Player Matchup

Ra
Ra
Mr__Typical
Ra
Level 100
God Stats
5W - 11L
1,437 SR
Queue Stats
90W - 87L
1,473 Elo+
Party 2
Neith
Neith
ThePangoso
Neith
Level 69
God Stats
10W - 13L
1,436 SR
Queue Stats
23W - 32L
1,348 Elo+
Solo
Khepri
Khepri
tastegoodbye
Khepri
Level 123
God Stats
2W - 1L
1,682 SR
Queue Stats
102W - 89L
1,262 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,361 Elo+

VS

Team Averages
Level 97
1,532 SR
1,447 Elo+
Bacchus
Bacchus
Luthiago_M
Bacchus
Level 116
God Stats
1W - 0L
1,565 SR
Queue Stats
28W - 37L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 113
God Stats
228W - 277L
1,530 SR
Queue Stats
230W - 289L
1,486 Elo+
Solo
Cupid
Cupid
xx_vitamina
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,310
522
8,059
8,125
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
0 / 2 / 1
7,648
546
6,282
6,861
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 1 / 1
8,289
592
5,065
8,946
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Luthiago_M
Bacchus
13
4 / 0 / 3
9,039
646
8,104
12,349
14,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
13
3 / 1 / 3
9,166
655
9,592
9,990
6,986
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 0 / 5
8,700
621
4,402
7,044
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
0
Kills
8
8
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Luthiago_M
Bacchus
4
0
3
5.5
L
0
5
1
0.1
L
Neith
0
2
1
0.25
W
Cthulhu
3
1
3
4.5
L
Khepri
0
1
1
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
22,098
23,932
Taken
29,383
13,492
Mitigated
24,475
5,412
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Luthiago_M
Bacchus
8,104
1,242
291
4,062
12,349
14,849
226
4,719
7,202
22,955
0
L
8,059
377
1,090
1,347
8,125
3,041
0
6,421
1,350
25,059
0
L
Neith
6,282
2,582
0
1,567
6,861
2,723
0
4,864
1,783
0
32,356
W
Cthulhu
9,592
547
2,143
5,391
9,990
6,986
351
4,686
5,017
36,075
0
L
Khepri
5,065
565
0
1,408
8,946
7,728
182
5,990
2,787
12,275
0
W
4,402
2,264
752
2,669
7,044
2,640
2,093
3,766
3,080
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
26,905
139
Minions Killed
148
3
Camps Cleared
8
776,133
Distance Traveled
780,018
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,039
646
28
2
4
259,083
2
L
Ra
7,310
522
30
2
2
260,837
4
L
Neith
7,648
546
84
6
1
246,659
1
W
Cthulhu
9,166
655
49
4
0
284,445
5
L
Khepri
8,289
592
25
2
0
268,637
2
W
Cupid
8,700
621
71
5
4
236,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role