Player Matchup

Cu Chulainn
Cu Chulainn
AlterProphet
Cu Chulainn
Level 89
God Stats
1W - 2L
1,712 SR
Queue Stats
98W - 98L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EvilDescendant
Ah Muzen Cab
Level 68
God Stats
5W - 9L
1,379 SR
Queue Stats
105W - 103L
1,458 Elo+
Party 1
Vulcan
Vulcan
RRM-Rodrigo
Vulcan
Level 159
God Stats
58W - 48L
1,603 SR
Queue Stats
672W - 612L
1,454 Elo+
Solo
Serqet
Serqet
Sxege
Serqet
Level 105
God Stats
1W - 2L
1,579 SR
Queue Stats
189W - 160L
1,463 Elo+
Party 1
Terra
Terra
WickedKnight45
Terra
Level 107
God Stats
3W - 3L
1,485 SR
Queue Stats
155W - 134L
1,486 Elo+
Party 1
Team Averages
Level 106
1,552 SR
1,456 Elo+

VS

Team Averages
Level 95
1,555 SR
1,471 Elo+
Medusa
Medusa
GSemilio
Medusa
Level 67
God Stats
11W - 7L
1,632 SR
Queue Stats
287W - 302L
1,507 Elo+
Party 3
Set
Set
RaulBethzalom2
Set
Level 97
God Stats
11W - 7L
1,498 SR
Queue Stats
477W - 426L
1,541 Elo+
Party 3
Olorun
Olorun
TheToadSage__
Olorun
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 34L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
ThugBabyYoda
Gilgamesh
Level 139
God Stats
2W - 1L
1,424 SR
Queue Stats
99W - 107L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
johnpromega
Cthulhu
Level 82
God Stats
2W - 0L
1,723 SR
Queue Stats
308W - 329L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlterProphet
Cu Chulainn
12
1 / 10 / 1
7,544
397
7,845
20,618
13,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
EvilDescendant
Ah Muzen Cab
11
0 / 5 / 1
6,937
365
8,711
12,830
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
14
4 / 3 / 3
8,841
465
11,486
7,890
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sxege
Serqet
15
2 / 6 / 3
8,742
460
10,266
15,019
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 1
7,874
414
4,941
14,828
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GSemilio
Medusa
15
3 / 1 / 1
9,320
491
9,343
10,461
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 4 / 5
10,625
559
8,458
14,182
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 6
9,778
515
8,667
12,531
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ThugBabyYoda
Gilgamesh
17
13 / 0 / 5
11,311
595
18,037
13,539
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
johnpromega
Cthulhu
13
1 / 2 / 11
8,795
463
10,166
20,204
15,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
26
26
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlterProphet
Cu Chulainn
1
10
1
0.15
L
Ah Muzen Cab
EvilDescendant
Ah Muzen Cab
0
5
1
0.1
W
Medusa
GSemilio
Medusa
3
1
1
3.5
L
Vulcan
4
3
3
1.83
W
6
4
5
2.13
L
Serqet
Sxege
Serqet
2
6
3
0.58
W
3
2
6
3
W
Gilgamesh
ThugBabyYoda
Gilgamesh
13
0
5
15.5
L
2
2
1
1.25
W
Cthulhu
johnpromega
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
54,671
71,185
Taken
70,917
38,873
Mitigated
40,806
14,783
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlterProphet
Cu Chulainn
7,845
843
0
2,611
20,618
13,486
0
3,938
15,721
7,458
35,133
L
Ah Muzen Cab
EvilDescendant
Ah Muzen Cab
8,711
2,785
0
2,937
12,830
3,715
70
3,053
9,728
0
44,922
W
Medusa
GSemilio
Medusa
9,343
3,728
0
3,129
10,461
3,293
2,551
1,868
7,987
0
73,408
L
Vulcan
11,486
1,711
0
1,364
7,890
2,935
27
3,147
4,695
53,089
0
W
8,458
3,273
0
5,122
14,182
5,833
566
2,171
11,174
0
73,131
L
Serqet
Sxege
Serqet
10,266
2,528
0
3,890
15,019
5,419
0
3,231
11,646
0
56,695
W
8,667
2,959
275
2,539
12,531
5,705
1,251
5,163
7,079
66,381
7,688
W
Gilgamesh
ThugBabyYoda
Gilgamesh
18,037
4,824
0
3,691
13,539
10,230
0
3,037
10,382
11,532
58,746
L
4,941
516
746
3,235
14,828
13,318
0
6,671
7,919
15,807
0
W
Cthulhu
johnpromega
Cthulhu
10,166
1,358
2,753
8,063
20,204
15,745
219
5,122
14,886
32,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
49,829
364
Minions Killed
587
0
Camps Cleared
0
1,726,643
Distance Traveled
1,815,781
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,544
397
73
4
0
319,121
3
L
Ah Muzen Cab
6,937
365
72
4
0
323,038
3
W
Medusa
9,320
491
133
7
0
339,185
8
L
Vulcan
8,841
465
103
5
0
342,069
4
W
Set
10,625
559
134
7
0
374,671
0
L
Serqet
8,742
460
91
5
0
372,892
3
W
Olorun
9,778
515
142
7
0
338,335
2
W
Gilgamesh
11,311
595
135
7
0
380,435
2
L
Terra
7,874
414
25
1
0
369,523
6
W
Cthulhu
8,795
463
43
2
0
383,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role