Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Cannonbolt-_-88
Charybdis
Level 138
God Stats
6W - 7L
1,545 SR
Queue Stats
419W - 447L
1,533 Elo+
Party 2
Bacchus
Bacchus
JorgeAMF91
Bacchus
Level 150
God Stats
9W - 12L
1,490 SR
Queue Stats
102W - 123L
1,496 Elo+
Party 2
Bellona
Bellona
Or1iBB
Bellona
Level 23
God Stats
1W - 1L
1,530 SR
Queue Stats
29W - 15L
1,629 Elo+
Party 2
Team Averages
Level 122
1,513 SR
1,532 Elo+

VS

Team Averages
Level 125
1,453 SR
1,473 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Simulated--
Ah Puch
Level 110
God Stats
1W - 4L
1,496 SR
Queue Stats
71W - 79L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
TenorTitan23
Ao Kuang
Level 105
God Stats
6W - 9L
1,387 SR
Queue Stats
370W - 415L
1,482 Elo+
Party 1
Fafnir
Fafnir
l Lupercalia l
Fafnir
Level 146
God Stats
3W - 7L
1,490 SR
Queue Stats
120W - 108L
1,481 Elo+
Solo
Medusa
Medusa
ludicrousbo1
Medusa
Level 107
God Stats
5W - 9L
1,391 SR
Queue Stats
373W - 425L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 3 / 2
7,307
562
5,323
7,080
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
12
4 / 1 / 6
7,047
542
5,733
9,650
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Cannonbolt-_-88
Charybdis
11
0 / 3 / 4
6,450
496
4,321
8,443
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JorgeAMF91
Bacchus
11
2 / 1 / 5
6,596
507
4,060
9,746
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Or1iBB
Bellona
13
7 / 1 / 4
8,246
634
12,424
9,588
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 4 / 0
5,111
393
2,509
8,142
3,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Simulated--
Ah Puch
12
2 / 3 / 0
6,787
522
9,363
10,593
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TenorTitan23
Ao Kuang
11
2 / 5 / 1
6,607
508
4,312
10,671
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 1 / 6
6,076
467
2,889
8,246
7,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
5 / 4 / 0
7,300
562
7,364
9,104
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
9
9
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
2
1.67
W
Mercury
 
Mercury
4
1
6
7
L
Hercules
 
Hercules
0
4
0
0
W
Charybdis
Cannonbolt-_-88
Charybdis
0
3
4
0.67
W
Bacchus
JorgeAMF91
Bacchus
2
1
5
4.5
W
Bellona
Or1iBB
Bellona
7
1
4
9
L
Ah Puch
Simulated--
Ah Puch
2
3
0
0.67
L
Ao Kuang
TenorTitan23
Ao Kuang
2
5
1
0.5
L
0
1
6
3
L
Medusa
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
26,437
44,507
Taken
46,756
24,779
Mitigated
21,377
16,784
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,323
703
1,267
2,371
7,080
2,735
96
5,457
1,623
49,149
0
W
Mercury
 
Mercury
5,733
1,770
0
3,345
9,650
3,614
0
3,484
6,166
0
32,139
L
Hercules
 
Hercules
2,509
1,723
0
2,343
8,142
3,580
0
0
8,142
0
19,490
W
Charybdis
Cannonbolt-_-88
Charybdis
4,321
2,150
0
3,410
8,443
2,009
600
876
7,567
0
45,281
W
Bacchus
JorgeAMF91
Bacchus
4,060
372
497
1,632
9,746
9,705
175
3,576
6,170
15,903
0
W
Bellona
Or1iBB
Bellona
12,424
5,449
59
4,203
9,588
6,716
202
3,171
6,417
0
49,384
L
Ah Puch
Simulated--
Ah Puch
9,363
437
0
4,463
10,593
3,972
114
4,819
5,774
51,067
0
L
Ao Kuang
TenorTitan23
Ao Kuang
4,312
732
0
3,793
10,671
3,300
0
1,207
9,464
26,145
0
L
2,889
558
693
1,344
8,246
7,614
0
2,195
6,051
10,696
0
L
Medusa
7,364
3,517
0
2,301
9,104
2,911
108
1,162
7,942
0
55,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
31,881
378
Minions Killed
297
0
Camps Cleared
0
1,279,060
Distance Traveled
1,070,223
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,307
562
107
8
0
250,918
4
W
Mercury
7,047
542
72
6
0
265,057
0
L
Hercules
5,111
393
37
3
0
135,443
0
W
Charybdis
6,450
496
83
6
0
231,572
5
W
Bacchus
6,596
507
26
2
0
264,135
3
W
Bellona
8,246
634
90
7
0
267,378
0
L
Ah Puch
6,787
522
88
7
0
223,676
5
L
Ao Kuang
6,607
508
54
4
0
217,332
1
L
Fafnir
6,076
467
9
1
0
270,404
5
L
Medusa
7,300
562
109
8
0
223,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role