Player Matchup

Ah Puch
Ah Puch
DestinMercy
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,686 Elo+
Party 1
Atlas
Atlas
XenoShino
Atlas
Level 158
God Stats
18W - 20L
1,552 SR
Queue Stats
30W - 30L
1,606 Elo+
Solo
Neith
Neith
voidlyfe
Neith
Level 66
God Stats
1W - 2L
1,610 SR
Queue Stats
45W - 32L
1,631 Elo+
Party 1
Team Averages
Level 121
1,554 SR
1,641 Elo+

VS

Team Averages
Level 119
1,558 SR
1,595 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Zachaw
Geb
Level 128
God Stats
0W - 2L
1,644 SR
Queue Stats
22W - 20L
1,625 Elo+
Party 2
Sol
Sol
thiefofsix
Sol
Level 106
God Stats
2W - 3L
1,531 SR
Queue Stats
11W - 8L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DestinMercy
Ah Puch
15
4 / 4 / 8
10,943
684
14,292
11,431
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
XenoShino
Atlas
15
4 / 6 / 7
11,535
721
11,189
19,550
11,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
voidlyfe
Neith
15
4 / 5 / 6
10,759
672
13,868
13,195
4,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
9 / 3 / 6
11,762
735
14,886
12,301
4,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Geb
Zachaw
Geb
13
1 / 3 / 9
9,547
597
5,936
18,332
19,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 7
10,885
680
13,521
17,013
5,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
12
Kills
15
15
Deaths
12
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
9
3
6
4
W
Ah Puch
DestinMercy
Ah Puch
4
4
8
2
W
Atlas
XenoShino
Atlas
4
6
7
1.25
L
Geb
Zachaw
Geb
1
3
9
1.83
L
5
6
7
1.42
W
Neith
voidlyfe
Neith
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
34,343
44,176
Taken
47,646
23,369
Mitigated
30,565
10,496
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,886
5,572
0
545
12,301
4,951
1,262
9,185
3,116
0
46,796
W
Ah Puch
DestinMercy
Ah Puch
14,292
1,045
0
3,811
11,431
6,872
1,156
4,708
6,723
46,595
0
W
Atlas
XenoShino
Atlas
11,189
3,706
0
3,431
19,550
11,712
55
9,733
9,817
37,449
0
L
Geb
Zachaw
Geb
5,936
258
0
1,000
18,332
19,913
78
6,751
11,581
12,084
0
L
13,521
5,740
0
4,746
17,013
5,701
1,849
9,863
7,150
47,805
0
W
Neith
voidlyfe
Neith
13,868
5,488
0
3,254
13,195
4,785
2,002
5,435
7,760
0
40,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
32,194
173
Minions Killed
167
7
Camps Cleared
5
821,642
Distance Traveled
825,107
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,762
735
65
4
2
288,862
2
W
Ah Puch
10,943
684
83
5
4
281,090
2
W
Atlas
11,535
721
39
2
2
283,835
6
L
Geb
9,547
597
15
1
0
279,356
4
L
Sol
10,885
680
87
5
3
256,889
0
W
Neith
10,759
672
51
3
1
256,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role