Player Matchup

Ganesha
Ganesha
CSparksGaming
Ganesha
Level 68
God Stats
14W - 4L
1,854 SR
Queue Stats
115W - 115L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Crepid
Tsukuyomi
Level 108
God Stats
1W - 3L
1,415 SR
Queue Stats
364W - 389L
1,549 Elo+
Solo
Neith
Neith
YmirElGigante
Neith
Level 88
God Stats
14W - 23L
1,442 SR
Queue Stats
335W - 355L
1,468 Elo+
Solo
Eset
Eset
mrstigercop
Eset
Level 26
God Stats
4W - 6L
1,449 SR
Queue Stats
47W - 76L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
sicko suess
Amaterasu
Level 108
God Stats
2W - 4L
1,457 SR
Queue Stats
38W - 75L
1,338 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,432 Elo+

VS

Team Averages
Level 56
1,473 SR
1,466 Elo+
Loki
Loki
GlizzyGoblino
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,331 Elo+
Party 1
Jing Wei
Jing Wei
IWORYMEYI
Jing Wei
Level 149
God Stats
3W - 5L
1,424 SR
Queue Stats
83W - 70L
1,435 Elo+
Solo
Mulan
Mulan
Lewpina
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,667 Elo+
Party 1
Janus
Janus
Phil Isom
Janus
Level 67
God Stats
3W - 5L
1,440 SR
Queue Stats
18W - 16L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Siteful
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 57L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 2 / 24
13,950
1,073
11,715
29,484
38,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Crepid
Tsukuyomi
19
7 / 12 / 11
14,119
1,086
26,826
24,758
12,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 6 / 14
13,420
1,032
25,136
18,127
11,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 9 / 8
12,164
936
10,166
15,317
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
sicko suess
Amaterasu
20
9 / 11 / 10
14,384
1,106
23,155
29,381
33,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 20
15,765
1,213
25,000
19,818
8,318
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
IWORYMEYI
Jing Wei
20
5 / 5 / 19
13,193
1,015
16,368
16,497
6,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Lewpina
Mulan
20
15 / 4 / 19
16,027
1,233
34,525
23,012
16,296
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Phil Isom
Janus
20
3 / 10 / 21
12,642
972
10,921
17,782
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Siteful
Cthulhu
20
3 / 3 / 27
13,168
1,013
20,672
28,491
22,616
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
146
28
Kills
40
40
Deaths
28
67
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
24
6
L
Tsukuyomi
Crepid
Tsukuyomi
7
12
11
1.04
W
14
6
20
4
W
Jing Wei
IWORYMEYI
Jing Wei
5
5
19
2.9
W
Mulan
Lewpina
Mulan
15
4
19
6.13
W
Janus
Phil Isom
Janus
3
10
21
1.35
W
Cthulhu
Siteful
Cthulhu
3
3
27
5.5
L
6
6
14
2.17
L
6
9
8
1.11
L
Amaterasu
sicko suess
Amaterasu
9
11
10
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,998
Damage
107,486
117,067
Taken
105,600
102,733
Mitigated
60,054
15,414
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
11,715
1,319
55
7,306
29,484
38,156
0
9,028
20,202
22,903
0
L
Tsukuyomi
Crepid
Tsukuyomi
26,826
7,229
0
826
24,758
12,608
0
6,953
17,805
0
56,923
W
25,000
13,228
0
2,056
19,818
8,318
0
3,278
16,195
0
46,566
W
Jing Wei
IWORYMEYI
Jing Wei
16,368
12,483
0
180
16,497
6,599
0
3,350
13,147
0
43,821
W
Mulan
Lewpina
Mulan
34,525
11,325
553
4,790
23,012
16,296
0
6,546
16,466
0
47,462
W
Janus
Phil Isom
Janus
10,921
575
222
712
17,782
6,225
0
2,569
15,213
31,617
0
W
Cthulhu
Siteful
Cthulhu
20,672
2,077
470
0
28,491
22,616
0
6,209
22,282
36,878
0
L
25,136
10,652
93
3,160
18,127
11,107
0
4,553
13,574
0
49,502
L
10,166
1,713
172
1,260
15,317
7,035
0
4,680
10,586
20,358
0
L
Amaterasu
sicko suess
Amaterasu
23,155
8,305
0
2,542
29,381
33,827
0
6,074
23,307
71
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,037
Gold Earned
70,795
175
Minions Killed
235
7
Camps Cleared
10
1,132,311
Distance Traveled
1,190,850
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,950
1,073
0
0
0
262,268
0
L
Tsukuyomi
14,119
1,086
57
4
2
235,336
0
W
Loki
15,765
1,213
56
4
6
251,203
1
W
Jing Wei
13,193
1,015
77
6
0
226,503
0
W
Mulan
16,027
1,233
31
2
2
244,588
2
W
Janus
12,642
972
47
4
1
187,512
0
W
Cthulhu
13,168
1,013
24
2
1
281,044
0
L
Neith
13,420
1,032
55
4
3
226,802
0
L
Eset
12,164
936
16
1
0
186,458
0
L
Amaterasu
14,384
1,106
47
4
2
221,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role