Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
EtherCircuit
Pele
Level 121
God Stats
4W - 3L
1,815 SR
Queue Stats
52W - 23L
1,801 Elo+
Party 2
Eset
Eset
Snσwflake
Eset
Level 28
God Stats
4W - 0L
2,201 SR
Queue Stats
6W - 0L
2,194 Elo+
Party 2
Team Averages
Level 103
1,839 SR
1,832 Elo+

VS

Team Averages
Level 65
1,616 SR
1,511 Elo+
Apollo
Apollo
DrippyJimmy
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,449 Elo+
Party 1
Hachiman
Hachiman
IzProlific
Hachiman
Level 126
God Stats
2W - 3L
1,546 SR
Queue Stats
85W - 57L
1,515 Elo+
Party 1
Ymir
Ymir
STANKEN910
Ymir
Level 7
God Stats
1W - 1L
1,800 SR
Queue Stats
4W - 6L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
10 / 1 / 4
8,464
940
11,681
10,371
3,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 12
6,993
777
6,917
5,651
2,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 11
7,499
833
5,283
4,440
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 4 / 1
6,707
745
5,382
7,806
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
IzProlific
Hachiman
10
1 / 6 / 1
5,930
659
5,187
9,256
2,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 3
6,560
729
737
10,630
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
4
12
L
Apollo
2
4
1
0.63
W
1
1
12
7
L
Hachiman
IzProlific
Hachiman
1
6
1
0.25
L
0
4
3
0.38
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
11,306
20,462
Taken
27,692
7,688
Mitigated
12,495
9,478
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,681
4,319
0
5,305
10,371
3,703
1,966
385
9,986
0
36,050
L
Apollo
5,382
2,465
0
829
7,806
2,815
0
1,561
6,103
0
17,483
W
6,917
647
0
727
5,651
2,307
200
575
5,076
0
16,658
L
Hachiman
IzProlific
Hachiman
5,187
2,599
0
443
9,256
2,049
0
2,285
6,728
0
20,962
L
737
356
0
982
10,630
7,631
0
1,792
8,446
5,353
0
W
5,283
258
1,582
1,864
4,440
1,678
627
64
4,376
21,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,956
Gold Earned
19,197
103
Minions Killed
71
3
Camps Cleared
3
536,772
Distance Traveled
445,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,464
940
41
5
3
165,127
0
L
Apollo
6,707
745
34
4
3
157,828
2
W
Pele
6,993
777
28
3
0
204,123
3
L
Hachiman
5,930
659
20
2
0
161,540
1
L
Ymir
6,560
729
17
2
0
126,273
0
W
Eset
7,499
833
34
4
0
167,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role