Player Matchup

Discordia
Discordia
JustAPurpleDuck
Discordia
Level 65
God Stats
3W - 9L
1,401 SR
Queue Stats
33W - 46L
1,365 Elo+
Solo
Mulan
Mulan
Oscines
Mulan
Level 125
God Stats
6W - 4L
1,499 SR
Queue Stats
216W - 229L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
tube lad
Kuzenbo
Level 109
God Stats
5W - 2L
1,647 SR
Queue Stats
207W - 213L
1,503 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,488 Elo+

VS

Team Averages
Level 76
1,585 SR
1,513 Elo+
Chaac
Chaac
Kr0nIckK
Chaac
Level 110
God Stats
73W - 29L
1,690 SR
Queue Stats
242W - 167L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
RedCatBong
Aphrodite
Level 51
God Stats
21W - 10L
1,629 SR
Queue Stats
57W - 30L
1,613 Elo+
Party 2
Neith
Neith
Zechure
Neith
Level 66
God Stats
4W - 7L
1,437 SR
Queue Stats
17W - 27L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustAPurpleDuck
Discordia
17
1 / 6 / 14
14,091
564
17,069
18,898
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Oscines
Mulan
19
10 / 0 / 6
15,458
618
38,216
31,678
38,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
tube lad
Kuzenbo
17
5 / 0 / 11
15,700
628
18,961
30,183
56,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kr0nIckK
Chaac
18
6 / 4 / 0
14,428
577
36,342
41,773
34,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RedCatBong
Aphrodite
17
0 / 5 / 3
12,834
513
11,218
22,116
16,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zechure
Neith
14
0 / 7 / 1
12,407
496
11,506
19,726
7,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
6
6
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
JustAPurpleDuck
Discordia
1
6
14
1.33
L
Chaac
Kr0nIckK
Chaac
6
4
0
1.5
W
Mulan
Oscines
Mulan
10
0
6
13
L
Aphrodite
RedCatBong
Aphrodite
0
5
3
0.3
L
Neith
Zechure
Neith
0
7
1
0.07
W
Kuzenbo
tube lad
Kuzenbo
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
59,066
80,759
Taken
83,615
100,417
Mitigated
57,574
35,307
Healing
44,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JustAPurpleDuck
Discordia
17,069
101
2,756
6,169
18,898
5,427
157
1,966
16,932
66,396
0
L
Chaac
Kr0nIckK
Chaac
36,342
3,244
0
16,167
41,773
34,246
340
18,471
22,041
0
102,912
W
Mulan
Oscines
Mulan
38,216
3,975
0
14,873
31,678
38,919
2,732
4,975
26,703
0
90,342
L
Aphrodite
RedCatBong
Aphrodite
11,218
319
13,591
13,231
22,116
16,317
227
9,072
12,584
44,961
0
L
Neith
Zechure
Neith
11,506
3,635
0
1,999
19,726
7,011
1,191
9,191
10,029
0
51,314
W
Kuzenbo
tube lad
Kuzenbo
18,961
5,642
315
11,194
30,183
56,071
295
5,914
24,269
48,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
39,669
245
Minions Killed
309
9
Camps Cleared
10
1,426,693
Distance Traveled
1,392,532
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,091
564
99
4
4
437,178
5
L
Chaac
14,428
577
129
5
5
540,592
1
W
Mulan
15,458
618
99
4
3
484,003
3
L
Aphrodite
12,834
513
82
3
2
468,672
3
L
Neith
12,407
496
98
4
3
383,268
4
W
Kuzenbo
15,700
628
47
2
2
505,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role