Player Matchup

Danzaburou
Danzaburou
Gallimimus63
Danzaburou
Level 79
God Stats
2W - 1L
1,368 SR
Queue Stats
112W - 103L
1,458 Elo+
Solo
Yemoja
Yemoja
Saturns7thSon
Yemoja
Level 141
God Stats
8W - 12L
1,367 SR
Queue Stats
338W - 361L
1,496 Elo+
Party 1
Scylla
Scylla
Topgun_Mavrick89
Scylla
Level 61
God Stats
2W - 4L
1,173 SR
Queue Stats
163W - 169L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
kittyturtle1
Kukulkan
Level 101
God Stats
1W - 1L
1,304 SR
Queue Stats
102W - 112L
1,490 Elo+
Solo
Anhur
Anhur
xXNukemsXx
Anhur
Level 121
God Stats
1W - 0L
1,442 SR
Queue Stats
19W - 27L
1,388 Elo+
Solo
Team Averages
Level 101
1,331 SR
1,467 Elo+

VS

Team Averages
Level 108
1,460 SR
1,438 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dedicated_Drankr
Yemoja
Level 101
God Stats
5W - 3L
1,717 SR
Queue Stats
82W - 99L
1,411 Elo+
Party 2
Camazotz
Camazotz
FriskyFenrir
Camazotz
Level 140
God Stats
0W - 3L
1,150 SR
Queue Stats
110W - 114L
1,450 Elo+
Solo
Danzaburou
Danzaburou
zKingArthur7777z
Danzaburou
Level 128
God Stats
3W - 8L
1,420 SR
Queue Stats
111W - 130L
1,403 Elo+
Party 2
Bellona
Bellona
zhumar
Bellona
Level 55
God Stats
1W - 2L
1,514 SR
Queue Stats
296W - 311L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gallimimus63
Danzaburou
16
6 / 3 / 10
10,345
796
19,054
9,894
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 14
9,579
737
4,141
8,866
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 1 / 13
9,280
714
10,651
7,051
3,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
kittyturtle1
Kukulkan
18
5 / 1 / 11
10,650
819
14,979
10,263
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
8 / 3 / 10
10,537
811
15,697
16,294
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 6 / 3
7,608
585
6,310
15,757
6,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 6
8,176
629
3,062
10,113
7,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
FriskyFenrir
Camazotz
17
4 / 3 / 3
9,517
732
15,970
20,699
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
zKingArthur7777z
Danzaburou
16
4 / 3 / 4
9,991
769
13,586
12,780
4,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zhumar
Bellona
13
0 / 6 / 5
7,700
592
5,261
13,723
13,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
20
Kills
9
9
Deaths
20
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
3
0.42
L
0
2
6
1.5
L
Camazotz
FriskyFenrir
Camazotz
4
3
3
1.83
W
Danzaburou
Gallimimus63
Danzaburou
6
3
10
3.67
W
0
1
14
7
W
1
1
13
7.5
W
Kukulkan
kittyturtle1
Kukulkan
5
1
11
10.5
W
Anhur
8
3
10
4.33
L
Danzaburou
zKingArthur7777z
Danzaburou
4
3
4
2
L
Bellona
zhumar
Bellona
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,522
Damage
44,189
52,368
Taken
73,072
29,098
Mitigated
42,270
33,173
Healing
37,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,310
1,143
521
2,915
15,757
6,065
0
7,696
7,797
10,011
534
L
3,062
402
12,972
3,781
10,113
7,368
0
5,403
4,512
9,085
0
L
Camazotz
FriskyFenrir
Camazotz
15,970
1,239
1,018
9,926
20,699
10,524
165
6,835
13,670
0
27,964
W
Danzaburou
Gallimimus63
Danzaburou
19,054
6,197
2,072
2,392
9,894
4,109
2,762
1,235
8,454
0
31,652
W
4,141
1,355
14,213
3,288
8,866
9,128
291
2,129
6,397
7,418
0
W
10,651
395
1,728
1,456
7,051
3,223
177
2,068
4,941
17,869
0
W
Kukulkan
kittyturtle1
Kukulkan
14,979
1,759
1,314
1,196
10,263
4,748
654
1,017
8,966
43,146
0
W
Anhur
15,697
10,549
1,687
3,827
16,294
7,890
2,009
2,752
13,098
0
29,443
L
Danzaburou
zKingArthur7777z
Danzaburou
13,586
3,448
1,091
3,511
12,780
4,913
48
3,642
8,984
0
36,398
L
Bellona
zhumar
Bellona
5,261
1,889
802
829
13,723
13,400
0
5,165
8,338
0
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
42,992
150
Minions Killed
125
0
Camps Cleared
0
1,088,500
Distance Traveled
1,158,999
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,608
585
12
1
0
209,613
0
L
Yemoja
8,176
629
11
1
0
218,466
0
L
Camazotz
9,517
732
27
2
0
287,631
1
W
Danzaburou
10,345
796
19
1
0
204,291
1
W
Yemoja
9,579
737
9
1
0
194,600
0
W
Scylla
9,280
714
27
2
0
257,755
0
W
Kukulkan
10,650
819
55
4
0
207,331
1
W
Anhur
10,537
811
40
3
0
224,523
1
L
Danzaburou
9,991
769
60
5
0
213,043
3
L
Bellona
7,700
592
15
1
0
230,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role