Player Matchup

Freya
Freya
CannibalisticBob
Freya
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 23L
1,611 Elo+
Party 1
Charybdis
Charybdis
FittyFatt
Charybdis
Level 148
God Stats
4W - 6L
1,350 SR
Queue Stats
233W - 239L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
o Neptune x
Kuzenbo
Level 160
God Stats
4W - 4L
1,575 SR
Queue Stats
167W - 161L
1,537 Elo+
Party 1
Team Averages
Level 111
1,475 SR
1,566 Elo+

VS

Team Averages
Level 73
1,631 SR
1,373 Elo+
Olorun
Olorun
BlueFlame257
Olorun
Level 105
God Stats
3W - 1L
1,780 SR
Queue Stats
31W - 31L
1,418 Elo+
Party 2
Odin
Odin
IISRCII
Odin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,299 Elo+
Party 2
Terra
Terra
PurplE_Y0shi_13
Terra
Level 100
God Stats
4W - 2L
1,612 SR
Queue Stats
113W - 116L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,659
666
6,504
6,791
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
FittyFatt
Charybdis
10
2 / 3 / 1
6,852
685
7,558
6,517
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
o Neptune x
Kuzenbo
10
0 / 2 / 3
6,420
642
5,298
9,831
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 4
7,454
745
5,095
4,469
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
IISRCII
Odin
10
3 / 0 / 5
7,517
752
9,427
9,241
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 6
7,323
732
4,816
9,179
7,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
4
5
L
1
3
2
0.67
L
Charybdis
FittyFatt
Charybdis
2
3
1
0.83
W
Odin
IISRCII
Odin
3
0
5
5.5
W
2
2
6
2.5
L
Kuzenbo
o Neptune x
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
19,338
23,139
Taken
22,889
14,034
Mitigated
13,817
2,300
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,095
2,323
840
1,071
4,469
1,929
903
2,567
1,794
22,458
1,594
L
6,504
2,775
0
1,445
6,791
2,041
0
3,060
3,522
17,555
0
L
Charybdis
FittyFatt
Charybdis
7,558
3,202
0
155
6,517
2,379
0
3,106
3,301
0
27,939
W
Odin
IISRCII
Odin
9,427
1,988
0
991
9,241
4,630
0
5,149
3,683
0
19,365
W
4,816
418
1,391
1,606
9,179
7,258
0
3,591
5,372
13,062
0
L
Kuzenbo
o Neptune x
Kuzenbo
5,298
1,414
0
700
9,831
9,614
0
3,439
5,944
13,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
22,294
109
Minions Killed
100
6
Camps Cleared
3
532,348
Distance Traveled
614,042
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,454
745
59
6
2
189,492
0
L
Freya
6,659
666
32
3
3
179,961
1
L
Charybdis
6,852
685
53
5
2
162,751
3
W
Odin
7,517
752
30
3
1
214,271
2
W
Terra
7,323
732
11
1
0
210,279
3
L
Kuzenbo
6,420
642
24
2
1
189,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role