Player Matchup

Ah Puch
Ah Puch
Bullei
Ah Puch
Level 117
God Stats
1W - 2L
1,549 SR
Queue Stats
68W - 60L
1,518 Elo+
Party 3
Scylla
Scylla
DesolateSea
Scylla
Level 129
God Stats
8W - 7L
1,543 SR
Queue Stats
527W - 488L
1,580 Elo+
Party 4
Camazotz
Camazotz
GlueGunStanlee
Camazotz
Level 126
God Stats
0W - 2L
1,379 SR
Queue Stats
251W - 244L
1,577 Elo+
Solo
Neith
Neith
IBeardageI
Neith
Level 125
God Stats
6W - 5L
1,556 SR
Queue Stats
509W - 484L
1,578 Elo+
Party 4
Skadi
Skadi
smokytheoso
Skadi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 3
Team Averages
Level 109
1,505 SR
1,551 Elo+

VS

Team Averages
Level 137
1,563 SR
1,582 Elo+
Cabrakan
Cabrakan
Cavalli12
Cabrakan
Level 114
God Stats
5W - 3L
1,601 SR
Queue Stats
282W - 299L
1,531 Elo+
Party 1
Ares
Ares
DarckBleicks
Ares
Level 152
God Stats
2W - 0L
1,668 SR
Queue Stats
27W - 21L
1,682 Elo+
Party 1
Odin
Odin
OmNii US
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 180L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
Osabi
Zhong Kui
Level 145
God Stats
6W - 4L
1,531 SR
Queue Stats
354W - 353L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
TACxDeath
Nu Wa
Level 125
God Stats
3W - 1L
1,512 SR
Queue Stats
124W - 104L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bullei
Ah Puch
14
1 / 5 / 4
8,399
646
17,714
8,257
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
1 / 3 / 4
8,967
690
9,630
6,403
2,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
14
1 / 6 / 2
8,295
638
5,497
15,283
11,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
13
0 / 4 / 5
7,873
606
6,065
8,013
3,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 3
8,819
678
6,125
10,417
3,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cavalli12
Cabrakan
15
2 / 3 / 19
9,353
719
6,147
14,136
17,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 21
10,819
832
7,096
13,525
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
17
8 / 1 / 16
10,493
807
11,972
11,561
14,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Osabi
Zhong Kui
18
9 / 2 / 14
11,205
862
11,856
11,414
10,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
TACxDeath
Nu Wa
18
3 / 0 / 19
10,090
776
8,922
6,109
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
5
Kills
25
25
Deaths
6
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bullei
Ah Puch
1
5
4
0.6
W
Cabrakan
Cavalli12
Cabrakan
2
3
19
3.83
W
3
0
21
13.5
L
Scylla
1
3
4
1
L
Camazotz
1
6
2
0.33
L
Neith
0
4
5
0.63
W
Odin
8
1
16
16
W
Zhong Kui
Osabi
Zhong Kui
9
2
14
8
W
Nu Wa
TACxDeath
Nu Wa
3
0
19
12.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
45,993
48,373
Taken
56,745
23,542
Mitigated
58,066
10,975
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bullei
Ah Puch
17,714
674
771
1,680
8,257
2,942
0
6,228
2,029
34,768
0
W
Cabrakan
Cavalli12
Cabrakan
6,147
643
2,065
1,964
14,136
17,019
522
7,721
6,273
7,798
0
W
7,096
78
2,429
4,124
13,525
13,002
340
7,157
6,216
10,523
0
L
Scylla
9,630
450
0
0
6,403
2,520
0
3,646
2,757
24,313
0
L
Camazotz
5,497
800
645
5,293
15,283
11,397
0
10,871
4,412
0
14,696
L
Neith
6,065
2,822
837
1,594
8,013
3,071
0
5,857
2,156
0
15,381
W
Odin
11,972
990
3,553
2,266
11,561
14,325
396
4,769
6,571
831
23,105
W
Zhong Kui
Osabi
Zhong Kui
11,856
816
41
3,607
11,414
10,568
2,467
5,159
6,055
43,021
0
W
Nu Wa
TACxDeath
Nu Wa
8,922
1,747
939
1,170
6,109
3,152
2,265
2,538
3,494
26,881
0
L
6,125
2,111
0
155
10,417
3,612
0
8,250
2,167
0
21,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
51,960
152
Minions Killed
155
0
Camps Cleared
0
1,053,241
Distance Traveled
1,298,504
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,399
646
35
3
0
182,276
0
W
Cabrakan
9,353
719
5
0
0
244,972
1
W
Ares
10,819
832
2
0
0
262,518
1
L
Scylla
8,967
690
28
2
0
226,790
0
L
Camazotz
8,295
638
25
2
0
250,037
2
L
Neith
7,873
606
35
3
0
211,207
0
W
Odin
10,493
807
28
2
0
278,292
5
W
Zhong Kui
11,205
862
88
7
0
272,916
6
W
Nu Wa
10,090
776
32
2
0
239,806
0
L
Skadi
8,819
678
29
2
0
182,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role