Player Matchup

Erlang Shen
Erlang Shen
Doburesu
Erlang Shen
Level 84
God Stats
1W - 1L
1,698 SR
Queue Stats
110W - 125L
1,369 Elo+
Party 1
Bastet
Bastet
MrGotEmm
Bastet
Level 88
God Stats
9W - 6L
1,518 SR
Queue Stats
129W - 156L
1,319 Elo+
Solo
Ao Kuang
Ao Kuang
Silent_Kill100
Ao Kuang
Level 87
God Stats
7W - 13L
1,379 SR
Queue Stats
174W - 201L
1,342 Elo+
Party 1
Achilles
Achilles
SlayerYSV8
Achilles
Level 80
God Stats
4W - 12L
1,638 SR
Queue Stats
67W - 101L
1,435 Elo+
Solo
Nu Wa
Nu Wa
WrigglyCornet29
Nu Wa
Level 69
God Stats
1W - 1L
1,453 SR
Queue Stats
114W - 148L
1,276 Elo+
Solo
Team Averages
Level 82
1,537 SR
1,348 Elo+

VS

Team Averages
Level 49
1,342 SR
1,223 Elo+
Ymir
Ymir
Ranch14
Ymir
Level 6
God Stats
1W - 4L
1,249 SR
Queue Stats
1W - 10L
1,050 Elo+
Party 2
Merlin
Merlin
RippyCord
Merlin
Level 20
God Stats
18W - 29L
1,350 SR
Queue Stats
29W - 54L
1,263 Elo+
Party 2
Chaac
Chaac
UnstableTubby
Chaac
Level 58
God Stats
13W - 14L
1,425 SR
Queue Stats
53W - 87L
1,267 Elo+
Solo
Sol
Sol
bluestealth
Sol
Level 129
God Stats
17W - 8L
1,622 SR
Queue Stats
152W - 194L
1,255 Elo+
Party 2
Loki
Loki
sleepiebeans
Loki
Level 33
God Stats
2W - 11L
1,065 SR
Queue Stats
64W - 99L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doburesu
Erlang Shen
13
2 / 11 / 1
8,693
414
7,724
21,557
8,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
MrGotEmm
Bastet
14
5 / 7 / 3
10,636
506
8,858
16,563
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
13
0 / 14 / 3
8,346
397
6,350
20,339
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SlayerYSV8
Achilles
18
1 / 5 / 1
10,972
522
11,122
17,975
20,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 4
11,001
524
15,506
10,814
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ranch14
Ymir
15
4 / 1 / 25
10,532
502
5,200
14,259
17,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
RippyCord
Merlin
16
6 / 2 / 6
10,603
505
9,457
8,499
2,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 5
11,300
538
9,157
23,660
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
17 / 2 / 14
12,206
581
23,943
17,199
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
12 / 5 / 8
11,482
547
9,567
12,520
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
10
Kills
41
41
Deaths
12
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Doburesu
Erlang Shen
2
11
1
0.23
L
Bastet
MrGotEmm
Bastet
5
7
3
0.93
W
Ymir
Ranch14
Ymir
4
1
25
16.5
W
Merlin
RippyCord
Merlin
6
2
6
4.5
L
Ao Kuang
0
14
3
0.11
L
Achilles
SlayerYSV8
Achilles
1
5
1
0.3
W
2
2
5
2.25
L
2
4
4
1
W
17
2
14
12
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
57,324
87,248
Taken
76,137
46,609
Mitigated
51,317
21,328
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Doburesu
Erlang Shen
7,724
3,921
208
5,822
21,557
8,959
2,373
11,283
10,274
0
43,876
L
Bastet
MrGotEmm
Bastet
8,858
1,916
169
3,476
16,563
5,982
0
9,400
7,111
0
41,862
W
Ymir
Ranch14
Ymir
5,200
1,483
0
0
14,259
17,970
844
5,830
8,084
12,720
0
W
Merlin
RippyCord
Merlin
9,457
0
0
1,128
8,499
2,967
1,794
2,160
6,087
55,447
0
L
Ao Kuang
6,350
2,375
545
4,773
20,339
7,336
3,164
11,033
9,306
43,277
0
L
Achilles
SlayerYSV8
Achilles
11,122
5,435
0
4,419
17,975
20,419
1,259
0
16,914
10,442
64,992
W
9,157
3,319
0
12,186
23,660
17,996
2,828
4,894
18,512
0
75,589
L
15,506
1,992
292
1,624
10,814
3,913
294
5,780
4,932
75,465
0
W
23,943
6,713
0
7,890
17,199
8,149
7,939
6,093
10,794
76,835
5,487
W
9,567
2,945
0
3,039
12,520
4,235
761
3,866
8,318
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,648
Gold Earned
56,123
472
Minions Killed
429
0
Camps Cleared
0
1,705,054
Distance Traveled
1,927,667
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,693
414
66
3
0
354,858
6
L
Bastet
10,636
506
63
3
0
331,796
2
W
Ymir
10,532
502
11
1
0
365,285
0
W
Merlin
10,603
505
85
4
0
377,463
2
L
Ao Kuang
8,346
397
64
3
0
327,236
0
L
Achilles
10,972
522
137
7
0
331,517
5
W
Chaac
11,300
538
139
7
0
355,264
0
L
Nu Wa
11,001
524
142
7
0
359,647
2
W
Sol
12,206
581
136
6
0
366,943
8
W
Loki
11,482
547
58
3
0
462,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role