Player Matchup

Ah Puch
Ah Puch
LordDoodle
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Fenrir
Fenrir
MrMeowga
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Solo
Pele
Pele
T-I-GUH
Pele
Level 159
God Stats
8W - 16L
1,482 SR
Queue Stats
601W - 547L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
The_Mean_Spleen
Jormungandr
Level 160
God Stats
6W - 5L
1,666 SR
Queue Stats
677W - 630L
1,606 Elo+
Party 2
Scylla
Scylla
Tobirama87
Scylla
Level 28
God Stats
2W - 4L
1,269 SR
Queue Stats
148W - 118L
1,594 Elo+
Party 2
Team Averages
Level 76
1,483 SR
1,649 Elo+

VS

Team Averages
Level 97
1,674 SR
1,662 Elo+
Fafnir
Fafnir
HladnoFant
Fafnir
Level 153
God Stats
3W - 2L
1,883 SR
Queue Stats
62W - 12L
1,831 Elo+
Party 1
Geb
Geb
PikaDiMel
Geb
Level 29
God Stats
2W - 1L
1,516 SR
Queue Stats
99W - 118L
1,466 Elo+
Solo
Medusa
Medusa
PõõpTransfer
Medusa
Level 19
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 1
Sol
Sol
TheHoly1
Sol
Level 143
God Stats
1W - 0L
1,744 SR
Queue Stats
71W - 15L
1,768 Elo+
Party 1
Achilles
Achilles
fatdonkeybrows
Achilles
Level 140
God Stats
1W - 0L
1,488 SR
Queue Stats
28W - 34L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LordDoodle
Ah Puch
10
0 / 5 / 1
6,063
758
3,878
7,185
2,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
MrMeowga
Fenrir
11
2 / 6 / 3
6,869
859
3,264
11,102
7,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
T-I-GUH
Pele
12
4 / 3 / 1
7,040
880
5,388
7,465
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
The_Mean_Spleen
Jormungandr
11
0 / 3 / 5
6,373
797
4,062
14,238
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Tobirama87
Scylla
13
0 / 4 / 6
6,707
838
5,819
7,342
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HladnoFant
Fafnir
14
0 / 1 / 18
8,408
1,051
5,109
8,242
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 11
7,600
950
4,711
5,273
5,567
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
7 / 2 / 10
8,587
1,073
11,798
4,615
2,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 1 / 9
8,916
1,115
15,950
5,614
2,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
13
3 / 1 / 14
8,041
1,005
5,290
7,824
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
6
Kills
21
21
Deaths
6
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fafnir
HladnoFant
Fafnir
0
1
18
9
L
Ah Puch
LordDoodle
Ah Puch
0
5
1
0.1
L
Fenrir
MrMeowga
Fenrir
2
6
3
0.58
W
3
1
11
8.5
W
7
2
10
6
L
Pele
T-I-GUH
Pele
4
3
1
1.5
W
8
1
9
12.5
L
Jormungandr
The_Mean_Spleen
Jormungandr
0
3
5
0.83
L
Scylla
Tobirama87
Scylla
0
4
6
0.75
W
Achilles
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
42,858
47,332
Taken
31,568
23,196
Mitigated
30,724
11,995
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
HladnoFant
Fafnir
5,109
1,604
1,034
3,547
8,242
11,555
111
3,198
4,898
7,234
0
L
Ah Puch
LordDoodle
Ah Puch
3,878
57
991
623
7,185
2,425
164
3,396
3,589
11,122
0
L
Fenrir
MrMeowga
Fenrir
3,264
686
297
430
11,102
7,756
0
6,204
4,739
0
5,455
W
4,711
635
831
1,110
5,273
5,567
284
1,937
3,244
8,388
0
W
11,798
3,519
880
926
4,615
2,006
2,161
2,433
2,134
0
32,252
L
Pele
T-I-GUH
Pele
5,388
874
1,319
2,216
7,465
2,550
0
4,297
3,056
0
10,154
W
15,950
5,962
0
2,815
5,614
2,389
2,208
1,917
3,653
32,024
0
L
Jormungandr
The_Mean_Spleen
Jormungandr
4,062
460
292
4,211
14,238
8,200
0
8,016
6,142
9,078
0
L
Scylla
Tobirama87
Scylla
5,819
655
397
1,219
7,342
2,265
304
3,857
3,485
18,629
0
W
Achilles
5,290
461
1,048
2,214
7,824
9,207
496
3,809
3,880
0
10,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
41,552
64
Minions Killed
123
0
Camps Cleared
0
668,237
Distance Traveled
833,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,408
1,051
8
1
0
181,919
2
L
Ah Puch
6,063
758
17
2
0
129,369
0
L
Fenrir
6,869
859
1
0
0
133,297
0
W
Geb
7,600
950
0
0
0
177,090
2
W
Medusa
8,587
1,073
43
5
0
141,350
0
L
Pele
7,040
880
11
1
0
145,140
1
W
Sol
8,916
1,115
57
7
0
153,723
0
L
Jormungandr
6,373
797
6
1
0
133,371
1
L
Scylla
6,707
838
29
4
0
127,060
0
W
Achilles
8,041
1,005
15
2
0
179,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role