Player Matchup

Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum II
Hisura
Janus
Platinum II
Level 160
God Stats
11W - 5L
1,830 SR
Queue Stats
86W - 76L
1,919 MMR
Party 2
Tyr
Tyr
Gold I
KitoPiza
Tyr
Gold I
Level 143
God Stats
115W - 88L
1,638 SR
Queue Stats
198W - 200L
1,673 MMR
Solo
Ares
Ares
Silver III
xBACO2003x
Ares
Silver III
Level 105
God Stats
5W - 6L
1,727 SR
Queue Stats
150W - 172L
773 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,639 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,547 SR
1,417 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
Cørehel
Susano
Gold II
Level 145
God Stats
2W - 2L
1,547 SR
Queue Stats
33W - 34L
1,814 MMR
Solo
Agni
Agni
Gold IV
GeoPerroAres
Agni
Gold IV
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
246W - 250L
1,454 MMR
Party 1
Nike
Nike
Silver III
NyK0w
Nike
Silver III
Level 147
God Stats
18W - 9L
1,647 SR
Queue Stats
311W - 335L
960 MMR
Party 1
Ymir
Ymir
Gold V
PcFaritSalas
Ymir
Gold V
Level 120
God Stats
3W - 1L
1,764 SR
Queue Stats
52W - 61L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
8 / 2 / 4
8,851
632
12,698
10,094
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
 
Mercury
14
1 / 1 / 3
7,802
557
3,729
8,849
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Hisura
Janus
15
6 / 1 / 3
9,206
658
6,342
5,757
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 1
8,483
606
5,674
11,185
5,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 4 / 12
7,960
569
6,611
10,982
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
MulanBastetLokiPersephone

VS

Bans
ArtioAnhurGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 7 / 1
6,766
483
5,328
10,773
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Cørehel
Susano
12
2 / 3 / 3
7,396
528
5,698
11,226
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 1
7,492
535
5,392
8,330
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
NyK0w
Nike
13
1 / 2 / 0
7,568
541
5,508
8,952
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 5 / 2
6,392
457
5,060
12,079
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
9
9
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
2
4
5
W
Mercury
 
Mercury
1
1
3
2.5
L
Izanami
 
Izanami
1
7
1
0.21
L
Susano
Cørehel
Susano
2
3
3
1.17
L
3
3
1
1.17
W
Janus
Hisura
Janus
6
1
3
7.5
W
2
1
1
2.5
L
Nike
NyK0w
Nike
1
2
0
0.5
L
2
5
2
0.6
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
26,986
46,867
Taken
51,360
21,627
Mitigated
21,843
17,252
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,698
7,162
0
4,790
10,094
3,495
0
2,240
7,826
0
62,212
W
Mercury
 
Mercury
3,729
2,125
0
3,838
8,849
3,004
0
2,318
6,324
0
55,451
L
Izanami
 
Izanami
5,328
3,228
0
1,008
10,773
1,888
0
2,424
8,349
0
44,607
L
Susano
Cørehel
Susano
5,698
1,805
0
1,880
11,226
3,080
0
2,179
8,975
0
50,836
L
5,392
696
0
1,321
8,330
2,806
0
3,897
4,277
49,106
0
W
Janus
Hisura
Janus
6,342
566
0
2,392
5,757
1,872
46
2,150
3,421
58,123
0
W
5,674
883
0
4,651
11,185
5,785
0
1,228
9,192
0
58,676
L
Nike
NyK0w
Nike
5,508
927
0
2,871
8,952
7,654
0
119
8,833
7,979
44,658
L
5,060
1,484
0
1,369
12,079
6,415
0
3,977
7,973
17,758
0
W
6,611
649
0
1,581
10,982
7,471
0
3,147
7,777
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
35,614
510
Minions Killed
439
0
Camps Cleared
0
1,517,392
Distance Traveled
1,339,828
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,851
632
98
7
0
256,845
3
W
Mercury
7,802
557
91
7
0
345,344
3
L
Izanami
6,766
483
104
7
0
239,224
4
L
Susano
7,396
528
87
6
0
315,172
7
L
Agni
7,492
535
101
7
0
244,969
4
W
Janus
9,206
658
148
11
0
342,646
4
W
Tyr
8,483
606
123
9
0
300,589
6
L
Nike
7,568
541
115
8
0
262,057
2
L
Ymir
6,392
457
32
2
0
278,406
5
W
Ares
7,960
569
50
4
0
271,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role