Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gascjoine06
Anubis
Level 149
God Stats
3W - 0L
1,910 SR
Queue Stats
197W - 157L
1,663 Elo+
Party 2
Medusa
Medusa
Scοpey
Medusa
Level 114
God Stats
6W - 3L
1,719 SR
Queue Stats
592W - 445L
1,717 Elo+
Party 2
Amaterasu
Amaterasu
ShabbyIsle
Amaterasu
Level 128
God Stats
8W - 2L
1,805 SR
Queue Stats
91W - 53L
1,764 Elo+
Party 2
Bacchus
Bacchus
Whoisthisuser
Bacchus
Level 109
God Stats
5W - 0L
1,840 SR
Queue Stats
109W - 80L
1,698 Elo+
Party 2
Team Averages
Level 132
1,755 SR
1,668 Elo+

VS

Team Averages
Level 122
1,639 SR
1,655 Elo+
Osiris
Osiris
AM3naceToSociety
Osiris
Level 69
God Stats
0W - 3L
1,838 SR
Queue Stats
45W - 30L
1,673 Elo+
Party 1
Pele
Pele
AMenaceToSociety
Pele
Level 108
God Stats
2W - 4L
1,493 SR
Queue Stats
138W - 97L
1,708 Elo+
Party 1
Chang'e
Chang'e
DMenaceToSociety
Chang'e
Level 128
God Stats
1W - 2L
1,505 SR
Queue Stats
179W - 145L
1,696 Elo+
Party 1
Anubis
Anubis
EmeraldRepulser
Anubis
Level 160
God Stats
5W - 4L
1,717 SR
Queue Stats
232W - 239L
1,604 Elo+
Party 3
Apollo
Apollo
Kaandyy
Apollo
Level 143
God Stats
16W - 12L
1,643 SR
Queue Stats
448W - 402L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 5
9,244
578
9,890
12,933
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
17
2 / 1 / 5
10,247
640
6,474
6,562
3,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Scοpey
Medusa
17
5 / 2 / 1
10,382
649
7,117
8,609
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
ShabbyIsle
Amaterasu
16
8 / 1 / 1
9,611
601
8,236
12,887
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
12
1 / 2 / 10
8,204
513
4,869
11,724
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,928
496
8,958
13,748
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 3
8,048
503
5,870
11,544
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
6,283
393
2,056
7,404
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 1
8,369
523
7,103
8,157
2,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Kaandyy
Apollo
11
0 / 3 / 1
6,873
430
3,170
9,877
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
8
8
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
5
2.25
L
1
3
2
0.67
L
3
4
3
1.13
L
0
5
3
0.3
L
4
3
1
1.5
W
Anubis
2
1
5
4.5
L
Apollo
Kaandyy
Apollo
0
3
1
0.17
W
Medusa
Scοpey
Medusa
5
2
1
2.75
W
Amaterasu
ShabbyIsle
Amaterasu
8
1
1
8.5
W
Bacchus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
27,157
52,715
Taken
50,730
32,235
Mitigated
18,143
19,868
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,890
2,701
577
4,952
12,933
7,557
0
1,896
10,392
3,957
54,952
L
8,958
2,081
0
3,802
13,748
9,253
0
1,708
11,270
2,746
43,218
L
5,870
949
0
4,719
11,544
2,840
0
2,803
8,666
0
52,728
L
2,056
184
426
1,896
7,404
1,524
0
2,440
4,885
21,898
0
L
7,103
337
0
3,156
8,157
2,696
0
3,868
4,289
51,363
0
W
Anubis
6,474
321
0
4,141
6,562
3,322
88
1,071
5,491
80,372
0
L
Apollo
Kaandyy
Apollo
3,170
2,151
0
2,482
9,877
1,830
0
1,087
8,790
0
40,142
W
Medusa
Scοpey
Medusa
7,117
4,379
0
3,983
8,609
3,304
38
927
7,682
0
83,381
W
Amaterasu
ShabbyIsle
Amaterasu
8,236
3,161
0
3,342
12,887
5,941
433
2,399
10,237
0
66,606
W
Bacchus
4,869
772
311
2,562
11,724
12,111
0
3,746
7,978
12,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
37,501
538
Minions Killed
443
0
Camps Cleared
0
1,618,539
Distance Traveled
1,419,305
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,244
578
111
7
0
324,920
6
L
Osiris
7,928
496
101
6
0
325,112
3
L
Pele
8,048
503
97
6
0
328,749
3
L
Chang'e
6,283
393
53
3
0
219,106
0
L
Anubis
8,369
523
102
6
0
296,200
10
W
Anubis
10,247
640
170
11
0
296,744
2
L
Apollo
6,873
430
90
6
0
250,138
3
W
Medusa
10,382
649
138
9
0
267,030
5
W
Amaterasu
9,611
601
98
6
0
387,448
4
W
Bacchus
8,204
513
21
1
0
342,397
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role