Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DovahChief
Ah Muzen Cab
Level 84
God Stats
3W - 1L
1,864 SR
Queue Stats
329W - 430L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
Lypt1c
Cabrakan
Level 36
God Stats
0W - 1L
1,740 SR
Queue Stats
51W - 11L
1,899 Elo+
Party 1
Kukulkan
Kukulkan
Skulldrey
Kukulkan
Level 15
God Stats
15W - 6L
1,789 SR
Queue Stats
18W - 12L
1,648 Elo+
Party 1
Team Averages
Level 45
1,798 SR
1,711 Elo+

VS

Team Averages
Level 70
1,573 SR
1,725 Elo+
Sol
Sol
FlatGebSociety
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 14L
1,943 Elo+
Party 2
Sylvanus
Sylvanus
KhaosD4Immortal
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,369 Elo+
Solo
Horus
Horus
YoungAhegao
Horus
Level 67
God Stats
9W - 4L
1,718 SR
Queue Stats
204W - 43L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DovahChief
Ah Muzen Cab
13
3 / 7 / 1
10,309
573
19,064
16,085
4,945
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Lypt1c
Cabrakan
14
1 / 4 / 3
9,868
548
12,015
23,980
32,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Skulldrey
Kukulkan
14
1 / 7 / 3
10,097
561
15,196
11,961
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
13,012
723
26,113
16,507
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
16
3 / 2 / 12
12,923
718
6,360
24,591
28,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 10
12,228
679
14,364
21,902
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DovahChief
Ah Muzen Cab
3
7
1
0.5
W
9
0
8
13
W
Sylvanus
3
2
12
4.5
L
Cabrakan
Lypt1c
Cabrakan
1
4
3
0.63
L
Kukulkan
Skulldrey
Kukulkan
1
7
3
0.36
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,275
Damage
46,837
52,026
Taken
63,000
41,543
Mitigated
55,649
9,627
Healing
35,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DovahChief
Ah Muzen Cab
19,064
6,180
0
2,555
16,085
4,945
0
8,767
6,547
0
46,564
W
26,113
10,893
0
11,967
16,507
8,318
2,321
8,149
8,358
97,290
0
W
Sylvanus
6,360
1,681
4,415
9,159
24,591
28,861
491
11,690
12,901
23,480
0
L
Cabrakan
Lypt1c
Cabrakan
12,015
1,406
748
4,586
23,980
32,571
0
14,640
7,738
30,279
0
L
Kukulkan
Skulldrey
Kukulkan
15,196
752
748
990
11,961
4,027
0
8,826
2,672
51,190
0
W
14,364
4,665
2,497
7,720
21,902
18,470
227
8,557
13,345
5,478
32,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
38,163
190
Minions Killed
272
5
Camps Cleared
10
892,411
Distance Traveled
971,445
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,309
573
70
4
4
320,148
6
W
Sol
13,012
723
145
8
7
299,186
0
W
Sylvanus
12,923
718
42
2
0
311,084
1
L
Cabrakan
9,868
548
36
2
1
311,957
5
L
Kukulkan
10,097
561
84
5
0
260,306
1
W
Horus
12,228
679
85
5
3
361,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role