Player Matchup

Terra
Terra
 
Terra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BiGbOwLeR-_-
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,338 Elo+
Solo
Pele
Pele
Delta9er
Pele
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 88L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Kittyskulls3
Heimdallr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 274L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
Swornner4052
Gilgamesh
Level 89
God Stats
7W - 7L
1,432 SR
Queue Stats
190W - 232L
1,298 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,368 Elo+

VS

Team Averages
Level 60
1,372 SR
1,172 Elo+
Xbalanque
Xbalanque
Fenrir5890
Xbalanque
Level 26
God Stats
5W - 7L
1,342 SR
Queue Stats
20W - 27L
1,088 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KILLER ACE01941
Kumbhakarna
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 31L
1,148 Elo+
Party 1
Bakasura
Bakasura
SBG Haiku
Bakasura
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,133 Elo+
Party 1
Zeus
Zeus
WizardBonzai
Zeus
Level 89
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 1
Sol
Sol
taco AF
Sol
Level 36
God Stats
4W - 10L
1,319 SR
Queue Stats
12W - 28L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 0 / 19
12,577
449
6,905
22,535
31,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 8
14,086
503
16,092
15,190
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
14
1 / 0 / 6
9,882
353
2,442
5,525
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Kittyskulls3
Heimdallr
20
9 / 1 / 11
13,491
482
23,766
17,563
8,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Swornner4052
Gilgamesh
20
15 / 1 / 10
15,289
546
25,278
25,211
19,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fenrir5890
Xbalanque
16
0 / 5 / 3
10,535
376
9,751
23,852
7,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
KILLER ACE01941
Kumbhakarna
14
0 / 7 / 2
9,569
342
2,498
32,717
32,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SBG Haiku
Bakasura
17
0 / 8 / 1
11,378
406
6,494
23,812
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 6 / 1
13,904
497
27,903
17,483
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
15
1 / 7 / 1
11,463
409
6,350
16,665
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
33
Kills
4
4
Deaths
33
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
19
10.5
W
7
2
8
5.5
W
Pele
1
0
6
4
L
Xbalanque
Fenrir5890
Xbalanque
0
5
3
0.3
L
Kumbhakarna
KILLER ACE01941
Kumbhakarna
0
7
2
0.14
W
Heimdallr
Kittyskulls3
Heimdallr
9
1
11
14.5
L
Bakasura
SBG Haiku
Bakasura
0
8
1
0.06
W
Gilgamesh
Swornner4052
Gilgamesh
15
1
10
20
L
3
6
1
0.58
L
Sol
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,483
Damage
52,996
86,024
Taken
114,529
67,799
Mitigated
68,802
27,340
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,905
626
3,761
6,587
22,535
31,637
531
9,494
12,299
27,870
0
W
16,092
1
265
3,315
15,190
6,432
650
7,283
7,451
111,862
0
W
Pele
2,442
692
0
2,236
5,525
1,835
516
138
5,177
0
38,781
L
Xbalanque
Fenrir5890
Xbalanque
9,751
4,788
555
9,942
23,852
7,525
1,246
5,688
18,013
0
75,695
L
Kumbhakarna
KILLER ACE01941
Kumbhakarna
2,498
535
918
6,365
32,717
32,647
112
8,945
23,525
11,313
0
W
Heimdallr
Kittyskulls3
Heimdallr
23,766
10,413
0
7,128
17,563
8,507
4,954
7,241
10,070
0
109,081
L
Bakasura
SBG Haiku
Bakasura
6,494
4,155
0
3,000
23,812
8,376
0
3,624
20,018
0
90,098
W
Gilgamesh
Swornner4052
Gilgamesh
25,278
5,729
0
4,048
25,211
19,388
3,584
11,200
13,793
13,857
94,089
L
27,903
1,464
1,294
4,401
17,483
6,533
1,458
7,611
9,780
86,899
0
L
Sol
6,350
1,487
397
3,308
16,665
13,721
4,087
4,364
11,840
49,895
5,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,325
Gold Earned
56,849
540
Minions Killed
492
0
Camps Cleared
0
2,421,718
Distance Traveled
2,497,230
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,577
449
36
1
0
585,377
0
W
Agni
14,086
503
171
6
0
553,354
2
W
Pele
9,882
353
43
2
0
231,826
2
L
Xbalanque
10,535
376
110
4
0
512,744
0
L
Kumbhakarna
9,569
342
5
0
0
436,482
2
W
Heimdallr
13,491
482
144
5
0
516,540
5
L
Bakasura
11,378
406
125
4
0
648,787
0
W
Gilgamesh
15,289
546
146
5
0
534,621
1
L
Zeus
13,904
497
159
6
0
487,095
3
L
Sol
11,463
409
93
3
0
412,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role