Player Matchup

King Arthur
King Arthur
DrLordTachanka
King Arthur
Level 40
God Stats
2W - 7L
1,198 SR
Queue Stats
145W - 167L
1,413 Elo+
Party 1
Ymir
Ymir
Lord Bomboola
Ymir
Level 29
God Stats
9W - 5L
1,887 SR
Queue Stats
49W - 66L
1,393 Elo+
Party 1
Hachiman
Hachiman
Skullyboiz
Hachiman
Level 68
God Stats
12W - 15L
1,465 SR
Queue Stats
363W - 392L
1,391 Elo+
Solo
Team Averages
Level 46
1,517 SR
1,399 Elo+

VS

Team Averages
Level 73
1,621 SR
1,307 Elo+
Ymir
Ymir
GODVAAN
Ymir
Level 89
God Stats
2W - 4L
1,418 SR
Queue Stats
32W - 51L
1,330 Elo+
Party 2
Odin
Odin
Hyper-_Effectz
Odin
Level 50
God Stats
2W - 0L
1,845 SR
Queue Stats
15W - 52L
1,210 Elo+
Party 2
Arachne
Arachne
lucifer666tonma
Arachne
Level 81
God Stats
12W - 7L
1,600 SR
Queue Stats
39W - 56L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrLordTachanka
King Arthur
13
0 / 4 / 7
9,480
558
7,244
14,964
12,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 6
10,505
618
7,906
16,721
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Skullyboiz
Hachiman
14
7 / 5 / 0
11,220
660
15,704
15,887
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GODVAAN
Ymir
15
5 / 3 / 5
11,360
668
15,009
17,775
16,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 5
10,083
593
8,494
12,310
12,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 5
10,960
645
14,692
15,542
6,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
10
10
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DrLordTachanka
King Arthur
0
4
7
0.88
W
Ymir
GODVAAN
Ymir
5
3
5
2.5
W
1
2
5
1.75
L
1
1
6
4
L
Hachiman
Skullyboiz
Hachiman
7
5
0
1.4
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
38,195
47,572
Taken
45,627
40,904
Mitigated
35,894
7,989
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DrLordTachanka
King Arthur
7,244
1,146
630
2,314
14,964
12,043
80
4,159
10,805
0
37,448
W
Ymir
GODVAAN
Ymir
15,009
3,442
991
995
17,775
16,778
291
3,663
14,112
47,508
0
W
8,494
1,577
921
474
12,310
12,589
194
2,608
9,702
6,584
25,443
L
7,906
1,323
856
2,779
16,721
21,407
0
6,522
10,199
24,130
0
L
Hachiman
Skullyboiz
Hachiman
15,704
7,801
423
987
15,887
7,454
114
7,088
8,799
0
48,288
W
14,692
12,130
830
4,481
15,542
6,527
2,245
2,542
13,000
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
32,403
172
Minions Killed
139
4
Camps Cleared
7
815,317
Distance Traveled
884,882
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,480
558
52
3
1
287,309
5
W
Ymir
11,360
668
68
4
3
277,262
1
W
Odin
10,083
593
38
2
3
288,543
1
L
Ymir
10,505
618
25
1
1
286,012
2
L
Hachiman
11,220
660
95
6
2
241,996
0
W
Arachne
10,960
645
33
2
1
319,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role