Player Matchup

Tsukuyomi
Tsukuyomi
AnarchicGaming
Tsukuyomi
Level 68
God Stats
2W - 0L
1,863 SR
Queue Stats
126W - 84L
1,617 Elo+
Party 1
Arachne
Arachne
ThatxRudexGinger
Arachne
Level 87
God Stats
4W - 1L
1,250 SR
Queue Stats
172W - 147L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
XcRunner406
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 39L
1,659 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,629 Elo+

VS

Team Averages
Level 43
1,553 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
Genshi Hayabusa
Morgan Le Fay
Level 29
God Stats
7W - 4L
1,672 SR
Queue Stats
96W - 93L
1,481 Elo+
Party 2
Bellona
Bellona
SickoMode957
Bellona
Level 17
God Stats
3W - 4L
1,488 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
Sir TrapAlot210
Cthulhu
Level 83
God Stats
31W - 38L
1,499 SR
Queue Stats
233W - 283L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchicGaming
Tsukuyomi
17
8 / 4 / 16
13,319
740
21,548
17,717
7,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 1 / 11
14,215
790
25,121
21,724
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
XcRunner406
Hun Batz
17
6 / 5 / 16
12,897
717
15,778
17,504
7,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Genshi Hayabusa
Morgan Le Fay
15
4 / 9 / 4
12,210
678
16,841
18,790
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SickoMode957
Bellona
15
2 / 6 / 6
11,667
648
8,200
21,835
29,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 12 / 4
12,202
678
13,755
32,372
26,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
27
Kills
10
10
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnarchicGaming
Tsukuyomi
8
4
16
4
L
Morgan Le Fay
Genshi Hayabusa
Morgan Le Fay
4
9
4
0.67
L
Bellona
SickoMode957
Bellona
2
6
6
0.83
L
4
12
4
0.5
W
13
1
11
18.5
W
Hun Batz
XcRunner406
Hun Batz
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,447
Damage
38,796
56,945
Taken
72,997
23,215
Mitigated
62,167
16,326
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnarchicGaming
Tsukuyomi
21,548
5,684
0
2,699
17,717
7,371
891
8,447
8,078
0
58,172
L
Morgan Le Fay
Genshi Hayabusa
Morgan Le Fay
16,841
2,085
0
997
18,790
6,665
180
250
18,540
52,889
0
L
Bellona
SickoMode957
Bellona
8,200
539
0
1,274
21,835
29,023
741
0
21,835
0
20,356
L
13,755
613
690
5,353
32,372
26,479
302
0
32,372
49,906
0
W
25,121
18,741
0
10,813
21,724
8,250
1,754
11,528
8,815
0
70,006
W
Hun Batz
XcRunner406
Hun Batz
15,778
3,816
0
2,814
17,504
7,594
545
9,721
7,004
0
50,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
36,079
221
Minions Killed
172
13
Camps Cleared
3
1,035,323
Distance Traveled
876,080
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,319
740
74
4
6
335,649
2
L
Morgan Le Fay
12,210
678
82
5
3
272,060
4
L
Bellona
11,667
648
25
1
0
303,774
0
L
Cthulhu
12,202
678
65
4
0
300,246
4
W
Arachne
14,215
790
81
5
3
366,315
0
W
Hun Batz
12,897
717
66
4
4
333,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role