Player Matchup

Khepri
Khepri
BOMBCHRONIC
Khepri
Level 121
God Stats
1W - 0L
1,497 SR
Queue Stats
7W - 8L
1,439 Elo+
Party 1
Charybdis
Charybdis
Chaenfire
Charybdis
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Zeus
Zeus
Solurr
Zeus
Level 27
God Stats
8W - 4L
1,597 SR
Queue Stats
40W - 45L
1,597 Elo+
Party 4
Mercury
Mercury
elertvert
Mercury
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 101L
1,509 Elo+
Party 4
Guan Yu
Guan Yu
phoondos
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,388 Elo+
Party 4
Team Averages
Level 41
1,572 SR
1,466 Elo+

VS

Team Averages
Level 74
1,507 SR
1,369 Elo+
Tyr
Tyr
Celopandagamer
Tyr
Level 107
God Stats
7W - 16L
1,197 SR
Queue Stats
587W - 704L
1,437 Elo+
Solo
Agni
Agni
Daemonfrog
Agni
Level 48
God Stats
3W - 2L
1,835 SR
Queue Stats
157W - 160L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
PetvetM
Xbalanque
Level 52
God Stats
15W - 13L
1,656 SR
Queue Stats
105W - 135L
1,411 Elo+
Party 2
Fenrir
Fenrir
lilMillii
Fenrir
Level 18
God Stats
3W - 5L
1,349 SR
Queue Stats
13W - 40L
1,182 Elo+
Party 3
Fafnir
Fafnir
xIxPainexIx
Fafnir
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 6
7,013
413
4,327
11,396
7,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Chaenfire
Charybdis
14
3 / 3 / 3
8,514
501
11,029
10,124
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Solurr
Zeus
15
6 / 2 / 3
9,317
548
10,378
6,988
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
elertvert
Mercury
18
13 / 1 / 6
11,123
654
16,629
15,068
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
phoondos
Guan Yu
12
1 / 7 / 2
7,508
442
5,005
11,485
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
9,395
553
9,982
16,460
11,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 6 / 2
9,586
564
4,303
11,349
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
PetvetM
Xbalanque
13
0 / 2 / 6
7,626
449
6,692
8,433
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
lilMillii
Fenrir
11
4 / 8 / 2
7,405
436
6,883
12,263
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
12
2 / 3 / 5
8,695
511
4,970
18,330
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
23
Kills
16
16
Deaths
23
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
6
1
L
6
4
3
1.88
W
Charybdis
Chaenfire
Charybdis
3
3
3
1.5
L
4
6
2
0.83
L
Xbalanque
PetvetM
Xbalanque
0
2
6
1.5
W
Zeus
Solurr
Zeus
6
2
3
3.75
W
Mercury
elertvert
Mercury
13
1
6
16
L
Fenrir
lilMillii
Fenrir
4
8
2
0.63
W
Guan Yu
phoondos
Guan Yu
1
7
2
0.29
L
Fafnir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,368
Damage
32,830
55,061
Taken
66,835
30,728
Mitigated
41,401
12,843
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,327
342
686
928
11,396
7,941
124
2,580
8,816
27,947
0
L
9,982
1,737
0
7,292
16,460
11,957
0
1,065
14,798
0
50,925
W
Charybdis
Chaenfire
Charybdis
11,029
6,359
0
3,022
10,124
3,725
1,102
2,070
8,054
0
60,652
L
4,303
82
0
2,564
11,349
4,055
0
4,245
6,792
59,234
0
L
Xbalanque
PetvetM
Xbalanque
6,692
3,267
0
2,553
8,433
2,557
1,115
835
7,598
0
59,311
W
Zeus
Solurr
Zeus
10,378
1,217
0
1,706
6,988
2,275
94
2,489
4,499
58,108
0
W
Mercury
elertvert
Mercury
16,629
10,080
0
4,063
15,068
7,041
0
2,134
12,934
0
87,488
L
Fenrir
lilMillii
Fenrir
6,883
1,912
0
2,472
12,263
4,667
0
3,355
8,688
0
31,048
W
Guan Yu
phoondos
Guan Yu
5,005
1,468
108
2,330
11,485
9,746
0
0
11,485
0
26,590
L
Fafnir
4,970
1,379
312
6,226
18,330
18,165
81
4,621
13,649
17,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
42,707
461
Minions Killed
414
0
Camps Cleared
0
1,571,302
Distance Traveled
1,590,353
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,013
413
39
2
0
295,619
5
L
Tyr
9,395
553
110
6
0
339,514
5
W
Charybdis
8,514
501
119
7
0
266,021
2
L
Agni
9,586
564
126
7
0
299,910
3
L
Xbalanque
7,626
449
101
6
0
321,464
1
W
Zeus
9,317
548
119
7
0
327,190
2
W
Mercury
11,123
654
135
8
0
410,288
7
L
Fenrir
7,405
436
60
4
0
323,684
0
W
Guan Yu
7,508
442
49
3
0
272,184
2
L
Fafnir
8,695
511
17
1
0
305,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role