Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
PepePempFrog
Achilles
Platinum I
Level 142
God Stats
3W - 4L
1,546 SR
Queue Stats
347W - 360L
2,036 MMR
Party 1
Scylla
Scylla
Platinum IV
TerraCultist
Scylla
Platinum IV
Level 62
God Stats
1W - 2L
1,073 SR
Queue Stats
110W - 104L
1,843 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,373 SR
1,793 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 80
1,473 SR
1,950 MMR
Medusa
Medusa
Platinum III
DBoY131
Medusa
Platinum III
Level 129
God Stats
7W - 6L
1,550 SR
Queue Stats
100W - 116L
1,734 MMR
Solo
Ah Puch
Ah Puch
Platinum I
SL4LRyy
Ah Puch
Platinum I
Level 45
God Stats
1W - 1L
1,417 SR
Queue Stats
38W - 35L
1,957 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
nopulloutken
Kumbhakarna
Diamond V
Level 67
God Stats
1W - 0L
1,452 SR
Queue Stats
39W - 32L
2,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 7 / 3
14,994
625
15,901
27,925
32,302
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
PepePempFrog
Achilles
17
0 / 6 / 10
13,850
577
23,009
33,395
45,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
6 / 4 / 2
15,372
641
18,938
16,784
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GebArtioBastetSobekSol

VS

Bans
AresHorusZeusOdinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DBoY131
Medusa
17
6 / 5 / 8
14,630
610
31,922
23,464
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SL4LRyy
Ah Puch
18
7 / 5 / 8
15,045
627
24,043
22,054
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
nopulloutken
Kumbhakarna
18
4 / 2 / 11
14,670
611
6,613
26,540
37,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
17
17
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
7
3
1.07
W
Medusa
DBoY131
Medusa
6
5
8
2
L
Achilles
PepePempFrog
Achilles
0
6
10
0.83
W
Ah Puch
SL4LRyy
Ah Puch
7
5
8
2.2
L
Scylla
6
4
2
1.75
W
Kumbhakarna
nopulloutken
Kumbhakarna
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,848
Damage
62,578
78,104
Taken
72,058
82,382
Mitigated
61,077
17,113
Healing
24,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,901
3,005
0
6,531
27,925
32,302
135
10,165
16,845
6,895
41,757
W
Medusa
DBoY131
Medusa
31,922
12,061
128
9,003
23,464
13,082
1,728
9,542
12,942
0
78,755
L
Achilles
PepePempFrog
Achilles
23,009
3,737
735
6,894
33,395
45,012
953
11,486
20,773
9,300
39,884
W
Ah Puch
SL4LRyy
Ah Puch
24,043
1,358
777
9,276
22,054
10,530
853
7,107
14,098
81,303
0
L
Scylla
18,938
1,250
0
2,953
16,784
5,068
1,747
9,709
6,793
73,852
0
W
Kumbhakarna
nopulloutken
Kumbhakarna
6,613
1,334
578
4,993
26,540
37,465
333
7,251
17,854
20,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
44,345
291
Minions Killed
254
6
Camps Cleared
11
1,301,575
Distance Traveled
1,359,396
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,994
625
75
3
1
405,531
4
W
Medusa
14,630
610
126
5
5
438,946
4
L
Achilles
13,850
577
59
2
3
445,558
2
W
Ah Puch
15,045
627
105
4
4
425,658
5
L
Scylla
15,372
641
157
7
2
450,486
1
W
Kumbhakarna
14,670
611
23
1
2
494,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role