Player Matchup

Neith
Neith
DragoEviilTriger
Neith
Level 160
God Stats
8W - 8L
1,590 SR
Queue Stats
122W - 114L
1,594 Elo+
Party 3
Tiamat
Tiamat
PsycleKiller87
Tiamat
Level 138
God Stats
38W - 26L
1,686 SR
Queue Stats
764W - 679L
1,571 Elo+
Party 1
Olorun
Olorun
SuperCavalao
Olorun
Level 116
God Stats
5W - 4L
1,779 SR
Queue Stats
531W - 437L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
TarMaironn
Hun Batz
Level 160
God Stats
3W - 5L
1,527 SR
Queue Stats
212W - 215L
1,587 Elo+
Party 3
Chang'e
Chang'e
ViniCOD99
Chang'e
Level 144
God Stats
6W - 6L
1,562 SR
Queue Stats
699W - 584L
1,622 Elo+
Party 1
Team Averages
Level 144
1,629 SR
1,603 Elo+

VS

Team Averages
Level 133
1,606 SR
1,557 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ManoGusta
Ra
Level 114
God Stats
17W - 11L
1,665 SR
Queue Stats
150W - 125L
1,604 Elo+
Party 2
Ares
Ares
Werleth
Ares
Level 159
God Stats
6W - 2L
1,731 SR
Queue Stats
170W - 140L
1,612 Elo+
Party 2
Medusa
Medusa
cristianorwilk
Medusa
Level 129
God Stats
5W - 4L
1,437 SR
Queue Stats
120W - 112L
1,544 Elo+
Party 4
Bellona
Bellona
zRLeAnDrO
Bellona
Level 107
God Stats
2W - 1L
1,699 SR
Queue Stats
185W - 169L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
5,884
490
5,450
4,578
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 2
6,986
582
4,908
3,917
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
12
1 / 2 / 4
6,988
582
2,785
6,716
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
TarMaironn
Hun Batz
12
3 / 2 / 2
6,743
562
4,705
7,112
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ViniCOD99
Chang'e
11
0 / 2 / 0
6,133
511
3,565
7,455
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 2 / 5
6,496
541
3,594
6,498
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 2
6,542
545
2,286
4,986
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Werleth
Ares
10
1 / 1 / 3
5,930
494
2,986
6,559
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 2
5,955
496
1,669
5,882
1,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
zRLeAnDrO
Bellona
13
4 / 0 / 0
7,209
601
6,609
9,283
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
9
9
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
5
1.75
L
0
2
4
1
W
2
3
2
1
L
4
1
2
5
L
Olorun
1
2
4
1.5
L
Hun Batz
TarMaironn
Hun Batz
3
2
2
2
L
Chang'e
ViniCOD99
Chang'e
0
2
0
0
W
Ares
Werleth
Ares
1
1
3
2.5
W
1
2
2
1
W
Bellona
zRLeAnDrO
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,413
Damage
17,144
29,778
Taken
33,208
10,494
Mitigated
17,437
12,571
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,594
2,179
0
342
6,498
2,011
0
2,093
4,229
0
39,733
L
5,450
2,130
0
1,753
4,578
1,452
0
2,185
2,393
0
30,516
W
2,286
276
274
765
4,986
1,627
0
2,649
2,191
46,164
0
L
4,908
492
0
1,302
3,917
2,556
0
749
3,168
36,836
0
L
Olorun
2,785
1,604
147
3,233
6,716
2,034
594
1,018
5,698
50,739
0
L
Hun Batz
TarMaironn
Hun Batz
4,705
1,661
0
2,813
7,112
2,360
0
1,264
5,776
0
42,844
L
Chang'e
ViniCOD99
Chang'e
3,565
503
258
3,065
7,455
2,092
0
525
6,319
35,283
0
W
Ares
Werleth
Ares
2,986
232
991
1,348
6,559
2,648
0
1,693
4,778
12,176
0
W
1,669
750
0
811
5,882
1,613
0
1,162
4,662
0
35,706
W
Bellona
zRLeAnDrO
Bellona
6,609
1,159
0
2,785
9,283
9,538
112
3,291
5,992
2,163
39,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
32,132
399
Minions Killed
373
0
Camps Cleared
0
1,183,137
Distance Traveled
1,321,493
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,496
541
81
7
0
299,007
1
L
Neith
5,884
490
67
6
0
227,328
2
W
Ra
6,542
545
100
8
0
248,758
5
L
Tiamat
6,986
582
99
8
0
256,396
2
L
Olorun
6,988
582
82
7
0
219,448
5
L
Hun Batz
6,743
562
75
6
0
257,347
2
L
Chang'e
6,133
511
76
6
0
222,618
4
W
Ares
5,930
494
26
2
0
266,875
5
W
Medusa
5,955
496
76
6
0
244,534
3
W
Bellona
7,209
601
90
8
0
262,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role