Player Matchup

Bellona
Bellona
Aetherns
Bellona
Level 124
God Stats
23W - 12L
1,709 SR
Queue Stats
421W - 415L
1,530 Elo+
Solo
Mulan
Mulan
Inverse
Mulan
Level 148
God Stats
6W - 1L
1,916 SR
Queue Stats
91W - 54L
1,698 Elo+
Party 2
Anubis
Anubis
TwilightEve
Anubis
Level 23
God Stats
1W - 0L
1,567 SR
Queue Stats
69W - 32L
1,764 Elo+
Party 2
Ares
Ares
WetStretch
Ares
Level 159
God Stats
5W - 1L
1,706 SR
Queue Stats
212W - 136L
1,731 Elo+
Party 2
Hachiman
Hachiman
jigglesauce
Hachiman
Level 61
God Stats
33W - 11L
1,762 SR
Queue Stats
121W - 47L
1,779 Elo+
Party 2
Team Averages
Level 103
1,732 SR
1,700 Elo+

VS

Team Averages
Level 107
1,554 SR
1,569 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CrackedSkull71
Thoth
Level 97
God Stats
2W - 4L
1,789 SR
Queue Stats
139W - 128L
1,605 Elo+
Party 1
Medusa
Medusa
MightyDastro
Medusa
Level 160
God Stats
1W - 3L
1,469 SR
Queue Stats
446W - 358L
1,629 Elo+
Party 3
Kuzenbo
Kuzenbo
SherriffHammond
Kuzenbo
Level 158
God Stats
5W - 6L
1,511 SR
Queue Stats
367W - 334L
1,479 Elo+
Party 3
Chaac
Chaac
TheAmishSparky69
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aetherns
Bellona
11
4 / 0 / 3
6,212
621
2,720
6,014
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Inverse
Mulan
10
3 / 0 / 10
6,648
665
4,015
5,922
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
1 / 1 / 2
5,822
582
2,991
6,189
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 3
6,701
670
8,082
4,804
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jigglesauce
Hachiman
10
6 / 0 / 4
6,619
662
5,581
4,166
1,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 2 / 1
4,881
488
3,726
5,765
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,241
524
3,788
4,296
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
8
0 / 3 / 0
4,773
477
2,267
5,618
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 7 / 1
4,170
417
1,997
9,007
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 0
4,423
442
551
7,699
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
1
1
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
W
Bellona
Aetherns
Bellona
4
0
3
5.5
L
1
2
0
0.5
W
Mulan
Inverse
Mulan
3
0
10
8
L
Medusa
0
3
0
0
L
0
7
1
0.07
L
0
5
0
0
W
Anubis
1
1
2
2
W
5
0
3
6.5
W
Hachiman
jigglesauce
Hachiman
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
12,329
27,095
Taken
32,385
15,552
Mitigated
12,631
9,712
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,726
681
0
2,218
5,765
1,741
0
2,135
3,560
0
23,436
W
Bellona
Aetherns
Bellona
2,720
1,377
0
1,240
6,014
3,428
771
764
5,250
0
35,602
L
3,788
111
0
766
4,296
1,004
0
2,156
2,060
31,799
0
W
Mulan
Inverse
Mulan
4,015
1,027
0
2,861
5,922
4,831
215
848
5,074
0
16,199
L
Medusa
2,267
1,084
0
1,731
5,618
1,086
0
0
5,618
0
23,705
L
1,997
757
0
636
9,007
5,793
0
2,633
6,299
7,319
0
L
551
276
137
1,969
7,699
3,007
0
3,631
3,775
0
15,856
W
Anubis
2,991
440
0
3,569
6,189
2,381
0
3,130
3,059
32,963
0
W
8,082
441
0
1,542
4,804
3,794
457
748
3,971
35,403
0
W
Hachiman
jigglesauce
Hachiman
5,581
3,290
0
500
4,166
1,118
0
401
3,765
0
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
23,488
279
Minions Killed
218
0
Camps Cleared
0
976,455
Distance Traveled
903,052
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,881
488
51
5
0
170,795
1
W
Bellona
6,212
621
74
7
0
224,152
1
L
Thoth
5,241
524
64
6
0
176,712
5
W
Mulan
6,648
665
26
3
0
195,483
2
L
Medusa
4,773
477
52
5
0
189,798
3
L
Kuzenbo
4,170
417
17
2
0
189,908
11
L
Chaac
4,423
442
34
3
0
175,839
0
W
Anubis
5,822
582
57
6
0
174,587
0
W
Ares
6,701
670
51
5
0
187,568
0
W
Hachiman
6,619
662
71
7
0
194,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role