Player Matchup

Zeus
Zeus
MakingWills69
Zeus
Level 108
God Stats
2W - 1L
1,930 SR
Queue Stats
8W - 12L
1,451 Elo+
Solo
Thanatos
Thanatos
Quik3n
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 15L
1,791 Elo+
Party 1
Bacchus
Bacchus
TantalizingTots
Bacchus
Level 85
God Stats
4W - 6L
1,511 SR
Queue Stats
501W - 253L
1,767 Elo+
Party 1
Team Averages
Level 73
1,647 SR
1,670 Elo+

VS

Team Averages
Level 82
1,757 SR
1,710 Elo+
Fenrir
Fenrir
MR MOSCHOPS
Fenrir
Level 83
God Stats
9W - 6L
1,637 SR
Queue Stats
57W - 53L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
kennyxxx
Baron Samedi
Level 144
God Stats
7W - 2L
1,623 SR
Queue Stats
187W - 89L
1,736 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sync7272
Kumbhakarna
Level 19
God Stats
18W - 0L
2,010 SR
Queue Stats
38W - 3L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
10,460
615
12,905
11,285
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Quik3n
Thanatos
12
2 / 9 / 4
9,419
554
7,176
13,702
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 8
10,431
614
11,078
20,148
29,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 3 / 6
11,862
698
13,078
14,177
14,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
kennyxxx
Baron Samedi
16
1 / 3 / 12
10,872
640
18,105
11,332
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
sync7272
Kumbhakarna
15
5 / 2 / 8
10,915
642
5,995
14,453
15,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
13
14
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
3
6
3.33
L
6
3
2
2.33
L
Thanatos
Quik3n
Thanatos
2
9
4
0.44
L
0
2
8
2
W
Baron Samedi
kennyxxx
Baron Samedi
1
3
12
2.33
W
Kumbhakarna
sync7272
Kumbhakarna
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
37,178
45,135
Taken
39,962
40,443
Mitigated
36,390
11,155
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,078
2,188
0
3,634
14,177
14,680
583
7,763
6,414
0
27,313
L
12,905
1,076
62
2,068
11,285
4,318
0
5,884
5,401
45,618
0
L
Thanatos
Quik3n
Thanatos
7,176
816
0
3,649
13,702
6,747
0
5,998
7,704
0
19,092
L
11,078
1,210
680
4,696
20,148
29,378
0
12,578
7,570
29,857
0
W
Baron Samedi
kennyxxx
Baron Samedi
18,105
2,645
2,797
4,661
11,332
6,699
270
8,284
3,048
82,927
0
W
Kumbhakarna
sync7272
Kumbhakarna
5,995
149
117
1,352
14,453
15,011
158
8,533
5,920
9,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
33,649
148
Minions Killed
185
6
Camps Cleared
10
859,314
Distance Traveled
932,591
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,862
698
25
1
3
311,974
5
L
Zeus
10,460
615
73
4
4
276,515
1
L
Thanatos
9,419
554
30
2
2
278,184
1
L
Bacchus
10,431
614
45
3
0
304,615
3
W
Baron Samedi
10,872
640
154
9
7
300,484
6
W
Kumbhakarna
10,915
642
6
0
0
320,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role