Player Matchup

Ares
Ares
FcC_TinCho04
Ares
Level 68
God Stats
1W - 1L
1,682 SR
Queue Stats
309W - 389L
1,395 Elo+
Party 2
Rama
Rama
GhyWaden
Rama
Level 67
God Stats
18W - 8L
1,656 SR
Queue Stats
89W - 92L
1,492 Elo+
Solo
Cliodhna
Cliodhna
YouTub-Frosty35k
Cliodhna
Level 65
God Stats
5W - 5L
1,560 SR
Queue Stats
209W - 287L
1,344 Elo+
Solo
Anubis
Anubis
fandevegeta
Anubis
Level 65
God Stats
10W - 7L
1,585 SR
Queue Stats
262W - 313L
1,425 Elo+
Party 2
Artio
Artio
system123
Artio
Level 105
God Stats
3W - 5L
1,484 SR
Queue Stats
639W - 667L
1,517 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,434 Elo+

VS

Team Averages
Level 90
1,550 SR
1,444 Elo+
Tyr
Tyr
DontCryBebe
Tyr
Level 124
God Stats
7W - 2L
1,516 SR
Queue Stats
145W - 139L
1,467 Elo+
Party 1
Agni
Agni
Rysium
Agni
Level 154
God Stats
3W - 2L
1,606 SR
Queue Stats
312W - 286L
1,508 Elo+
Solo
Zeus
Zeus
SebitaJr13
Zeus
Level 61
God Stats
146W - 236L
1,441 SR
Queue Stats
148W - 246L
1,392 Elo+
Solo
Ullr
Ullr
Thrashtafari
Ullr
Level 55
God Stats
2W - 1L
1,447 SR
Queue Stats
28W - 38L
1,359 Elo+
Solo
Bacchus
Bacchus
Xz-Rampo_12
Bacchus
Level 58
God Stats
13W - 5L
1,741 SR
Queue Stats
200W - 213L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,699
481
7,099
15,418
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
4 / 3 / 4
9,679
605
7,929
12,067
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 1
8,730
546
6,504
11,286
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
5 / 6 / 0
8,828
552
6,121
13,198
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
system123
Artio
13
1 / 4 / 4
8,155
510
5,498
13,318
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
9,269
579
8,262
12,292
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
Rysium
Agni
16
5 / 4 / 6
9,301
581
11,701
9,043
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 7
7,571
473
12,302
7,490
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 6
7,565
473
4,688
12,237
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Xz-Rampo_12
Bacchus
14
5 / 2 / 6
9,195
575
7,723
13,884
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
16
Kills
19
19
Deaths
16
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
1
3
5
1.17
L
Rama
4
3
4
2
W
Agni
Rysium
Agni
5
4
6
2
W
2
2
7
2.75
W
0
6
6
0.5
W
Bacchus
Xz-Rampo_12
Bacchus
5
2
6
4
L
5
3
1
1.83
L
Anubis
5
6
0
0.83
L
Artio
system123
Artio
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
44,676
65,287
Taken
54,946
39,247
Mitigated
21,183
20,370
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,262
2,145
0
5,093
12,292
4,625
0
4,582
7,588
0
60,531
L
7,099
220
0
3,314
15,418
14,521
0
6,640
8,726
25,520
0
L
Rama
7,929
6,757
0
3,907
12,067
3,713
63
3,528
8,533
0
67,462
W
Agni
Rysium
Agni
11,701
627
0
1,023
9,043
2,763
278
3,716
5,279
58,051
0
W
12,302
830
201
1,078
7,490
1,868
104
2,900
4,345
41,898
0
W
4,688
2,899
268
2,645
12,237
3,704
944
1,694
10,500
0
51,559
W
Bacchus
Xz-Rampo_12
Bacchus
7,723
864
539
4,925
13,884
8,223
62
5,467
8,279
32,147
0
L
6,504
481
0
4,964
11,286
4,036
0
3,525
7,681
0
63,913
L
Anubis
6,121
299
0
4,526
13,198
5,112
0
9,233
3,399
43,806
0
L
Artio
system123
Artio
5,498
585
376
3,283
13,318
11,865
396
8,007
5,222
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
42,901
418
Minions Killed
433
0
Camps Cleared
0
1,524,526
Distance Traveled
1,593,608
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,269
579
110
7
0
366,406
1
L
Ares
7,699
481
35
2
0
328,082
4
L
Rama
9,679
605
125
8
0
286,189
4
W
Agni
9,301
581
95
6
0
315,204
3
W
Zeus
7,571
473
72
5
0
304,098
6
W
Ullr
7,565
473
89
6
0
290,076
0
W
Bacchus
9,195
575
67
4
0
317,824
1
L
Cliodhna
8,730
546
103
6
0
337,888
7
L
Anubis
8,828
552
88
6
0
284,224
5
L
Artio
8,155
510
67
4
0
288,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role