Player Matchup

Hun Batz
Hun Batz
Big E Protects
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,690 Elo+
Party 1
Izanami
Izanami
DesolateSea
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 3
Athena
Athena
IBeardageI
Athena
Level 125
God Stats
1W - 0L
1,634 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 3
Chronos
Chronos
MasterWaffles15
Chronos
Level 126
God Stats
3W - 0L
1,687 SR
Queue Stats
30W - 20L
1,623 Elo+
Party 1
Team Averages
Level 125
1,580 SR
1,623 Elo+

VS

Team Averages
Level 137
1,636 SR
1,572 Elo+
Set
Set
Alusk22
Set
Level 129
God Stats
0W - 1L
1,587 SR
Queue Stats
35W - 25L
1,598 Elo+
Party 2
Fenrir
Fenrir
TheBackskinBois
Fenrir
Level 148
God Stats
1W - 1L
1,604 SR
Queue Stats
32W - 22L
1,603 Elo+
Party 2
Ratatoskr
Ratatoskr
TheTeent
Ratatoskr
Level 128
God Stats
0W - 2L
1,714 SR
Queue Stats
57W - 42L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
logandesucksit
Cliodhna
Level 143
God Stats
0W - 1L
1,640 SR
Queue Stats
38W - 33L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 10 / 13
11,961
797
8,811
13,724
5,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DesolateSea
Izanami
18
4 / 8 / 14
11,788
786
14,621
13,945
7,242
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
IBeardageI
Athena
19
6 / 4 / 15
12,492
833
12,135
18,630
29,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 5 / 11
14,023
935
15,967
18,075
17,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
11 / 6 / 7
12,279
819
15,139
18,669
11,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 8 / 9
11,703
780
15,030
17,262
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
TheTeent
Ratatoskr
17
3 / 6 / 8
10,878
725
8,926
11,636
4,175
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
18
4 / 6 / 8
11,530
769
14,454
16,378
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
26
Kills
26
27
Deaths
26
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
11
6
7
2.42
W
Hun Batz
5
10
13
1.15
W
Izanami
DesolateSea
Izanami
4
8
14
1.38
W
Athena
IBeardageI
Athena
6
4
15
3.38
W
11
5
11
3.3
L
8
8
9
1.56
L
Ratatoskr
TheTeent
Ratatoskr
3
6
8
1.17
L
Cliodhna
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,534
Damage
53,549
64,374
Taken
63,945
60,059
Mitigated
33,032
6,683
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
15,139
7,348
0
3,480
18,669
11,674
1,265
9,495
9,174
0
42,840
W
Hun Batz
8,811
3,513
0
370
13,724
5,934
604
0
13,641
0
19,866
W
Izanami
DesolateSea
Izanami
14,621
9,204
0
624
13,945
7,242
2,159
50
13,788
0
52,143
W
Athena
IBeardageI
Athena
12,135
3,849
109
1,116
18,630
29,498
183
17
18,070
23,402
0
W
15,967
6,769
0
4,464
18,075
17,385
3,101
62
17,752
49,277
3,669
L
15,030
3,653
0
2,293
17,262
9,674
671
5,443
11,819
0
39,027
L
Ratatoskr
TheTeent
Ratatoskr
8,926
2,368
0
315
11,636
4,175
513
5,241
6,395
0
28,669
L
Cliodhna
14,454
1,485
0
4,653
16,378
7,509
1,270
7,429
8,949
0
44,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
46,390
189
Minions Killed
208
9
Camps Cleared
16
1,039,913
Distance Traveled
1,059,113
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,279
819
63
4
5
250,211
2
W
Hun Batz
11,961
797
15
1
0
241,730
1
W
Izanami
11,788
786
80
5
2
228,185
1
W
Athena
12,492
833
19
1
2
301,637
3
W
Chronos
14,023
935
75
5
5
268,361
3
L
Fenrir
11,703
780
40
3
4
248,861
0
L
Ratatoskr
10,878
725
35
2
5
262,821
0
L
Cliodhna
11,530
769
70
5
2
297,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role