Player Matchup

Anubis
Anubis
BryceDaGamer
Anubis
Level 65
God Stats
2W - 3L
1,602 SR
Queue Stats
7W - 13L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
Lazyninja224
Nu Wa
Level 78
God Stats
0W - 1L
1,398 SR
Queue Stats
12W - 20L
1,345 Elo+
Party 2
Achilles
Achilles
Tsauce8
Achilles
Level 48
God Stats
0W - 1L
1,634 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 2
Terra
Terra
Yumzuz
Terra
Level 102
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,328 Elo+

VS

Team Averages
Level 130
1,501 SR
1,346 Elo+
Gilgamesh
Gilgamesh
JAC0B1 R4MP4G3
Gilgamesh
Level 81
God Stats
1W - 0L
1,621 SR
Queue Stats
4W - 2L
1,346 Elo+
Party 1
Ravana
Ravana
Smit3Nit3
Ravana
Level 153
God Stats
1W - 0L
1,685 SR
Queue Stats
4W - 2L
1,346 Elo+
Party 1
Apollo
Apollo
TacTic KiD
Apollo
Level 146
God Stats
2W - 1L
1,413 SR
Queue Stats
4W - 2L
1,346 Elo+
Party 1
Aphrodite
Aphrodite
oGC Broseph
Aphrodite
Level 141
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 2L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 9 / 2
10,499
808
10,307
15,570
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
9,060
697
10,451
8,869
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Tsauce8
Achilles
16
3 / 4 / 2
9,960
766
8,095
16,669
18,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Yumzuz
Terra
15
0 / 5 / 7
9,556
735
7,554
17,366
16,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JAC0B1 R4MP4G3
Gilgamesh
16
2 / 3 / 5
10,070
775
7,411
12,328
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Smit3Nit3
Ravana
18
9 / 2 / 12
12,075
929
25,047
15,810
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
TacTic KiD
Apollo
16
2 / 3 / 6
10,343
796
7,023
11,927
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
oGC Broseph
Aphrodite
18
10 / 1 / 8
12,378
952
11,890
11,200
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
23
23
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
9
2
0.78
W
Gilgamesh
JAC0B1 R4MP4G3
Gilgamesh
2
3
5
1.5
L
0
5
2
0.2
W
Ravana
Smit3Nit3
Ravana
9
2
12
7.5
W
Apollo
TacTic KiD
Apollo
2
3
6
1.67
L
Achilles
Tsauce8
Achilles
3
4
2
1
L
Terra
Yumzuz
Terra
0
5
7
0.7
W
Aphrodite
oGC Broseph
Aphrodite
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
51,371
58,474
Taken
51,265
46,051
Mitigated
26,906
10,046
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,307
311
0
2,690
15,570
8,032
0
2,692
12,347
37,878
0
W
Gilgamesh
JAC0B1 R4MP4G3
Gilgamesh
7,411
1,276
691
1,309
12,328
7,344
534
5,589
5,132
0
25,827
L
10,451
3,121
0
1,173
8,869
2,746
172
750
7,736
35,163
0
W
Ravana
Smit3Nit3
Ravana
25,047
10,049
0
1,969
15,810
10,116
845
8,836
6,483
0
56,043
W
Apollo
TacTic KiD
Apollo
7,023
3,625
0
3,248
11,927
3,521
4,668
7,615
3,928
0
49,098
L
Achilles
Tsauce8
Achilles
8,095
1,832
108
1,897
16,669
18,845
840
3,618
12,530
5,433
20,845
L
Terra
Yumzuz
Terra
7,554
1,638
2,185
1,993
17,366
16,428
736
5,483
11,223
18,969
0
W
Aphrodite
oGC Broseph
Aphrodite
11,890
1,669
6,692
6,835
11,200
5,925
642
7,179
3,810
34,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
44,866
201
Minions Killed
239
6
Camps Cleared
12
784,121
Distance Traveled
985,983
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,499
808
58
4
3
155,320
1
W
Gilgamesh
10,070
775
41
3
0
250,795
1
L
Nu Wa
9,060
697
78
6
2
197,036
0
W
Ravana
12,075
929
59
5
4
251,622
1
W
Apollo
10,343
796
92
7
3
236,538
0
L
Achilles
9,960
766
37
3
1
227,185
1
L
Terra
9,556
735
28
2
0
204,580
0
W
Aphrodite
12,378
952
47
4
5
247,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role