Player Matchup

Morgan Le Fay
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
Level 83
God Stats
81W - 109L
1,544 SR
Queue Stats
141W - 234L
1,429 Elo+
Party 2
Khepri
Khepri
Hectic Honcho
Khepri
Level 67
God Stats
0W - 5L
1,266 SR
Queue Stats
72W - 127L
1,397 Elo+
Party 2
Mulan
Mulan
Hectic Virtue
Mulan
Level 80
God Stats
6W - 7L
1,604 SR
Queue Stats
40W - 68L
1,369 Elo+
Party 2
Camazotz
Camazotz
HecticContr0l
Camazotz
Level 123
God Stats
4W - 2L
1,982 SR
Queue Stats
157W - 262L
1,436 Elo+
Party 2
Izanami
Izanami
LiquidShaft6772
Izanami
Level 36
God Stats
24W - 25L
1,459 SR
Queue Stats
81W - 82L
1,431 Elo+
Party 2
Team Averages
Level 78
1,571 SR
1,413 Elo+

VS

Team Averages
Level 28
1,623 SR
1,530 Elo+
Fenrir
Fenrir
Bitatime
Fenrir
Level 15
God Stats
4W - 3L
1,614 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 1
Camazotz
Camazotz
Bleach GUD4 us
Camazotz
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 82L
1,590 Elo+
Party 1
Medusa
Medusa
IamQveen21
Medusa
Level 45
God Stats
11W - 8L
1,558 SR
Queue Stats
126W - 96L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Slyiphic
Cthulhu
Level 19
God Stats
2W - 0L
1,659 SR
Queue Stats
11W - 4L
1,640 Elo+
Party 1
Charybdis
Charybdis
lolihacker
Charybdis
Level 27
God Stats
2W - 1L
1,784 SR
Queue Stats
63W - 52L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
20
5 / 7 / 7
13,979
499
26,229
25,775
13,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 9
11,801
421
9,640
30,486
37,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 12 / 5
11,458
409
10,720
27,902
22,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Camazotz
HecticContr0l
Camazotz
19
4 / 7 / 1
12,720
454
13,213
29,624
13,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 10 / 6
12,982
464
19,401
19,809
8,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bitatime
Fenrir
16
1 / 2 / 6
11,303
404
3,143
14,356
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Camazotz
20
14 / 1 / 13
15,999
571
35,513
35,230
28,540
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
IamQveen21
Medusa
20
12 / 6 / 14
14,953
534
27,439
25,062
8,679
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Slyiphic
Cthulhu
16
2 / 6 / 14
11,881
424
7,151
16,210
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
lolihacker
Charybdis
20
16 / 1 / 8
16,713
597
32,042
27,354
11,985
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
16
Kills
45
45
Deaths
16
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bitatime
Fenrir
1
2
6
2
W
Camazotz
14
1
13
20.5
L
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
5
7
7
1.21
L
1
9
9
0.61
L
1
12
5
0.29
L
Camazotz
HecticContr0l
Camazotz
4
7
1
0.64
W
Medusa
IamQveen21
Medusa
12
6
14
3.17
L
5
10
6
0.8
W
Cthulhu
Slyiphic
Cthulhu
2
6
14
1.5
W
Charybdis
lolihacker
Charybdis
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,203
Damage
105,288
133,596
Taken
118,212
94,061
Mitigated
62,614
29,320
Healing
53,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bitatime
Fenrir
3,143
456
0
4,661
14,356
5,199
0
1,894
12,321
0
58,470
W
Camazotz
35,513
13,009
0
25,434
35,230
28,540
835
6,640
28,017
10,411
103,609
L
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
26,229
3,204
820
8,520
25,775
13,711
776
2,472
23,037
114,844
0
L
9,640
678
217
5,729
30,486
37,002
304
3,994
25,867
43,967
0
L
10,720
3,538
0
1,200
27,902
22,015
1,088
906
26,069
1,440
55,919
L
Camazotz
HecticContr0l
Camazotz
13,213
4,609
0
11,455
29,624
13,173
892
1,780
27,238
0
87,850
W
Medusa
IamQveen21
Medusa
27,439
14,891
794
5,112
25,062
8,679
6,692
7,761
17,153
0
127,025
L
19,401
13,454
573
806
19,809
8,160
3,165
1,423
18,386
0
87,808
W
Cthulhu
Slyiphic
Cthulhu
7,151
1,264
1,228
2,606
16,210
8,211
651
8,094
7,851
25,162
0
W
Charybdis
lolihacker
Charybdis
32,042
20,489
0
13,342
27,354
11,985
288
11,425
15,843
0
151,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,940
Gold Earned
70,849
579
Minions Killed
658
0
Camps Cleared
0
2,382,195
Distance Traveled
2,565,762
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,303
404
78
3
0
542,629
0
W
Camazotz
15,999
571
154
6
0
587,761
3
L
Morgan Le Fay
13,979
499
183
7
0
511,791
4
L
Khepri
11,801
421
45
2
0
470,363
4
L
Mulan
11,458
409
106
4
0
409,951
0
L
Camazotz
12,720
454
128
5
0
541,302
0
W
Medusa
14,953
534
166
6
0
485,567
1
L
Izanami
12,982
464
117
4
0
448,788
0
W
Cthulhu
11,881
424
48
2
0
428,039
0
W
Charybdis
16,713
597
212
8
0
521,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role