Player Matchup

Hercules
Hercules
CherrySodah
Hercules
Level 150
God Stats
0W - 2L
1,553 SR
Queue Stats
168W - 154L
1,583 Elo+
Party 1
Susano
Susano
FastFive72
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,672 Elo+
Party 1
Chronos
Chronos
KanyeEast23
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,642 Elo+
Party 1
Atlas
Atlas
SwansGuy
Atlas
Level 26
God Stats
7W - 6L
1,644 SR
Queue Stats
14W - 10L
1,645 Elo+
Party 1
Mercury
Mercury
Thugnificent960
Mercury
Level 118
God Stats
0W - 1L
1,360 SR
Queue Stats
59W - 73L
1,483 Elo+
Party 1
Team Averages
Level 65
1,511 SR
1,605 Elo+

VS

Team Averages
Level 74
1,544 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DarlingsKing
Athena
Level 42
God Stats
7W - 3L
1,606 SR
Queue Stats
55W - 57L
1,432 Elo+
Solo
Chaac
Chaac
NaaaaBroooo
Chaac
Level 40
God Stats
14W - 11L
1,480 SR
Queue Stats
62W - 91L
1,366 Elo+
Solo
Zeus
Zeus
ThorDUNKu
Zeus
Level 86
God Stats
1W - 0L
1,335 SR
Queue Stats
16W - 10L
1,675 Elo+
Party 2
Kali
Kali
muffin man3301
Kali
Level 158
God Stats
5W - 5L
1,800 SR
Queue Stats
304W - 246L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CherrySodah
Hercules
14
3 / 2 / 0
8,280
591
11,234
12,781
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
FastFive72
Susano
11
0 / 4 / 0
6,645
475
3,728
9,100
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
KanyeEast23
Chronos
12
2 / 3 / 0
7,153
511
6,421
8,942
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
SwansGuy
Atlas
8
1 / 5 / 1
6,473
462
4,698
10,869
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 5 / 1
6,717
480
2,312
10,619
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 3 / 6
7,466
533
8,364
9,282
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
11
1 / 1 / 10
7,172
512
5,119
11,486
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 1
6,502
464
4,661
9,787
5,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
9 / 0 / 1
9,111
651
10,747
8,126
3,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 7
8,393
600
6,667
10,108
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
19
19
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
6
2.33
L
Hercules
CherrySodah
Hercules
3
2
0
1.5
W
Athena
1
1
10
6
L
Susano
FastFive72
Susano
0
4
0
0
L
Chronos
KanyeEast23
Chronos
2
3
0
0.67
W
0
2
1
0.25
L
Atlas
SwansGuy
Atlas
1
5
1
0.3
W
Zeus
9
0
1
9.5
L
0
5
1
0.1
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
35,558
52,311
Taken
48,789
22,731
Mitigated
25,701
14,115
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,364
4,700
0
3,971
9,282
3,417
1,981
3,885
5,397
0
50,866
L
Hercules
CherrySodah
Hercules
11,234
3,147
0
4,627
12,781
10,932
492
4,390
8,391
10,203
41,531
W
Athena
5,119
1,761
662
3,059
11,486
9,436
535
5,238
6,211
15,127
0
L
Susano
FastFive72
Susano
3,728
286
0
1,033
9,100
2,923
0
4,432
4,668
0
45,720
L
Chronos
KanyeEast23
Chronos
6,421
1,254
0
2,108
8,942
1,956
788
1,664
7,278
46,006
0
W
4,661
2,156
447
3,733
9,787
5,753
0
1,291
7,819
0
29,468
L
Atlas
SwansGuy
Atlas
4,698
1,652
1,036
1,513
10,869
4,046
174
3,419
7,450
10,352
0
W
Zeus
10,747
3,707
0
4,210
8,126
3,406
0
1,105
6,884
59,593
0
L
2,312
198
0
3,798
10,619
2,874
0
1,961
8,658
0
39,276
W
6,667
2,803
0
3,030
10,108
3,689
966
1,800
8,308
0
56,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
38,644
380
Minions Killed
385
0
Camps Cleared
0
1,333,916
Distance Traveled
1,375,379
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,466
533
91
7
0
238,107
5
L
Hercules
8,280
591
113
8
0
235,449
0
W
Athena
7,172
512
20
1
0
308,756
4
L
Susano
6,645
475
82
6
0
296,889
1
L
Chronos
7,153
511
85
6
0
270,117
3
W
Chaac
6,502
464
67
5
0
255,553
0
L
Atlas
6,473
462
20
1
0
267,995
0
W
Zeus
9,111
651
107
8
0
261,642
2
L
Mercury
6,717
480
80
6
0
263,466
0
W
Kali
8,393
600
100
7
0
311,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role