Player Matchup

Artemis
Artemis
CrunchiestApple
Artemis
Level 129
God Stats
3W - 0L
1,899 SR
Queue Stats
150W - 126L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
Fahkriin
Amaterasu
Level 67
God Stats
2W - 4L
1,419 SR
Queue Stats
251W - 224L
1,439 Elo+
Party 1
Sobek
Sobek
HeavySP
Sobek
Level 24
God Stats
2W - 1L
1,687 SR
Queue Stats
47W - 53L
1,435 Elo+
Party 1
Nike
Nike
Papo6ix
Nike
Level 64
God Stats
6W - 5L
1,630 SR
Queue Stats
212W - 234L
1,394 Elo+
Party 1
Anubis
Anubis
lRizeKamishirol
Anubis
Level 33
God Stats
3W - 1L
1,714 SR
Queue Stats
62W - 58L
1,555 Elo+
Party 2
Team Averages
Level 63
1,670 SR
1,483 Elo+

VS

Team Averages
Level 97
1,553 SR
1,560 Elo+
Terra
Terra
Brink415
Terra
Level 108
God Stats
1W - 2L
1,473 SR
Queue Stats
228W - 206L
1,598 Elo+
Party 3
Izanami
Izanami
Monki415
Izanami
Level 136
God Stats
0W - 1L
1,669 SR
Queue Stats
166W - 178L
1,513 Elo+
Party 3
Scylla
Scylla
RaringTrac3628
Scylla
Level 160
God Stats
9W - 7L
1,662 SR
Queue Stats
826W - 761L
1,612 Elo+
Party 3
Kali
Kali
xSniperLyfex900
Kali
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 11L
1,671 Elo+
Party 3
Cthulhu
Cthulhu
zimmesco
Cthulhu
Level 67
God Stats
7W - 10L
1,461 SR
Queue Stats
258W - 287L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 1
13,189
600
19,552
13,779
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Fahkriin
Amaterasu
20
6 / 1 / 5
13,598
618
17,153
19,136
22,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
HeavySP
Sobek
15
0 / 7 / 6
10,068
458
4,281
23,503
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Papo6ix
Nike
17
1 / 6 / 6
10,552
480
10,490
16,032
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 7 / 5
12,116
551
6,528
14,522
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Brink415
Terra
10
1 / 1 / 7
8,411
382
4,782
7,852
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Monki415
Izanami
17
7 / 4 / 8
11,221
510
14,263
16,091
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 3 / 6
12,481
567
16,189
15,192
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 3 / 10
12,589
572
13,858
18,409
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
zimmesco
Cthulhu
18
0 / 6 / 1
11,053
502
8,912
23,791
15,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
17
Kills
26
26
Deaths
17
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
Brink415
Terra
1
1
7
4.5
W
8
5
1
1.7
W
Amaterasu
Fahkriin
Amaterasu
6
1
5
8.5
W
Sobek
HeavySP
Sobek
0
7
6
0.43
L
Izanami
Monki415
Izanami
7
4
8
2.75
W
Nike
Papo6ix
Nike
1
6
6
0.67
L
10
3
6
4.33
W
2
7
5
0.64
L
8
3
10
4.33
L
Cthulhu
zimmesco
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
58,004
86,972
Taken
81,335
61,965
Mitigated
35,938
26,898
Healing
29,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Brink415
Terra
4,782
1,463
1,515
2,595
7,852
4,274
0
1,857
5,995
11,930
0
W
19,552
9,476
0
5,268
13,779
4,246
4,204
4,839
8,816
0
93,238
W
Amaterasu
Fahkriin
Amaterasu
17,153
5,970
472
8,657
19,136
22,026
2,125
7,840
11,289
30,026
78,953
W
Sobek
HeavySP
Sobek
4,281
579
898
6,262
23,503
21,922
253
6,718
16,597
21,714
0
L
Izanami
Monki415
Izanami
14,263
9,541
0
5,323
16,091
4,603
35
2,394
13,506
0
82,521
W
Nike
Papo6ix
Nike
10,490
1,086
0
324
16,032
6,967
801
4,637
11,223
0
85,336
L
16,189
1,432
66
2,734
15,192
3,590
0
3,331
11,806
89,915
0
W
6,528
373
0
5,017
14,522
6,804
68
5,116
9,164
82,192
0
L
13,858
6,556
0
10,213
18,409
7,547
0
3,872
14,437
0
68,186
L
Cthulhu
zimmesco
Cthulhu
8,912
1,208
122
7,255
23,791
15,924
472
3,269
19,440
77,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
55,755
649
Minions Killed
594
0
Camps Cleared
0
2,094,770
Distance Traveled
1,813,814
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,411
382
13
1
0
218,372
2
W
Artemis
13,189
600
155
7
0
388,090
4
W
Amaterasu
13,598
618
206
9
0
456,601
3
W
Sobek
10,068
458
24
1
0
411,014
2
L
Izanami
11,221
510
136
6
0
349,412
2
W
Nike
10,552
480
107
5
0
464,741
6
L
Scylla
12,481
567
176
8
0
422,818
1
W
Anubis
12,116
551
157
7
0
374,324
2
L
Kali
12,589
572
105
5
0
496,229
2
L
Cthulhu
11,053
502
164
7
0
326,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role