897
11,789
0
L
18,400
8,373
0
0
22,113
9,061
0
13,802
8,311
0
37,477
W
Bacchus
FizzMainNA
Bacchus
14,641
793
1,244
3,536
17,181
23,810
0
3,549
13,632
26,733
0
L
Scylla
Oncasie
Scylla
7,228
851
0
0
17,227
6,055
0
8,305
8,922
21,650
0
W
Ah Muzen Cab
Osahar
Ah Muzen Cab
23,342
11,224
636
4,972
12,996
6,030
0
4,424
8,572
0
55,330
W
Tsukuyomi
Quinnm000
Tsukuyomi
19,905
6,213
464
1,176
16,283
7,565
0
6,329
9,954
0
34,257
L
21,677
10,634
267
1,723
21,427
8,630
0
11,561
9,866
0
55,467
L
Cthulhu
shadomew
Cthulhu
9,899
1,703
362
1,292
23,722
27,186
0
9,816
13,906
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,583
Gold Earned
67,558
254
Minions Killed
230
3
Camps Cleared
4
1,075,785
Distance Traveled
1,068,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,945
912
36
3
1
247,408
0
W
Tiamat
14,724
1,227
83
7
3
244,167
0
W
Ra
10,408
867
23
2
0
162,274
0
L
Skadi
13,013
1,084
48
4
0
211,805
0
W
Bacchus
13,992
1,166
31
3
0
229,726
1
L
Scylla
11,132
928
41
3
2
192,675
0
W
Ah Muzen Cab
14,800
1,233
67
6
1
212,080
0
W
Tsukuyomi
13,634
1,136
26
2
0
220,009
0
L
Cupid
11,416
951
74
6
0
202,801
0
L
Cthulhu
12,077
1,006
55
5
0
221,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role