Player Matchup

Mercury
Mercury
Grenexo
Mercury
Level 120
God Stats
19W - 16L
1,492 SR
Queue Stats
83W - 85L
1,476 Elo+
Party 1
Zeus
Zeus
MattyCheesburger
Zeus
Level 126
God Stats
106W - 83L
1,545 SR
Queue Stats
1,593W - 1,625L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
RIPJeDixNinjaX
Gilgamesh
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 194L
1,410 Elo+
Solo
Vulcan
Vulcan
Zack222
Vulcan
Level 26
God Stats
3W - 5L
1,421 SR
Queue Stats
91W - 111L
1,392 Elo+
Party 2
Izanami
Izanami
tbhlost
Izanami
Level 27
God Stats
9W - 8L
1,532 SR
Queue Stats
57W - 63L
1,479 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,439 Elo+

VS

Team Averages
Level 31
1,513 SR
1,481 Elo+
Izanami
Izanami
Criner24
Izanami
Level 47
God Stats
49W - 49L
1,476 SR
Queue Stats
162W - 188L
1,431 Elo+
Solo
Anubis
Anubis
JoeBrad1992
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,526 Elo+
Party 3
Loki
Loki
Lance16
Loki
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Bacchus
Bacchus
Me2a51
Bacchus
Level 30
God Stats
7W - 10L
1,500 SR
Queue Stats
168W - 159L
1,505 Elo+
Party 3
Nike
Nike
julioamm21
Nike
Level 45
God Stats
1W - 1L
1,588 SR
Queue Stats
223W - 220L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grenexo
Mercury
18
12 / 0 / 13
11,605
1,161
15,261
8,263
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
15 / 1 / 13
12,248
1,225
21,062
5,078
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RIPJeDixNinjaX
Gilgamesh
16
1 / 2 / 24
10,131
1,013
12,611
14,214
11,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Zack222
Vulcan
17
3 / 1 / 23
10,220
1,022
14,285
4,408
1,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tbhlost
Izanami
17
3 / 0 / 14
10,140
1,014
9,545
6,199
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

265

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Criner24
Izanami
15
0 / 5 / 2
8,699
870
8,873
12,222
4,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
2 / 8 / 2
10,066
1,007
6,843
12,657
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Lance16
Loki
15
1 / 5 / 3
8,925
893
4,695
14,265
8,245
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Me2a51
Bacchus
15
0 / 8 / 1
9,138
914
6,790
18,122
22,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 2
8,812
881
7,591
22,032
18,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
14
34
Kills
4
4
Deaths
34
87
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Criner24
Izanami
0
5
2
0.2
W
Mercury
Grenexo
Mercury
12
0
13
18.5
L
Anubis
2
8
2
0.38
L
Loki
Lance16
Loki
1
5
3
0.5
W
15
1
13
21.5
L
Bacchus
Me2a51
Bacchus
0
8
1
0.06
W
Gilgamesh
RIPJeDixNinjaX
Gilgamesh
1
2
24
6.5
W
Vulcan
Zack222
Vulcan
3
1
23
14.5
L
1
8
2
0.25
W
Izanami
tbhlost
Izanami
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,764
Damage
34,792
38,162
Taken
79,298
20,463
Mitigated
60,442
5,755
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Criner24
Izanami
8,873
6,294
0
570
12,222
4,631
0
4,587
7,635
0
40,753
W
Mercury
Grenexo
Mercury
15,261
10,632
0
532
8,263
3,530
0
1,883
6,380
0
26,908
L
Anubis
6,843
522
218
2,682
12,657
6,091
0
8,744
3,913
40,459
0
L
Loki
Lance16
Loki
4,695
1,364
80
306
14,265
8,245
0
4,449
9,816
0
14,106
W
21,062
3,446
0
1,418
5,078
1,665
0
1,500
3,578
36,571
0
L
Bacchus
Me2a51
Bacchus
6,790
585
66
1,676
18,122
22,477
0
10,396
7,726
11,541
0
W
Gilgamesh
RIPJeDixNinjaX
Gilgamesh
12,611
2,824
1,286
1,087
14,214
11,251
0
5,611
8,603
8,330
15,149
W
Vulcan
Zack222
Vulcan
14,285
6,906
0
196
4,408
1,723
0
1,982
2,426
22,868
0
L
7,591
1,191
240
510
22,032
18,998
0
10,682
11,350
0
25,073
W
Izanami
tbhlost
Izanami
9,545
6,161
0
1,236
6,199
2,294
0
2,657
3,542
0
31,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
45,640
170
Minions Killed
190
6
Camps Cleared
7
979,885
Distance Traveled
846,960
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,699
870
59
6
4
170,075
0
W
Mercury
11,605
1,161
25
3
2
256,013
0
L
Anubis
10,066
1,007
83
8
0
142,435
0
L
Loki
8,925
893
15
2
0
191,211
0
W
Zeus
12,248
1,225
42
4
3
186,835
0
L
Bacchus
9,138
914
8
1
0
167,892
2
W
Gilgamesh
10,131
1,013
21
2
1
158,571
0
W
Vulcan
10,220
1,022
15
2
0
191,108
0
L
Nike
8,812
881
25
3
3
175,347
0
W
Izanami
10,140
1,014
67
7
0
187,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role