Player Matchup

Sol
Sol
Ares316
Sol
Level 102
God Stats
9W - 10L
1,533 SR
Queue Stats
221W - 239L
1,490 Elo+
Party 1
Bastet
Bastet
Hyrathor
Bastet
Level 146
God Stats
7W - 9L
1,448 SR
Queue Stats
257W - 276L
1,497 Elo+
Party 1
Bacchus
Bacchus
Miniche
Bacchus
Level 89
God Stats
0W - 2L
1,261 SR
Queue Stats
62W - 64L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
TheLurchNasty
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,444 Elo+
Solo
Da Ji
Da Ji
martel529
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,509 Elo+
Party 1
Team Averages
Level 101
1,448 SR
1,501 Elo+

VS

Team Averages
Level 118
1,554 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Killzonetom22
Khepri
Level 106
God Stats
8W - 4L
1,648 SR
Queue Stats
179W - 168L
1,586 Elo+
Party 2
Merlin
Merlin
NightmareSully
Merlin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
lavish-killer914
Cthulhu
Level 147
God Stats
9W - 4L
1,623 SR
Queue Stats
266W - 263L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 5 / 6
10,676
763
21,522
15,071
6,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Hyrathor
Bastet
17
5 / 5 / 8
9,697
693
16,757
15,834
8,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Miniche
Bacchus
15
1 / 7 / 10
8,764
626
4,201
15,295
20,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
TheLurchNasty
Danzaburou
17
5 / 4 / 2
10,235
731
9,196
11,386
5,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
martel529
Da Ji
13
0 / 7 / 8
8,162
583
7,025
10,472
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 3 / 14
12,277
877
17,020
11,594
5,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
 
Heimdallr
19
10 / 4 / 11
11,882
849
15,723
12,840
5,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 4 / 16
10,906
779
4,288
19,344
23,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 15
9,528
681
7,708
8,289
3,162
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 19
10,647
761
13,422
16,968
10,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
17
Kills
27
28
Deaths
17
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
14
4.67
W
Heimdallr
 
Heimdallr
10
4
11
3.88
L
Sol
6
5
6
1.8
L
Bastet
Hyrathor
Bastet
5
5
8
1.8
W
4
4
16
3
L
Bacchus
Miniche
Bacchus
1
7
10
0.86
W
1
3
15
2.83
L
Danzaburou
TheLurchNasty
Danzaburou
5
4
2
1.5
W
5
3
19
4.83
L
Da Ji
martel529
Da Ji
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,701
Damage
58,161
68,058
Taken
69,035
44,917
Mitigated
48,295
16,105
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,020
7,924
993
2,177
11,594
5,065
2,575
4,710
6,572
0
39,874
W
Heimdallr
 
Heimdallr
15,723
7,597
529
3,130
12,840
5,556
2,276
5,473
7,037
0
33,896
L
Sol
21,522
6,015
1,034
5,067
15,071
6,383
461
5,100
9,968
42,300
0
L
Bastet
Hyrathor
Bastet
16,757
3,031
1,225
4,093
15,834
8,283
47
5,085
10,742
0
23,660
W
4,288
119
1,617
2,549
19,344
23,781
144
7,204
11,866
9,270
0
L
Bacchus
Miniche
Bacchus
4,201
384
0
95
15,295
20,048
180
6,427
8,868
5,216
0
W
7,708
242
2,058
1,772
8,289
3,162
153
3,497
4,532
22,303
0
L
Danzaburou
TheLurchNasty
Danzaburou
9,196
4,453
1,132
2,325
11,386
5,344
1,088
4,100
7,286
0
33,653
W
13,422
317
3,399
4,740
16,968
10,731
420
3,537
13,305
24,194
0
L
Da Ji
martel529
Da Ji
7,025
1,036
664
470
10,472
4,859
0
4,706
5,766
0
9,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
55,240
108
Minions Killed
163
0
Camps Cleared
0
1,198,391
Distance Traveled
1,236,893
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,277
877
61
4
0
245,135
1
W
Heimdallr
11,882
849
49
4
0
245,485
1
L
Sol
10,676
763
40
3
0
263,042
0
L
Bastet
9,697
693
8
1
0
275,330
0
W
Khepri
10,906
779
9
1
0
252,674
0
L
Bacchus
8,764
626
1
0
0
216,784
0
W
Merlin
9,528
681
29
2
0
246,707
3
L
Danzaburou
10,235
731
57
4
0
216,063
0
W
Cthulhu
10,647
761
15
1
0
246,892
0
L
Da Ji
8,162
583
2
0
0
227,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role