Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BrightenKid
Nemesis
Level 26
God Stats
1W - 1L
1,210 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 1
Cliodhna
Cliodhna
Insomniuh
Cliodhna
Level 61
God Stats
5W - 1L
1,497 SR
Queue Stats
15W - 16L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
LoadingMonke
Danzaburou
Level 65
God Stats
7W - 4L
1,445 SR
Queue Stats
19W - 18L
1,400 Elo+
Party 2
Ymir
Ymir
joaquinkch
Ymir
Level 67
God Stats
4W - 4L
1,619 SR
Queue Stats
33W - 33L
1,432 Elo+
Party 2
Team Averages
Level 61
1,454 SR
1,427 Elo+

VS

Team Averages
Level 78
1,486 SR
1,327 Elo+
Merlin
Merlin
AllredIII
Merlin
Level 135
God Stats
4W - 9L
1,400 SR
Queue Stats
8W - 12L
1,353 Elo+
Solo
Terra
Terra
Bardock_Kii
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Hou Yi
Hou Yi
LotusSunSs
Hou Yi
Level 89
God Stats
20W - 14L
1,530 SR
Queue Stats
436W - 477L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Slaughter_GOD___
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 3
Nike
Nike
bergsty
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 6
7,524
752
5,111
2,407
1,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BrightenKid
Nemesis
16
4 / 0 / 4
9,054
905
5,890
6,263
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
Insomniuh
Cliodhna
14
3 / 0 / 5
8,240
824
9,832
3,810
1,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LoadingMonke
Danzaburou
15
8 / 1 / 4
9,244
924
9,503
8,707
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 9
9,326
933
7,734
10,905
11,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AllredIII
Merlin
14
0 / 0 / 0
6,608
661
4,700
3,449
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 0
5,897
590
799
10,473
3,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
LotusSunSs
Hou Yi
11
0 / 6 / 0
5,958
596
3,467
8,814
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
6,023
602
5,426
12,991
5,900
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
bergsty
Nike
12
0 / 4 / 1
6,366
637
3,539
10,159
5,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
19
Kills
0
1
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
6
3
L
Merlin
AllredIII
Merlin
0
0
0
0
L
0
5
0
0
W
Nemesis
BrightenKid
Nemesis
4
0
4
6
W
Cliodhna
Insomniuh
Cliodhna
3
0
5
5.5
W
Danzaburou
LoadingMonke
Danzaburou
8
1
4
10
L
Hou Yi
LotusSunSs
Hou Yi
0
6
0
0
L
0
4
0
0
L
Nike
bergsty
Nike
0
4
1
0.13
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
17,931
32,092
Taken
45,886
20,675
Mitigated
18,985
10,688
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,111
342
79
1,192
2,407
1,019
259
1,016
1,351
29,847
0
L
Merlin
AllredIII
Merlin
4,700
197
0
0
3,449
1,034
0
904
2,545
30,115
0
L
799
230
700
808
10,473
3,780
0
2,129
8,344
6,368
0
W
Nemesis
BrightenKid
Nemesis
5,890
2,880
0
820
6,263
2,911
1,224
1,079
5,184
0
29,844
W
Cliodhna
Insomniuh
Cliodhna
9,832
669
0
969
3,810
1,334
0
1,499
2,272
0
35,087
W
Danzaburou
LoadingMonke
Danzaburou
9,503
3,086
705
2,653
8,707
3,544
964
3,560
5,147
0
28,012
L
Hou Yi
LotusSunSs
Hou Yi
3,467
1,284
0
289
8,814
3,234
1
2,977
5,837
0
16,233
L
5,426
1,818
737
1,514
12,991
5,900
0
3,027
9,964
15,003
0
L
Nike
bergsty
Nike
3,539
407
0
2,666
10,159
5,037
0
3,808
6,351
139
13,293
W
7,734
2,408
2,096
2,174
10,905
11,867
0
4,522
6,153
15,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
30,852
267
Minions Killed
163
13
Camps Cleared
3
1,053,772
Distance Traveled
805,150
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,524
752
61
6
5
194,474
1
L
Merlin
6,608
661
68
7
0
181,120
0
L
Terra
5,897
590
18
2
0
151,186
0
W
Nemesis
9,054
905
81
8
0
233,650
3
W
Cliodhna
8,240
824
52
5
5
229,134
3
W
Danzaburou
9,244
924
56
6
3
182,888
3
L
Hou Yi
5,958
596
32
3
2
151,445
0
L
Sylvanus
6,023
602
18
2
0
134,369
0
L
Nike
6,366
637
27
3
1
187,030
1
W
Ymir
9,326
933
17
2
0
213,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role