Player Matchup

Kukulkan
Kukulkan
Quaxxer
Kukulkan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kadenbuff
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,409 SR
Queue Stats
133W - 175L
1,371 Elo+
Party 1
Bacchus
Bacchus
odstedd
Bacchus
Level 81
God Stats
43W - 56L
1,456 SR
Queue Stats
125W - 166L
1,372 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,413 Elo+

VS

Team Averages
Level 68
1,523 SR
1,319 Elo+
Scylla
Scylla
TacoxAreFood2
Scylla
Level 115
God Stats
1W - 7L
1,400 SR
Queue Stats
130W - 147L
1,351 Elo+
Party 2
Neith
Neith
VMLE
Neith
Level 28
God Stats
50W - 63L
1,445 SR
Queue Stats
54W - 75L
1,316 Elo+
Party 2
Gilgamesh
Gilgamesh
xdGH05Tx13
Gilgamesh
Level 61
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 24L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Quaxxer
Kukulkan
14
3 / 3 / 3
11,574
609
12,755
8,072
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
kadenbuff
Ah Muzen Cab
15
4 / 3 / 3
12,307
648
20,857
18,508
6,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
odstedd
Bacchus
14
2 / 2 / 2
12,132
639
7,244
25,399
34,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
11,401
600
16,803
18,985
5,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
VMLE
Neith
17
5 / 1 / 1
11,920
627
12,092
14,313
4,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
xdGH05Tx13
Gilgamesh
13
0 / 4 / 4
10,347
545
4,631
17,654
10,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Quaxxer
Kukulkan
3
3
3
1.5
L
3
4
4
1.25
L
Neith
VMLE
Neith
5
1
1
5.5
W
Ah Muzen Cab
kadenbuff
Ah Muzen Cab
4
3
3
1.83
W
Bacchus
odstedd
Bacchus
2
2
2
1.5
L
Gilgamesh
xdGH05Tx13
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
33,526
51,979
Taken
50,952
43,537
Mitigated
20,581
16,500
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Quaxxer
Kukulkan
12,755
207
729
1,324
8,072
2,707
896
4,409
3,663
40,597
0
L
16,803
2,444
84
6,121
18,985
5,268
633
5,957
12,892
51,050
0
L
Neith
VMLE
Neith
12,092
4,775
0
1,812
14,313
4,526
1,256
7,090
6,875
0
44,336
W
Ah Muzen Cab
kadenbuff
Ah Muzen Cab
20,857
9,362
0
8,090
18,508
6,233
1,423
5,917
12,388
0
72,012
W
Bacchus
odstedd
Bacchus
7,244
1,002
1,005
5,352
25,399
34,597
612
7,754
16,029
30,237
0
L
Gilgamesh
xdGH05Tx13
Gilgamesh
4,631
464
1,201
1,384
17,654
10,787
0
6,889
10,459
2,092
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
33,668
173
Minions Killed
217
5
Camps Cleared
7
967,183
Distance Traveled
957,020
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,574
609
75
4
0
298,032
0
L
Scylla
11,401
600
86
5
0
308,753
3
L
Neith
11,920
627
98
5
2
321,862
0
W
Ah Muzen Cab
12,307
648
60
3
3
326,757
0
W
Bacchus
12,132
639
38
2
2
342,394
0
L
Gilgamesh
10,347
545
33
2
5
326,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role