Player Matchup

Medusa
Medusa
Bidenschik
Medusa
Level 26
God Stats
1W - 0L
1,792 SR
Queue Stats
15W - 6L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
Cappedmicrobe07
Cernunnos
Level 55
God Stats
1W - 1L
1,832 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 1
Atlas
Atlas
Doct0rSucc
Atlas
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Livingdead2400
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Nikko072
Ah Puch
Level 66
God Stats
2W - 0L
1,904 SR
Queue Stats
19W - 10L
1,607 Elo+
Party 1
Team Averages
Level 37
1,706 SR
1,529 Elo+

VS

Team Averages
Level 93
1,490 SR
1,480 Elo+
Fafnir
Fafnir
Bukkachus
Fafnir
Level 127
God Stats
0W - 1L
1,698 SR
Queue Stats
108W - 118L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
Dazedcabbage
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,507 Elo+
Party 2
Medusa
Medusa
MrNimbus4208146
Medusa
Level 52
God Stats
2W - 4L
1,438 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2
Bakasura
Bakasura
Tcurds
Bakasura
Level 144
God Stats
3W - 9L
1,298 SR
Queue Stats
128W - 146L
1,507 Elo+
Party 2
Sol
Sol
TweakshowSam
Sol
Level 120
God Stats
31W - 32L
1,519 SR
Queue Stats
116W - 133L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bidenschik
Medusa
12
6 / 0 / 3
6,671
667
5,668
5,829
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Cappedmicrobe07
Cernunnos
10
1 / 0 / 2
5,806
581
2,704
4,046
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
8
2 / 1 / 4
5,270
527
2,034
6,519
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Livingdead2400
Kumbhakarna
11
3 / 0 / 3
6,274
627
5,259
7,999
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Nikko072
Ah Puch
9
3 / 0 / 3
5,851
585
3,870
6,327
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bukkachus
Fafnir
6
0 / 2 / 0
4,549
455
1,657
6,053
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Dazedcabbage
Erlang Shen
8
0 / 5 / 0
4,295
430
2,312
7,300
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 2 / 0
4,219
422
453
4,376
1,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Tcurds
Bakasura
10
1 / 4 / 0
5,510
551
4,627
7,951
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 0
4,896
490
3,183
3,997
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bidenschik
Medusa
6
0
3
7.5
L
Fafnir
Bukkachus
Fafnir
0
2
0
0
W
Cernunnos
Cappedmicrobe07
Cernunnos
1
0
2
2
L
Erlang Shen
Dazedcabbage
Erlang Shen
0
5
0
0
W
Atlas
2
1
4
4
W
Kumbhakarna
Livingdead2400
Kumbhakarna
3
0
3
4.5
L
0
2
0
0
W
Ah Puch
Nikko072
Ah Puch
3
0
3
4.5
L
Bakasura
Tcurds
Bakasura
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
12,232
30,720
Taken
29,677
16,232
Mitigated
13,702
12,315
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bidenschik
Medusa
5,668
3,153
0
2,110
5,829
1,800
231
2,436
3,309
0
36,661
L
Fafnir
Bukkachus
Fafnir
1,657
615
0
1,920
6,053
3,826
0
1,350
4,703
8,406
0
W
Cernunnos
Cappedmicrobe07
Cernunnos
2,704
1,412
0
1,786
4,046
1,300
1,732
284
3,762
0
38,812
L
Erlang Shen
Dazedcabbage
Erlang Shen
2,312
894
0
640
7,300
4,377
0
4,079
2,634
0
11,304
W
Atlas
2,034
527
0
2,109
6,519
2,341
0
676
5,818
16,999
0
W
Kumbhakarna
Livingdead2400
Kumbhakarna
5,259
410
0
2,707
7,999
5,778
0
0
7,774
30,487
0
L
453
202
239
686
4,376
1,021
0
2,006
2,370
0
14,522
W
Ah Puch
Nikko072
Ah Puch
3,870
338
176
3,427
6,327
5,013
344
1,323
4,920
16,545
0
L
Bakasura
Tcurds
Bakasura
4,627
2,992
0
2,441
7,951
3,111
0
2,676
5,160
0
28,670
L
3,183
870
0
717
3,997
1,367
0
350
3,647
22,564
2,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
23,469
269
Minions Killed
216
0
Camps Cleared
0
924,012
Distance Traveled
894,659
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,671
667
87
9
0
176,359
5
L
Fafnir
4,549
455
25
3
0
150,385
0
W
Cernunnos
5,806
581
79
8
0
183,050
0
L
Erlang Shen
4,295
430
22
2
0
155,320
0
W
Atlas
5,270
527
42
4
0
177,514
0
W
Kumbhakarna
6,274
627
38
4
0
194,959
0
L
Medusa
4,219
422
37
4
0
180,159
0
W
Ah Puch
5,851
585
23
2
0
192,130
2
L
Bakasura
5,510
551
80
8
0
214,927
0
L
Sol
4,896
490
52
5
0
193,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role