Player Matchup

Cthulhu
Cthulhu
Chrono-Flash
Cthulhu
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 15L
1,175 Elo+
Party 2
Cernunnos
Cernunnos
Drako282
Cernunnos
Level 28
God Stats
4W - 11L
1,230 SR
Queue Stats
55W - 89L
1,262 Elo+
Party 2
Thor
Thor
fewrchozun
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Team Averages
Level 31
1,410 SR
1,215 Elo+

VS

Team Averages
Level 70
1,406 SR
1,292 Elo+
Ne Zha
Ne Zha
D4twasn4sty
Ne Zha
Level 128
God Stats
72W - 84L
1,455 SR
Queue Stats
349W - 553L
1,288 Elo+
Solo
King Arthur
King Arthur
DjGhost_Chan
King Arthur
Level 25
God Stats
11W - 13L
1,370 SR
Queue Stats
44W - 44L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
Neko_playz2801
Nu Wa
Level 58
God Stats
8W - 9L
1,392 SR
Queue Stats
160W - 216L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrono-Flash
Cthulhu
14
4 / 7 / 9
10,394
693
10,392
23,331
19,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
Drako282
Cernunnos
16
10 / 6 / 5
12,674
845
10,200
17,174
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 10 / 10
10,271
685
1,455
14,333
5,168
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 6 / 5
11,234
749
11,237
13,164
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DjGhost_Chan
King Arthur
16
5 / 4 / 15
11,476
765
13,451
16,932
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 7 / 13
11,443
763
19,587
11,610
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
16
Kills
22
23
Deaths
17
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chrono-Flash
Cthulhu
4
7
9
1.21
W
Ne Zha
9
6
5
1.92
W
King Arthur
DjGhost_Chan
King Arthur
5
4
15
3.13
L
Cernunnos
Drako282
Cernunnos
10
6
5
2.08
W
8
7
13
2.07
L
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
44,275
54,838
Taken
41,706
31,116
Mitigated
22,223
9,774
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chrono-Flash
Cthulhu
10,392
1,089
771
5,461
23,331
19,237
876
9,461
13,373
36,706
0
W
Ne Zha
11,237
3,690
126
2,117
13,164
6,184
1,069
2,626
10,139
0
27,456
W
King Arthur
DjGhost_Chan
King Arthur
13,451
2,325
596
3,868
16,932
12,304
346
3,707
12,661
86
34,023
L
Cernunnos
Drako282
Cernunnos
10,200
6,179
0
3,262
17,174
6,711
2,042
5,193
11,428
0
35,441
W
19,587
7,837
173
1,395
11,610
3,735
1,151
3,573
7,723
56,911
0
L
1,455
519
0
280
14,333
5,168
131
5,522
8,683
0
6,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
34,153
134
Minions Killed
127
4
Camps Cleared
6
594,760
Distance Traveled
746,637
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,394
693
53
4
3
229,959
1
W
Ne Zha
11,234
749
32
2
3
248,387
0
W
King Arthur
11,476
765
27
2
1
279,821
0
L
Cernunnos
12,674
845
70
5
1
203,355
1
W
Nu Wa
11,443
763
68
5
2
218,429
0
L
Thor
10,271
685
11
1
0
161,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role