Player Matchup

Aphrodite
Aphrodite
Clarbac
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,422 Elo+
Party 1
Ymir
Ymir
PeachPlot133721
Ymir
Level 22
God Stats
7W - 4L
1,670 SR
Queue Stats
16W - 25L
1,355 Elo+
Party 1
Chaac
Chaac
XxSgtIssace1xX
Chaac
Level 109
God Stats
2W - 0L
1,683 SR
Queue Stats
44W - 33L
1,491 Elo+
Party 1
Team Averages
Level 59
1,618 SR
1,423 Elo+

VS

Team Averages
Level 46
1,424 SR
1,365 Elo+
Kukulkan
Kukulkan
BigDruzz
Kukulkan
Level 41
God Stats
4W - 6L
1,382 SR
Queue Stats
10W - 14L
1,444 Elo+
Party 2
Chaac
Chaac
GODEVILLL5862
Chaac
Level 81
God Stats
6W - 7L
1,389 SR
Queue Stats
15W - 27L
1,156 Elo+
Solo
Atlas
Atlas
PyggiMonster
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clarbac
Aphrodite
12
4 / 0 / 5
7,481
748
6,870
6,194
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 8
7,347
735
2,497
8,303
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 4
7,537
754
13,737
12,107
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDruzz
Kukulkan
10
0 / 4 / 0
6,069
607
7,475
5,596
2,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
6,322
632
7,018
12,101
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
5,951
595
3,335
8,196
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigDruzz
Kukulkan
0
4
0
0
W
Aphrodite
Clarbac
Aphrodite
4
0
5
6.5
L
0
2
0
0
W
0
0
8
4
L
0
3
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
17,828
26,604
Taken
25,893
17,825
Mitigated
17,138
18,086
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigDruzz
Kukulkan
7,475
924
293
306
5,596
2,038
0
1,929
3,534
30,133
0
W
Aphrodite
Clarbac
Aphrodite
6,870
1,491
5,303
5,100
6,194
2,976
387
2,289
3,905
27,615
0
L
7,018
1,513
0
5,514
12,101
9,459
0
5,112
6,512
0
14,050
W
2,497
484
347
2,896
8,303
5,919
168
4,572
3,731
4,836
0
L
3,335
1,026
0
396
8,196
5,641
0
3,381
4,414
7,372
0
W
13,737
3,098
0
4,440
12,107
8,930
399
4,528
7,579
4,090
31,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
18,342
104
Minions Killed
83
5
Camps Cleared
3
577,399
Distance Traveled
478,493
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,069
607
61
6
2
160,904
0
W
Aphrodite
7,481
748
60
6
2
180,854
0
L
Chaac
6,322
632
13
1
0
170,899
9
W
Ymir
7,347
735
2
0
0
185,258
3
L
Atlas
5,951
595
9
1
1
146,690
0
W
Chaac
7,537
754
42
4
3
211,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role